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ScpToolkit 1.7.277 для Windows 7, 8 или 10

ScpToolkit 1.7.277 для Windows 7, 8 или 10

Для того чтобы во время подсоединения игрового контролера к ПК не возникало проблем с совместимостью, может потребоваться дополнительное программное обеспечение для настройки геймпада. Яркий представитель такого софта — ScpToolkit 1.7.277. Бесплатно скачать программу для Windows 32/64 Bit вы можете на нашем портале. Предлагаем ознакомиться с главными возможностями софта, а уже после этого приступить к его загрузке и инсталляции.

Обзор приложения

На некоторых старых джойстиках используются специальные технологии, к примеру DualShock 3. Для стабильной работы контролера с DInput потребуется дополнительная настройка. Для этого и предназначен инструмент ScpToolkit. К главным особенностям программы можно отнести:

  • С помощью утилиты можно настроить геймпады для Sony PlayStation 3 и 4 версии.
  • Клавиши можно настроить в ручном режиме.
  • Драйверы обновляются автоматически.
  • Есть возможность управления вибрацией.

ScpToolkit 1.7.277 для Windows 7, 8 или 10

Геймпады DualShock 4 современных образцов могут использоваться в играх без стороннего программного обеспечения. Если же вам нужна эмуляция для более старых проектов, рекомендуем использовать обозреваемый сегодня инструмент.

Инструкция по работе

Разобравшись с главными функциями приложения, узнаем, как скачать и инсталлировать софт на ПК или ноутбук.

Скачиваем программу

Сложностей во время загрузки и установки ПО у вас возникнуть не должно, так как с этой задачей, пожалуй, справиться даже новичок. Все что нужно — это прокрутить страничку вниз и кликнуть по ссылке, расположенной в разделе «Скачать». После загрузки архива распаковываем его и запускаем файл с расширением «Setup.exe». Ждем, пока завершится процесс инсталляции и запускаем программу.

ScpToolkit 1.7.277 для Windows 7, 8 или 10

Готово. Осталось разобраться, как пользоваться рассматриваемой сегодня утилитой. Для этого можно посмотреть обучающее видео в интернете, а также прочесть краткую инструкцию, предоставленную немного ниже.

Как пользоваться

По окончании установки пользователь получит доступ сразу к нескольким средствам для работы с программой. Рассмотрим предназначение каждого из них:

  • В этом окне есть возможность получить информацию о подключенных геймпадах.
  • Driver Installer. Здесь можно определить и установить нужный driver для конкретного устройства.
  • Здесь осуществляется проверка и загрузка нужных обновлений.
  • Выполнение настройки для конкретных игр.

ScpToolkit 1.7.277 для Windows 7, 8 или 10

На примере рассмотрим, как настроить игровой джойстик Soni для ПК:

  • Для начала подключаем устройство к компьютеру через Bluetooth или USB.
  • Запускаем инструмент.
  • Если используется беспроводное подключение, отмечаем пункт Bluetooth-драйвера.
  • Выбираем нужный драйвер.
  • Если вы настраиваете устройство для Xbox 360, отмечаем соответствующий пункт.
  • Жмем по «Install».
  • Ждем, пока процедура настройки завершится. После этого можно смело использовать игровое устройство.

Плюсы и минусы

В этом разделе разберемся с главными положительными и отрицательными характеристиками обозреваемого софта.

  • Драйверы подбираются и устанавливаются в автоматическом режиме.
  • Можно отслеживать данные об игровом устройстве.
  • Пользоваться приложением можно бесплатно.
  • Установка программы максимально простая.
  • К одному порту USB можно подключить сразу несколько игровых устройств.
  • Английский интерфейс.

ScpToolkit 1.7.277 для Windows 7, 8 или 10

Аналоги

Для того чтобы у наших посетителей был выбор, предлагаем ознакомиться еще с несколькими аналогичными программами:

  • Better DS3.
  • DS4Windows.
  • MotionInJoy.

Системные требования

Не будем забывать о том, что ваш ПК или ноутбук должны отвечать определенным требованиям для стабильной работы инструмента. Рассмотрим эти характеристики:

  • Процессор: не менее 1 ГГц.
  • ОЗУ: от 500 Мб.
  • Место на жестком диске: начиная от 20 Мб и выше.
  • Платформа: Microsoft Windows 7, 8 или 10.

Скачать

Загрузить ScpToolkit можно бесплатно и без регистрации по приведенной ниже ссылке.

Редакция программы: 1.7.277
Издатель: Solutions Nefarius Software
Год выпуска: 2022
Название: ScpToolkit
Операционная система: Microsoft Windows 32/64 Bit
Интерфейс: Английский
Лицензия: Бесплатно
Пароль от архива: fraps.pro

Видеообзор

Знакомиться с программой можно наглядно, просматривая обучающие ролики в интернете. Вот один из них.

Подводим итоги

Наша краткая инструкция подошла к своему логическому завершению, поэтому вы можете смело переходить к делу и скачивать инструмент на ПК. Если в процессе загрузки или инсталляции возникнут вопросы, например, утилита не видит игровое устройство, вы можете обратиться за помощью к нашим экспертам. Для этого просто опишите свою проблему в комментариях, и мы непременно поможем дельным советом в той или иной ситуации.

Nefarius virtual gamepad emulation bus driver

To properly function or to have its capabilities improved, DS4Windows makes use of first and third-party drivers, some of which are required while others are optional. This page contains a list of all drivers that were currently or previously associated to it.

Required and optional drivers

Nefarius’ Virtual Gamepad Emulation Bus (Nefarius’ ViGEmBus)

The ViGEmBus driver is the most important driver used by DS4Windows. It can create virtual/fake/emulated controllers, which DS4Windows uses to spawn virtual Xbox and DS4 controllers.

Nefarius’ HidHide

The HidHide driver allows the user to «hide» gamepads from the system and make them detectable to only chosen programs in order to prevent the infamous double input issue.

Travis Nickles’ FakerInput

DS4Windows uses the FakerInput driver to expose system-wide virtual keyboard, relative mouse and absolute mouse. Allows Keyboard + Mouses events/commands to be usable in some situations where the usual way DS4Windows sends those commands (via «SendInput) fails. Examples of those situations are elevated processes and games, UAC prompts and anti-cheat systems that block SentInput events. Use of FakerInput is necessary to allow DS4Windows to work with some games with anti-cheat protection like valorant.

Legacy drivers

Nefarius’ HidGuardian

HidGuardian is a driver that can hide controllers from the system and allow only chosen processes to detect them. It was previously used by DS4Windows to solve the double input issue, but was made obsolete by the release of its successor, HidHide, a similar driver that works better and is easier to use.

DS4Windows removed support for HidGuardian in version 3.0.8 in favor of HidHide. As such, users who used and still have HidGuardian installed can be in a state where their controllers are hidden and undetectable to Windows and DS4Windows.

It’s highly recommended for the user to follow HidGuardian’s uninstall instructions in order to verify if it’s installed and how to safely remove it in case it is.

Virtual Gamepad Emulation Bus (ScpVBus)

Necessary to confirm the information here

The ScpVBus driver is used to create fake/virtual/emulated Xbox 360 controllers. It was made obsolete by the release of its successor, the ViGEmBus driver.

Usually, users accidentally install this driver when they search for «DS4Windows» on google and end-up clicking on the first result that appears, which leads to the original (but now obsolete) version of DS4Windows from the developer Jays2kings which prompts the user to install it.

ScpVBus is not used anymore by Ryochan7’s DS4Windows besides for experimenting purposes on special testing builds. Therefore, this driver has no use for the average user and it’s better if it were to be uninstalled in case it’s present since it has a minor chance of causing issues/BSoD on Windows.

How to Install/Remove

There is no GUI

ViGEmBus is a low-level emulator library (framework) for USB game controllers, it doesn’t have a user interface. You need software building upon ViGEmBus to make things happen 😉 If you don’t know what that means, you’re in the wrong place and most probably shouldn’t install it 😘

Installation

Congratulations! That was it, ViGEmBus is now ready to use.

In case you are experiencing issues, have a look at the troubleshooting section.

Updating

Updating simply involves downloading the latest setup and following the exact same steps.

Removal

This depends on the software you use

Some programs «bundle» ViGEmBus with it (e.g. silently install a copy on their own), either with or without the users consent. This method is out of our reach; please contact the distributor of said software, we can’t aid in this case.

Apps and Features method

The usual way consists in using its built-in uninstaller:

.msi installer method

This method is useful when the ViGEmBus entry doesn’t appear in the Windows’ Apps lists at Apps and Features :

That should do the trick. If you want to be absolutely sure that there are no traces left of the ViGEmBus on your system, have a look at the troubleshooting section

Troubleshooting

Section based on the latest version!

The whole troubleshooting section is based on top of the latest version of ViGEmBus. If you are using or trying to install an older version, then your experience will greatly differ and following this section may actually cause more issues. Use common sense 🙂

General health checks

The ViGEmBus has no user interface, but don’t worry, it’s easy to verify if everything is working as expected when you know where to look:

If more than one entry appears, you might have multiple version of ViGEmBus installed which may cause conflicts. Follow the full clean section.

If you have only one entry and it is the one starting with Nefarius then continue following this section:

If everything matches the instructions, then things should work as expected. A special case is when the user has a laptop from the HP Omen Gaming line. If this is your case, have a look at the ViGEm issues in HP Omen laptops section.

ViGEmBus issues in HP Omen laptops

HP’s line of Omen gaming Laptops/Desktops come pre-installed with a modified (forked) version of the ViGEmBus driver (from 2018). Apps trying to locate the latest ViGEmBus may end up detecting the modified HP driver instead, causing all sorts of issue since it is based on an outdated version.

Purging every trace of ViGEmBus

If you are facing issues and/or have multiple ViGEmBus entries in your Device Manager it’s best to remove every trace of it from your system to start clean again:

Having no ViGEmBus entries left at the Device Manager does not mean your system is fully rid of it, so let’s continue:

And done, no ViGEmBus left anywhere! Now it’s safe to try re-installing the latest version according to the installation section.

Other issues

This guide should cover all known issues regarding the ViGEmBus setup, so give it a good read.

If you are facing another issue that is not covered here, feel free to reach us through the proper means.

Downloads

Welcome to the download hub ❤️

Here you’ll find quick-links to binaries for popular projects 👇

Production-ready releases

Product
ViGEm Bus Driver Setup
BthPS3 Bluetooth Drivers Setup
DsHidMini Driver
HidHide Setup

Mirrors & Archives

You can explore mirror copies or archived binaries on the file server, these are typically in «working conditions» but may no longer be maintained or have been superseded by other solutions. Use with care ✨

Buildbot Archive

Copies of build artifacts spit out by AppVeyor are mirrored on a separate file server since they get removed automatically from their infrastructure after a month. Drivers hosted there are unsigned (or test-signed) and therefore won’t work on a non-developer-machine with the right preparations. Build artifacts are of interest typically only to developers or beta-testing folks, explore at your own risk 🦋

Nefarius virtual gamepad emulation bus driver

ViGEm Bus Driver

Windows kernel-mode driver emulating well-known USB game controllers.

(This project is available under a free and permissive license, but needs financial support to sustain its continued improvements. In addition to maintenance and stability there are many desirable features yet to be added. If your company is using components of ViGEm, please consider reaching out.)

Businesses: support continued development via invoiced technical support, maintenance, sponsoring contracts:
E-mail: vigem @ nefarius dot at

Individuals: support continued maintenance and development via PayPal donations.

This project will not receive any new features (e.g. additional emulated devices) besides stability improvements and bugfixes in favour to focus on a successor solution. More news to come, stay tuned 😁

Emulation of the following USB Gamepads is supported:

A few examples of the most common use cases for ViGEm are:

Version 1.16 and below

The driver is built for Windows 7/8.1/10/Server 2016/Server 2019 (x86 and amd64).

Version 1.17 and above

The driver is built for Windows 10/Server 2016/Server 2019 only (x86 and amd64).

The ViGEm Bus Driver is licensed under the BSD-3-Clause, see LICENSE for more information.

You can build directly within Visual Studio.

Do bear in mind that you’ll need to sign the driver to use it without test mode.

Found a bug and want it fixed? Open a detailed issue on the GitHub issue tracker!

Have an idea for a new feature? Let’s have a chat about your request on Discord.

Please respect that the GitHub issue tracker isn’t a helpdesk. We offer a range of support resources you’re welcome to check out!

Pre-built production-signed binaries are provided by Nefarius Software Solutions e.U. and available as an all-in-one setup.

Sponsors listed here have helped the project flourish by either financial support or by gifting licenses:

Known users of ViGEm

A brief listing of projects/companies/vendors known to build upon the powers of ViGEm.

This list is non-exhaustive, if you’d like to see your project included, contact us!

ViGEm/ViGEmBus

Use Git or checkout with SVN using the web URL.

Work fast with our official CLI. Learn more.

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README.md

ViGEm Bus Driver

Windows kernel-mode driver emulating well-known USB game controllers.

(This project is available under a free and permissive license, but needs financial support to sustain its continued improvements. In addition to maintenance and stability there are many desirable features yet to be added. If your company is using components of ViGEm, please consider reaching out.)

Businesses: support continued development via invoiced technical support, maintenance, sponsoring contracts:
E-mail: vigem @ nefarius dot at

Individuals: support continued maintenance and development via PayPal donations.

This project will not receive any new features (e.g. additional emulated devices) besides stability improvements and bugfixes in favour to focus on a successor solution. More news to come, stay tuned 😁

Emulation of the following USB Gamepads is supported:

A few examples of the most common use cases for ViGEm are:

Version 1.16 and below

The driver is built for Windows 7/8.1/10/Server 2016/Server 2019 (x86 and amd64).

Version 1.17 and above

The driver is built for Windows 10/Server 2016/Server 2019 only (x86 and amd64).

The ViGEm Bus Driver is licensed under the BSD-3-Clause, see LICENSE for more information.

You can build directly within Visual Studio.

Do bear in mind that you’ll need to sign the driver to use it without test mode.

Found a bug and want it fixed? Open a detailed issue on the GitHub issue tracker!

Have an idea for a new feature? Let’s have a chat about your request on Discord.

Please respect that the GitHub issue tracker isn’t a helpdesk. We offer a range of support resources you’re welcome to check out!

Pre-built production-signed binaries are provided by Nefarius Software Solutions e.U. and available as an all-in-one setup.

Sponsors listed here have helped the project flourish by either financial support or by gifting licenses:

Known users of ViGEm

A brief listing of projects/companies/vendors known to build upon the powers of ViGEm.

This list is non-exhaustive, if you’d like to see your project included, contact us!

About

Windows kernel-mode driver emulating well-known USB game controllers.

[v1.17.33] Setup Wizard ended prematurely #63

Comments

Nike2406 commented Dec 20, 2020 •

Hello!
I ran into a problem while installing ViGEmBusSetup. Installation fails with an error «Nefarius Virtual Gamepad Emulation Bus Driver Setup Wizard ended prematurely» =(

OS: Windows 10 pro 19042.685

ViGEmBus: 1.17.333
FireShock: 3.0.0.0
Shibari: 1.4.106
BthPS3: 1.2.4

Nefarius virtual gamepad emulation bus driver

The text was updated successfully, but these errors were encountered:

nefarius commented Dec 20, 2020

Hello! Please provide the file c:\Windows\inf\setupapi.dev.log from the troubled system, thanks.

Nike2406 commented Dec 21, 2020

Here setupapi.dev.log
But I already installed the patch by checking the file system via dism (DISM /Online /Cleanup-Image /RestoreHealth).
Never the less, thank you for support)

nefarius commented Dec 21, 2020

But I already installed the patch by checking the file system via dism (DISM /Online /Cleanup-Image /RestoreHealth).

Pardon me, what do you mean by that?

nefarius commented Dec 21, 2020

I’ve reviewed the file; it reports that the driver has been installed successfully. Is that also what you experience now?

Nike2406 commented Dec 21, 2020

I’ve reviewed the file; it reports that the driver has been installed successfully. Is that also what you experience now?

nefarius commented Dec 21, 2020

That’s a cool hint to know, thanks! May we close this issue then? 😀

Nike2406 commented Dec 21, 2020 •

Yep) You’re welcome =)

reztek commented Dec 21, 2020 •

Nefarius virtual gamepad emulation bus driver

nefarius commented Dec 21, 2020 •

@reztek nice find! Odd, the CAT signature is indeed complaining, on my own one, the Microsoft one appears to be fine. Maybe dual-signing the CAT is not allowed or breaks the way I did it. I’ll bake a test-release you could help me test 😁

How to Install/Remove

DsHidMini can only work its magic if it’s the dominant driver for your controller, you may have others preinstalled that need removal, this guide covers most of the known cases.

Do NOT attempt manual PAIRING with the Windows built-in methods!

Do not attempt to pair a PS3 Controller on Windows via the built-in device discovery dialog, like: Nefarius virtual gamepad emulation bus driver
This will not work and can cause Bluetooth connection to fail completely, so do not this!

Installation

No matter what software you may have preinstalled, this step is always the same 😀

Version 2.x.x

This is the current latest stable major version.

By now if you plug in your controller (or reboot the machine) chances are high that everything already works as expected. If it doesn’t, worry not, read on here!

Version 1 has been deprecated and replaced by version 2, which is not backwards compatible, so study the installations instructions carefully and make sure you use the versions outlined!

By now if you plug in your controller (or reboot the machine) chances are high that everything already works as expected. If it doesn’t, worry not, read on here!

Updating

If you want to update, simply follow all the same steps of the installation and overwrite any existing files. Reboot your machine to be extra safe if it didn’t work right away.

Removal

If you want to remove DsHidMini from your computer you first need to delete it from Windows Driver Store:

After that, DsHidMini should be fully gone from your computer 😥

Troubleshooting

Verifying if the controller is loading the correct driver

The driver can’t do anything if it is not being used, so to check this:

If the device appears there but the driver status indicates some error (e.g. This device cannot start (Error Code 10) ) try pressing the Reset button on the back of your controller and then reconnecting it. Rebooting your computer is also worth a shot.

If the controller does not appear under Nefarius HID Devices or if this section doesn’t exist at all, you probably have another driver taking priority over DsHidMini. To solve this you need to remove those rogue drivers. See how to do so on the removing conflicting drivers section.

Removing conflicting drivers

We need to first determine if any other conflicting device driver is present on the system and remove it so DsHidMini can take over that job. The steps outlined here may or may not be applicable to your system, it entirely depends on your past 😜 and the stuff you potentially installed. Worry not though, together we shall succeed ✨

ScpToolkit

If you had ScpToolkit installed, you need to purge every remains from your machine. Follow this comprehensive removal guide.

Official Sony driver

If you have/had PS Now installed, chances are high you have the official Sony sixaxis.sys on your system. Follow this procedure to remove it.

FireShock

If you’ve used Shibari before you probably have FireShock installed. Follow this procedure to remove it.

Controller does not connect by Bluetooth

Let’s go step-by-step with this:

If after all those tries the device still fails to connect, then maybe:

InputMapper/ViGEm

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Virtual Gamepad Emulation Driver

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Virtual Gamepad Emulation Driver

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README.md

ViGEm Bus Driver

Windows kernel-mode driver emulating well-known USB game controllers.

(This project is available under a free and permissive license, but needs financial support to sustain its continued improvements. In addition to maintenance and stability there are many desirable features yet to be added. If your company is using components of ViGEm, please consider reaching out.)

Businesses: support continued development via invoiced technical support, maintenance, sponsoring contracts:
E-mail: vigem @ nefarius dot at

Individuals: support continued maintenance and development via PayPal donations.

This project will not receive any new features (e.g. additional emulated devices) besides stability improvements and bugfixes in favour to focus on a successor solution. More news to come, stay tuned 😁

Emulation of the following USB Gamepads is supported:

A few examples of the most common use cases for ViGEm are:

Version 1.16 and below

The driver is built for Windows 7/8.1/10/Server 2016/Server 2019 (x86 and amd64).

Version 1.17 and above

The driver is built for Windows 10/Server 2016/Server 2019 only (x86 and amd64).

The ViGEm Bus Driver is licensed under the BSD-3-Clause, see LICENSE for more information.

You can build directly within Visual Studio.

Do bear in mind that you’ll need to sign the driver to use it without test mode.

Found a bug and want it fixed? Open a detailed issue on the GitHub issue tracker!

Have an idea for a new feature? Let’s have a chat about your request on Discord.

Please respect that the GitHub issue tracker isn’t a helpdesk. We offer a range of support resources you’re welcome to check out!

Pre-built production-signed binaries are provided by Nefarius Software Solutions e.U. and available as an all-in-one setup.

Sponsors listed here have helped the project flourish by either financial support or by gifting licenses:

Known users of ViGEm

A brief listing of projects/companies/vendors known to build upon the powers of ViGEm.

This list is non-exhaustive, if you’d like to see your project included, contact us!

About

Windows kernel-mode driver emulating well-known USB game controllers.

[v1.17.33] stuck with driver and cannot uninstall #65

Comments

GlydetheSurfer commented Dec 22, 2020

Nefarius virtual gamepad emulation bus driver
when trying to uninstall this happens and i cannot uninstall the driver.. im stuck with it

The text was updated successfully, but these errors were encountered:

nefarius commented Dec 22, 2020

Exact Windows version and build number?

nefarius commented Dec 22, 2020

Do you have this file on your system C:\Windows\System32\advapi32.dll and if so, what version? See screenshot:

Nefarius virtual gamepad emulation bus driver

dejdyla commented Dec 22, 2020

Hi, having the same issue. My version of file mentioned above: «10.0.19041.610»

nefarius commented Dec 22, 2020

Sigh great, what broke now.

nefarius commented Dec 22, 2020

I’ll provide a new (hopefully fixed) setup in a few. In the meantime please use this Microsoft tool to get rid of the now broken installation.

nefarius commented Dec 26, 2020

nefarius commented Dec 31, 2020

I’d need some feedback on this one 😬

dejdyla commented Dec 31, 2020

worked for me. Thank you!

nefarius commented Dec 31, 2020

Sweet, thanks. Gonna swap out the official downloads soon 😊

dejdyla commented Dec 31, 2020 •

Oh sorry, the official one worked somehow worked for me. I actually haven’t tried one you send here. Will try them ASAP.

Update: Nevermind. Sorry for the confusion, I did tried the one you send here, just forgot about it and has been away from laptop for quite time.

nefarius commented Dec 31, 2020

GlydetheSurfer commented Jan 1, 2021 •

yah um.. im not installing it again thanks.. it started making my mouse lag.. and I had to do a system restore

nefarius commented Jan 1, 2021

yah um.. im not installing it again thanks.. it started making my mouse lag.. and I had to do a system restore

Having a hard time believing that. The driver just being present on the system literally does nothing 🤔

AdriandeLima commented Jan 3, 2021

I’ll test it out soon and report back here

bsget commented Jan 7, 2021

I am having this issue with both the x64 version as well as x86. I also tried the two you posted to vigem.org with no success. The windows tool to clean out installations was not able to find any remaining registry files from the install. The failure page I got from the install was «Nefarius Virtual Gamepad Emulation Bus Driver Setup Wizard ended Prematurely» which is a page on the wizard itself. It says it made no changes to my system.

I’m happy to provide more information or test things if needed.

bsget commented Jan 8, 2021

After installing visual studio 2019, the desktop c++ environment, and the wdf the installation was successful.

nefarius commented Jan 8, 2021

@bsget so the installation failed on you, not the removal? With the MSIs provided in the latest release?

bsget commented Jan 8, 2021

Yes, I had VS 2019 installed already, but it was an older version. I went to install with the MSI and it failed on me. I installed the newer VS 2019 (including the desktop dev with C++ workload) and also installed the WDF. Then restarted and re-ran the installer MSI and it worked.

There were no issues with the removal and I never had to use the removal tool you linked as the MSI installer failed gracefully.

nefarius commented Jan 8, 2021

Very weird, so the VCRedist package is missing and it still complains. Good to know, will address in next release. Wanna get rid of the devcon binary anyway.

GlydetheSurfer commented Jan 10, 2021

yah um.. im not installing it again thanks.. it started making my mouse lag.. and I had to do a system restore

Having a hard time believing that. The driver just being present on the system literally does nothing 🤔

nefarius commented Jan 10, 2021

What do we do with this issue here, I consider it fixed?

GlydetheSurfer commented Jan 10, 2021

What do we do with this issue here, I consider it fixed?

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Virtual Gamepad Emulation Framework

We’ve verified that the organization ViGEm controls the domain:

Pinned

Windows kernel-mode driver emulating well-known USB game controllers.

ViGEm Client SDK for feeder development.

.NET bindings for the ViGEmClient library.

Virtual HID Mini-user-mode-driver for Sony DualShock 3 Controllers

0 Updated Aug 25, 2022

Windows kernel-mode driver emulating well-known USB game controllers.

1 Updated Aug 24, 2022

Gaming Input Peripherals Device Firewall for Windows.

1 Updated Aug 24, 2022

Windows kernel-mode Bluetooth Profile & Filter Drivers for PS3 peripherals

0 Updated Aug 21, 2022

Sources of ViGEm Website.

0 Updated Aug 19, 2022

.NET bindings for the ViGEmClient library.

0 Updated Aug 12, 2022

ViGEm Client SDK for feeder development.

2 Updated Aug 12, 2022

Benchmark tool for the client SDK using Jaeger Tracing

0 Updated Jul 22, 2022

Meta-repository for GitHub-specific resources.

0 Updated Jan 14, 2022

XInput/x360ce to ViGEm sample application

0 Updated Jan 2, 2022

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Nefarius virtual gamepad emulation bus driver

Many hardware names are usually named after the chip model, and each chip model has its own dedicated driver, so as long as you know the chip model used by the hardware, you can find the right driver. For example, if your graphics card is named: «AMD Radeon RX 580», while actually the core chip model used is: «Radeon RX 580», then enter «Radeon RX 580» or «RX 580» to find the driver.

If you have a laptop or an all-in-one PC, you can also use the product name to search, and then go to the download page which has all the drivers for this machine (including: graphics card, network card, sound card, etc.). For example, if your laptop product name is: «Dell A6-9220e Inspiron Flagship», then type «Dell A6-9220e» to find all the drivers for this laptop.

1. Enter a keyword in the input box and click the «Search» button

2. In the query results, find the driver file you need, and click the download button

• Can’t find the required driver files?
• Don’t know how to find driver files?
• Unable to download driver files due to unstable network?
You can try using this driver file finder. The method of use is very simple. The program will automatically list all the driver files available for your current system. You can install drivers for devices that do not have drivers installed, and you can also upgrade drivers to the latest driver version for devices that have already installed drivers. Click here to download the driver finder.

Nefarius virtual gamepad emulation bus driver

If you have any questions, please leave a message. We will seriously reply to every question.

Virtual Gamepad Emulation Framework

We’ve verified that the organization ViGEm controls the domain:

Pinned

Windows kernel-mode driver emulating well-known USB game controllers.

ViGEm Client SDK for feeder development.

.NET bindings for the ViGEmClient library.

Virtual HID Mini-user-mode-driver for Sony DualShock 3 Controllers

0 Updated Aug 25, 2022

Windows kernel-mode driver emulating well-known USB game controllers.

1 Updated Aug 24, 2022

Gaming Input Peripherals Device Firewall for Windows.

1 Updated Aug 24, 2022

Windows kernel-mode Bluetooth Profile & Filter Drivers for PS3 peripherals

0 Updated Aug 21, 2022

Sources of ViGEm Website.

0 Updated Aug 19, 2022

.NET bindings for the ViGEmClient library.

0 Updated Aug 12, 2022

ViGEm Client SDK for feeder development.

2 Updated Aug 12, 2022

Benchmark tool for the client SDK using Jaeger Tracing

0 Updated Jul 22, 2022

Meta-repository for GitHub-specific resources.

0 Updated Jan 14, 2022

XInput/x360ce to ViGEm sample application

0 Updated Jan 2, 2022

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Virtual Gamepad Emulation Framework

We’ve verified that the organization ViGEm controls the domain:

Pinned

Windows kernel-mode driver emulating well-known USB game controllers.

ViGEm Client SDK for feeder development.

.NET bindings for the ViGEmClient library.

Virtual HID Mini-user-mode-driver for Sony DualShock 3 Controllers

0 Updated Aug 25, 2022

Windows kernel-mode Bluetooth Profile & Filter Drivers for PS3 peripherals

0 Updated Aug 21, 2022

ViGEm Client SDK for feeder development.

2 Updated Aug 12, 2022

Windows USB Driver for Sony DualShock 3 Controllers

0 Updated Apr 22, 2021

Windows kernel-mode driver for controlling access to various input devices.

0 Updated Dec 17, 2020

Windows Bluetooth Host Driver for Sony DualShock Controllers

0 Updated Apr 29, 2020

Windows Bluetooth Host Driver for Sony DualShock Controllers

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ViGEmBus issues in HP Omen Gaming Laptops caused by pre-installed, modified version of Vigem #99

Comments

Kanuan commented Apr 26, 2021 •

The issue

HP’s line of Omen gaming laptops come pre-installed with a modified version of the ViGEmBus driver. Apps trying to locate the latest ViGEmBus may end up detecting the modified HP driver instead, causing all sorts of issue since it is based on an older version of vigem (v1.4.3.X), but presents itself with a higher number (10.X. )

Workaround

HP’s ViGEm driver must be disabled and its entry in Windows’ registry deleted so only the actual Nefarius’ ViGEmBus remains active on the system:

Remember that you can click on the images to expand them

Open Device Manager by pressing the keys WIN + X and selecting it from the menu

Click on the View tab at the top and change the view type to Devices by connection

Look for the HP Omen Driver and expand it, then right-click on the Virtual Gamepad Emulation Bus under it and select Disable device
Nefarius virtual gamepad emulation bus driver

After confirming the driver is disabled, open the Windows Run tool by pressing WIN + R and executing the regedit command. Windows’ registry should then open

Navigate, carefully, to HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\DeviceClasses

The search function should lead you to a folder. Expand it and look for a folder called:
SWD\DRIVERENUM #HPIncVigemBusOmenFusionSoftware&4&14eddee5&0 (Emphazis on the HPIncVigemBUS in the middle of its name)

Right click on the (. )HPIncVigemBUS(. ) entry and then delete it. Be EXTRA CAREFUL so you don’t delete the wrong entry
Nefarius virtual gamepad emulation bus driver

Deleting that entry should solve the problem for good, but keep in mind that HP’s Virtual Gamepad Emulation Bus must remain disabled on the Device Manager, otherwise it will recreate that entry after every system reboot. like a virus.

Proper solution

Send angry e-mails to HP support to make this issue more relevant until they decide to actually fix it on their side (I’m being serious).

The text was updated successfully, but these errors were encountered:

ViGEm / ViGEmBus Goto Github PK

Windows kernel-mode driver emulating well-known USB game controllers.

License: BSD 3-Clause «New» or «Revised» License

ViGEmBus’s Introduction

ViGEm Bus Driver

Windows kernel-mode driver emulating well-known USB game controllers.

(This project is available under a free and permissive license, but needs financial support to sustain its continued improvements. In addition to maintenance and stability there are many desirable features yet to be added. If your company is using components of ViGEm, please consider reaching out.)

Businesses: support continued development via invoiced technical support, maintenance, sponsoring contracts:
E-mail: vigem @ nefarius dot at

Individuals: support continued maintenance and development via PayPal donations.

This project will not receive any new features (e.g. additional emulated devices) besides stability improvements and bugfixes in favour to focus on a successor solution. More news to come, stay tuned 😁

Emulation of the following USB Gamepads is supported:

A few examples of the most common use cases for ViGEm are:

Version 1.16 and below

The driver is built for Windows 7/8.1/10/Server 2016/Server 2019 (x86 and amd64).

Version 1.17 and above

The driver is built for Windows 10/Server 2016/Server 2019 only (x86 and amd64).

The ViGEm Bus Driver is licensed under the BSD-3-Clause, see LICENSE for more information.

You can build directly within Visual Studio.

Do bear in mind that you’ll need to sign the driver to use it without test mode.

Found a bug and want it fixed? Open a detailed issue on the GitHub issue tracker!

Have an idea for a new feature? Let’s have a chat about your request on Discord.

Please respect that the GitHub issue tracker isn’t a helpdesk. We offer a range of support resources you’re welcome to check out!

Pre-built production-signed binaries are provided by Nefarius Software Solutions e.U. and available as an all-in-one setup.

Sponsors listed here have helped the project flourish by either financial support or by gifting licenses:

Known users of ViGEm

A brief listing of projects/companies/vendors known to build upon the powers of ViGEm.

This list is non-exhaustive, if you’d like to see your project included, contact us!

ViGEmBus’s People

Contributors

Stargazers

Watchers

Forkers

ViGEmBus’s Issues

[Cannot Build] inf2cat fails

I’m trying to build the driver from source, but the inf2cat stage keeps failing.

Errors: 22.9.1: vigembus.sys in [drivers_dir] of ViGEmBus\vigembus.inf is missing or cannot be decompressed from source media. Please verify all path values specified in SourceDisksNames, SouceDisksFiles, and CopyFiles sections resolve to the actual location of the file, and are expressed in terms relative to the location of the inf.

22.9.1: wdfcoinstaller01009.dll in [vigembus_device_coinstaller_copyfiles] of ViGEmBus\vigembus.inf is missing or cannot be decompressed from source media. Please verify all path values specified in SourceDisksNames, SouceDisksFiles, and CopyFiles sections resolve to the actual location of the file, and are expressed in terms relative to the location of the inf.

Driver deadlock

Describe the bug
With a virtual Xbox 360 controller enabled, programs that poll controller input will be unable to launch. They deadlock attempting to open a handle to the device. This happens with feeder applications as well.

It also prevents any real devices from connecting to or disconnecting from my system.

To Reproduce
I’ve been unable to consistently reproduce it. It happens fairly frequently, but with no specific steps that I could identify. If applications begin failing to launch with a feeder and Xbox 360 endpoint, however:

Expected behavior
Some kind of error handling or error logging. ViGEmClient has error logging, but it doesn’t appear to encounter any errors when this deadlock occurs.

Screenshots
Nefarius virtual gamepad emulation bus driver

I attempted to disable the device, Device Manager stalled, and both the Game Controllers dialog and Battle.net immediately launched. Opening another instance of Device Manager reveals that the device is still enabled:

Nefarius virtual gamepad emulation bus driver

System details (please complete the following information):

Additional context
It very well could be something I’m doing with my feeder, but I’ve been unable to figure it out.

SYSTEM_SERVICE_EXCEPTION (3b) on systems with HVCI

Win7 First Boot Gamepads in Joy.cpl DS4Windows Ryochan Issue

Any way something can be done on this end regarding this issue? Windows 7 Ultimate 64 bit here.

I do not have quickboot because it is not a feature of win7. System restore is not on, nor is hibernation mode. So nothing is being stored to memory when my cpu is shut down.

When first starting windows (after their permanent controller feature was introduced, and turning on ds4windows for the first time nomatter with autoboot or manually, virtual xbox controllers are seen in the joy.cpl when no controller is connected and when ds4windows is not on permanent mode. I have to stop and restart ds4windows (the whole program) for everything to function correctly. If I just press stop/start, the output slots are not cleared inside ds4windows.

So is there any way that something on the driver end can be adjusted to fix this issue for win7?

Vigem 1.16.116 rumble problem (Dualshock 4 v2)

Some problems when the Vigem 1.16.116 are installed on the system. When a rumble event comes on some games (Using different emulators) the controller freezes and the character keeps walking/shooting/whatever. After uninstalling the Vigem, the problem was solved.

This reminds me a similar problem on another software called ScpServer:

The thing is that I need Vigem in order to use DS4Windows + Cemu emulator. In this emulator, the problem happens in every game with rumble functions.

On another emulators such as RPCS3, the problem happens also in the games. But if I uninstall Vigem (Since RPCS3 haves dualshock passthrough and it doesn’t need an external software) the problem is solved again.

There are any plans for releasing a new Vigem version? The latest one was on Dec 19. Almost a year ago.

Windows 10 x64
GTX 970
i7 4790k
16 GB DDR3

Thank you for this awesome software.

Release notes are confusing

Describe the bug
The release notes start with «Necessary preparations for Windows 7» and finish with «These steps are not necessary for Windows 8.1 or 10!». There are no clear install instructions for windows 8.1 or 10 and some users have skipped installing the drivers due to the ambiguity of the description.

To Reproduce
Steps to reproduce the behavior (example):

Expected behavior
A clear and concise description on how to install ViGEmBus drivers for Windows 8.1 and 10 is included in addition to the Windows 7 instructions.

Screenshots
Not applicable.

System details (please complete the following information):

Additional context
None

ds4 bluetooth audio sound support (working piece of the code)

Hello! There are working piece of code, detail reverse engineering report with example how to implement that audio play through dual shock 4 controller

Can you please implement that audio device inside ViGem driver or separated driver?

Remove reWASD from «Known users of ViGEm» list

reWASD has own driver hidgamemap.sys

It doesn’t use ViGEmBus at all.

UNEXPECTED_KERNEL_MODE_TRAP Bluescreen

Describe the bug
While playing Forza Horizon 4 my machine bluescreened

To Reproduce
Not sure on the exact way to reproduce, Yesterday it worked fine all day and then today within an hour of playing I got hit by this bluescreen.

Expected behavior
No bluescreen

Screenshots
NA

System details (please complete the following information):

Additional context

RAW PDO exposure invalid on USB devices

KMODE_EXCEPTION_NOT_HANDLED (1e) on systems with HVCI

Describe the bug
On a system with Hypervisor Code Integrity (HVCI) enabled a KMODE_EXCEPTION_NOT_HANDLED bugcheck is triggered.

To Reproduce
Turn on Code Integrity checks in Driver Verifier and spawn a new x360 or ds4 pad.

Expected behavior
No crash obviously 😛

Screenshots
If applicable, add screenshots to help explain your problem.

System details (please complete the following information):

What is the mistake?

Assertion failed: Could not find ‘git’ via ‘C:\Windows\System32\where.exe’.
at Nuke.Common.ControlFlow.Fail(String text)
at Nuke.Common.ControlFlow.NotNull[T](T obj, String text)
at Nuke.Common.Tooling.ToolPathResolver.GetPathExecutable(String pathExecutable)
at Nuke.Common.Tools.Git.GitTasks.GitCurrentBranch(String workingDirectory)
at System.Lazy 1.ViaFactory(LazyThreadSafetyMode mode) at System.Lazy 1.ExecutionAndPublication(LazyHelper executionAndPublication, Boolean useDefaultConstructor)
at System.Lazy 1.CreateValue() at Nuke.Common.Git.GitRepositoryAttribute..ctor() at System.RuntimeTypeHandle.CreateCaInstance(RuntimeType type, IRuntimeMethodInfo ctor) at System.Reflection.CustomAttribute.GetCustomAttributes(RuntimeModule decoratedModule, Int32 decoratedMetadataToken, Int32 pcaCount, RuntimeType attributeFilterType, Boolean mustBeInheritable, IList derivedAttributes) at System.Reflection.CustomAttribute.GetCustomAttributes(RuntimeFieldInfo field, RuntimeType caType) at System.Attribute.GetCustomAttributes(MemberInfo element, Type type, Boolean inherit) at System.Reflection.CustomAttributeExtensions.GetCustomAttributes[T](MemberInfo element) at Nuke.Common.Execution.BuildExtensions.<>c. b__4_0(MemberInfo x) at System.Linq.Enumerable.WhereArrayIterator 1.ToList()
at System.Linq.Enumerable.ToList[TSource](IEnumerable 1 source) at Nuke.Common.Execution.BuildExtensions.GetInjectionMembers(NukeBuild build) at Nuke.Common.Execution.InjectionService.InjectValues(NukeBuild build) at Nuke.Common.Execution.BuildExecutor.Execute[T](Expression 1 defaultTargetExpression)

Repeating warnings and errors:
Assertion failed: Could not find ‘git’ via ‘C:\Windows\System32\where.exe’.

Setup isn’t working here

Describe the bug
I downloaded the latest installer (ViGEmBus_Setup_1.16.115.exe) and tried to run it. Absolutely nothing happens. I already tried as admin and through powershell, nothing is printed either. I found out that GloSC wasn’t working because the driver wasn’t installed, so I tried to install it manually.

To Reproduce

Expected behavior
The driver to be installed.

System details (please complete the following information):

Are there any flags I can pass to the installer to make it verbose and give me any clues on what is happening?

Wrong version of the installer on the main page

Describe the bug
The link to the latest version on the main page is wrong.

To Reproduce

Expected behavior
Display the good version of the installer.

System details (please complete the following information):

b2yq / ViGEmBus Goto Github PK

This project forked from ViGEm/ViGEmBus

Windows kernel-mode driver emulating well-known USB game controllers.

License: BSD 3-Clause «New» or «Revised» License

C 18.67% C++ 77.95% Batchfile 0.08% PowerShell 1.17% Shell 0.91% C# 1.22%

ViGEmBus’s Introduction

ViGEm Bus Driver

Windows kernel-mode driver emulating well-known USB game controllers.

(This project is available under a free and permissive license, but needs financial support to sustain its continued improvements. In addition to maintenance and stability there are many desirable features yet to be added. If your company is using components of ViGEm, please consider reaching out.)

Businesses: support continued development via invoiced technical support, maintenance, sponsoring contracts:
E-mail: vigem @ nefarius dot at

Individuals: support continued maintenance and development via PayPal donations.

Currently supports emulation of the following USB Gamepads:

A few examples of the most common use cases for ViGEm are:

Version 1.16 and below

The driver is built for Windows 7/8.1/10/Server 2016/Server 2019 (x86 and amd64).

Version 1.17 and above

The driver is built for Windows 10/Server 2016/Server 2019 only (x86 and amd64).

The ViGEm Bus Driver is licensed under the BSD-3-Clause, see LICENSE for more information.

You can build directly within Visual Studio.

Do bear in mind that you’ll need to sign the driver to use it without test mode.

Found a bug and want it fixed? Open a detailed issue on the GitHub issue tracker!

Have an idea for a new feature? Let’s have a chat about your request on Discord or the community forums.

Please respect that the GitHub issue tracker isn’t a helpdesk. We offer a Discord server and forums, where you’re welcome to check out and engage in discussions!

Pre-built production-signed binaries are provided by Nefarius Software Solutions e.U. and available as an all-in-one setup.

Sponsors listed here have helped the project flourish by either financial support or by gifting licenses:

Known users of ViGEm

A brief listing of projects/companies/vendors known to build upon the powers of ViGEm.

This list is non-exhaustive, if you’d like to see your project included, contact us!

ViGEmBus’s People

Contributors

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Nefarius virtual gamepad emulation bus driver

ViGEm Bus Driver

Windows kernel-mode driver emulating well-known USB game controllers.

(This project is available under a free and permissive license, but needs financial support to sustain its continued improvements. In addition to maintenance and stability there are many desirable features yet to be added. If your company is using components of ViGEm, please consider reaching out.)

Businesses: support continued development via invoiced technical support, maintenance, sponsoring contracts:
E-mail: vigem @ nefarius dot at

Individuals: support continued maintenance and development via PayPal donations.

This project will not receive any new features (e.g. additional emulated devices) besides stability improvements and bugfixes in favour to focus on a successor solution. More news to come, stay tuned 😁

Emulation of the following USB Gamepads is supported:

A few examples of the most common use cases for ViGEm are:

Version 1.16 and below

The driver is built for Windows 7/8.1/10/Server 2016/Server 2019 (x86 and amd64).

Version 1.17 and above

The driver is built for Windows 10/Server 2016/Server 2019 only (x86 and amd64).

The ViGEm Bus Driver is licensed under the BSD-3-Clause, see LICENSE for more information.

You can build directly within Visual Studio.

Do bear in mind that you’ll need to sign the driver to use it without test mode.

Found a bug and want it fixed? Open a detailed issue on the GitHub issue tracker!

Have an idea for a new feature? Let’s have a chat about your request on Discord.

Please respect that the GitHub issue tracker isn’t a helpdesk. We offer a range of support resources you’re welcome to check out!

Pre-built production-signed binaries are provided by Nefarius Software Solutions e.U. and available as an all-in-one setup.

Sponsors listed here have helped the project flourish by either financial support or by gifting licenses:

Known users of ViGEm

A brief listing of projects/companies/vendors known to build upon the powers of ViGEm.

This list is non-exhaustive, if you’d like to see your project included, contact us!

Installation Guide (Shibari Edition)

DsHidMini (official successor) has been released, please use that instead! This article will remain online for historic reasons but use is discouraged as no more updates will follow!

What’s this

Ever wanted to use those pesky outdated yet absolutely lovely game controller devices shipped with your PlayStation(R) 3 on the Windows platform without constantly tripping over wires in your living room and risking becoming a victim of gravity? Well fear no more, you’ve come to the right place, mate! We got just the piece of magnificent software you need and all it will cost you is a few minutes of your precious time!

Coming to you from the Austrian University of Awesome (AUA ), BthPS3 has surfaced as the result of research and development by one crazed fella; Dr. Nefarius! Known for his expertise of building software nobody knows how to even install or, for that matter, getting rid of!

Sounds exciting? Want to join the herd and risk getting your PC turned into something even greater than before? Well, what are you even waiting for, keep on reading, spirited traveler!

Uh, what do you need from me

Simple! Just latest Windows 10 and any Bluetooth USB device or integrated card (like those you commonly find in portable computers, a.k.a. Laptops) running stock (a.k.a vanilla) drivers! No SCP, no AirBender, just the defaults (well, not quite, but keep on reading ’till the bottom of the page! )

Nefarius virtual gamepad emulation bus driver

Sweet, give me! How to install

Download Setup for Windows 10

Grab and run the setup, it will tell you everything you need to know, just click through it

Now is the time to plug in your Bluetooth dongle, if you haven’t already

If you don’t, setup will be very sad and will abort mission.

So play along and ensure it’s happy, will ya

Alright, that was scary, what to do next?

Fear not, we’re almost at the finish line! Now comes the part that’s a bit rough but together we shall succeed!

Get all the files

Download and store all the fun listed here somewhere on your battle station

Install drivers

Ready for some action

You made it this far? Great! Remember that Shibari archive from earlier? Extract that somewhere and have a look into the resulting folder. Simply fire up Shibari.Dom.Server.exe in there and your connected DS3 should spawn a virtual Xbox 360 and DualShock 4 controller which your games can pick up. Keep Shibari running for everything to work properly! Check the following F.A.Q. to see how to make it run permanently. Enjoy!

Nefarius virtual gamepad emulation bus driver

Have you gone insane?

Maybe! When you stare into the kernel for too long, the kernel stares back

Is this some official Sony thing?

Well, obviously not, as clearly stated literally everywhere! It’s a research project I started for fun and pushed towards becoming production-ready and thought it might be of use to my fellow gamers!

Does this thing phone home? I see some network traffic once a day.

I ship a self-updater with my drivers since pushing security/stability critical enhancements is vital for drivers. The updater checks updates.vigem.org once a day and remains silent if you’re sporting the most recent version. There’s a scheduled task called BthPS3Updater you can disable/delete by hand if this makes you nervous.

Not a thing anymore since v1.3.x of BthPS3.

Why don’t you cover Windows versions lower than 10?

Starting with this commit Windows 7 support is no longer given due to the introduction of a dependency not present in older OS versions.

Why is this Shibari thingy necessary to run this clutter?

I have plans for getting completely rid of this requirement, but that requires additional drivers which I’ve started working on but currently don’t have the drive or capacity to deal with. Maybe if support and interest from the community rises above a certain threshold I’ll tackle that topic some day again!

No need, use DsHidMini instead of Shibari and FireShock!

How do I get pressure sensitive buttons in PCSX2 with this?

That is possible but out of the scope of this project. DsHidMini can do that for you!

Can I use the motion capabilities of the PS3 controllers?

That is possible but out of the scope of this project.

I want some battery charge indicator, like SCP!

That is possible but out of the scope of this project. DsHidMini can do that for you!

Can I have all SCP features like quick disconnect combo etc.?

That is possible but out of the scope of this project. DsHidMini can do that for you!

I sometimes need to power on the controller twice or more until it stays connected.

That’s due to how certain connection details get stored within the Microsoft Bluetooth DDIs and when the driver attaches, there’s no way around that other than just powering the controller on again!

The setup version doesn’t match the driver version it installs.

That’s intentional; not every tweak and fix the setup itself receives necessarily requires an update of the driver binaries. So all fine there!

I want a DualShock 4 emulated, not an Xbox 360 controller!

Open settings.json in your Shibari folder and check out the comments in the «sinks» section

Ever since I’ve installed this, my DS3 isn’t working anymore in PSNow!

FireShock and Sonys official sixaxis driver they ship with PSNow unfortunately can’t coexist on the same system, if you want «traditional» USB support back you need to uninstall FireShock :

Nefarius virtual gamepad emulation bus driver

Use DsHidMini instead to get that feature back!

Ever since I’ve installed this, my DS4 isn’t connecting anymore at all!

This is a bit tricky at the moment; I’ve added a workaround to combat this where you should be able to use it like before without any troubles if you simply power it on, let it shut off after one or two seconds and then within a time span of ten seconds power it on again and it should work.

How can I keep Shibari running in the background?

Shibari can easily be installed as a Windows Service running in the background without the need to start it every time you’d like to use your devices and have an additional Window open all the time.

Fire up PowerShell as Administrator and run the Shibari.Dom.Server.exe file with install as an argument, like so:

Nefarius virtual gamepad emulation bus driver

The path to the executable file has to match the one on your machine of course 😉

Right after that start the service:

Check that the service is running:

Nefarius virtual gamepad emulation bus driver

My controller is randomly pressing buttons or axes jitter, bug!!1!

Nope, this isn’t and never was a software issue. Any misbehavior in regards to reported inputs comes from the controller hardware itself, not my tools. In short: your device is damaged or reached the end of its lifespan, sorry! Time to replace! 😔

If you sport some of those lovely fake aftermarket devices from questionable stores from far away costing only a dime or two then you might have been screwed over and my software is not here to fix hardware manufacturers cuts, get proper genuine hardware or at least higher quality replicas

This is a community project and not affiliated with Sony Interactive Entertainment Inc. in any way.

«PlayStation», «PSP», «PS2», «PS one», «DUALSHOCK» and «SIXAXIS» are registered trademarks of Sony Interactive Entertainment Inc.

Эмуляция XBox-контроллера для геймпадов без аппаратной поддержки XInput.

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А что же делать юзеру, если у него в арсенале оказался геймпад без аппаратной поддержки XInput, DirectInput-совместимый? Выкидывать геймпад? Продавать и покупать XInput-совместимый? Нет, это совершенно необязательно, потому что существуют различные варианты эмуляции XInput для DirectInput Only геймпада. Вот эти варианты мы сегодня и рассмотрим.

Сразу оговорюсь, эмуляторов DS4Windows и InputMapper, предназначенных для DUALSHOCK 4, в этой статье не будет. Для DUALSHOCK 4 существует отдельная статья в блоге, DUALSHOCK 4 в реалиях ПК, где эта тема раскрыта достаточно широко.

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Изначально эмулятор появился под названием «XBOX360 Controller Emulator v3.0 by Racer_S». Был он, мягко говоря, сыроват, пока его дальнейшим развитием не занялся пользователь с ником virus, обитающий тогда на сайте www.tocaedit.com. В дальнейшем всё это дело переросло в проект x360ce и существует по сей день.

Что представляет из себя x360ce эмулятор? Это кастомные библиотеки:

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плюс файл с настройками:

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Настроек много и они не универсальные. Эмуляция может работать, а может и не работать, зависит от игры и подобранных настроек. Для 64-битных приложений, нужно использовать 64-битную версию библиотек. Если для вашего DirectInput-геймпада в системе не установлен драйвер с поддержкой вибрации, вибрации не будет и через эмулятор. x360ce не работает с UWP-приложениями.

x360ce-эмулятор был отличным решением несколько лет назад, но сейчас есть варианты поинтереснее. Впрочем, иногда он спасает.

Скачать x360ce можно тут.

В XOutput принцип работы уже более продвинутый. При установке этого эмулятора, в систему ставится virtual bus driver (SCP драйвер-враппер, который также используют утилиты DS4Windows и InputMapper, для эмуляции XInput на геймпадах DUALSHOCK 4):

Но в отличие от заточенных под один геймпад DS4Windows и InputMapper, этот эмулятор всеяден и готов работать с любыми DirectInput геймпадами:

После настройки и активации эмуляции в системе (помимо нашего DirectInput геймпада) должен появиться XBox 360 геймпад:

Чтобы скрыть DirectInput сущность нашего геймпада от системы и игр, следует воспользоваться режимом «Exclusivity»:

должно стать так:

. по идее должно стать. Эмулятор достаточно капризный, в том, что касается эксклюзивного режима. Особенно на последних версиях Windows 10. Т.е. может и не работать.

Вибрации через эмулятор, даже если она поддерживается вашим геймпадом, и в систему установлен родной forcefeedback драйвер для DirectInput устройства, не будет:

У этого эмулятора есть неоспоримые преимущества перед x360ce: он работает в UWP-приложениях, он не требует никаких сторонних DLL-библиотек в папке с игрой, он легко включается и выключается, его можно добавить в автозагрузку, он работает с 32-битными и 64-битными приложениями.

Скачать эмулятор можно тут.

Суть та же, но тут работа над софтом и драйвером идёт активнее.

Вот вам необходимые ссылки по новой версии XOutput:

Steam поддерживает большое количество геймпадов «из коробки», т.е. не требуется дополнительных телодвижений для того, чтобы Steam распознал ваш геймпад, а точнее правильно определил раскладку кнопок и прочее.

Но нет ничего страшного, если ваш DirectInput-геймпад незнаком стиму.

Для того, чтобы для вашего DirectInput-друга, в играх из библиотеки Steam (или добавленных туда вручную), заработала эмуляция XInput (и прочие плюшки), нужно проделать следующие шаги.

Подключить геймпад к ПК, запустить Steam и перейти в режим Big Picture:

Перейти в пункт меню с настройками контроллера:

поставить галочку на «пользовательские настройки обычного геймпада»:

выбрать внизу, в обнаруженных контроллерах, ваш геймпад и настроить его в соответствии с подсказками на экране:

нажать «сохранить» и дать имя вашему геймпаду:

Всё. Теперь ваш геймпад поддерживается в Steam, и для него доступны все настройки для любой игры из библиотеки:

В играх (из библиотеки Steam) ваш геймпад будет определяться, как XBox 360 контроллер. Чтобы произвести дополнительные настройки по конкретной игре, нужно вызвать в процессе игры оверлейный экран Steam (кнопкой GUIDE) или комбинацией клавиш и произвести все необходимые манипуляции.

Virtual Gamepad Emulation Framework

Repositories

DsHidMini Public

Virtual HID Mini-user-mode-driver for Sony DualShock 3 Controllers

0 Updated Aug 25, 2022

ViGEmBus Public

Windows kernel-mode driver emulating well-known USB game controllers.

1 Updated Aug 24, 2022

HidHide Public

Gaming Input Peripherals Device Firewall for Windows.

1 Updated Aug 24, 2022

BthPS3 Public

Windows kernel-mode Bluetooth Profile & Filter Drivers for PS3 peripherals

0 Updated Aug 21, 2022

ViGEm.github.io Public

Sources of ViGEm Website.

0 Updated Aug 19, 2022

ViGEm.NET Public

.NET bindings for the ViGEmClient library.

0 Updated Aug 12, 2022

ViGEmClient Public

ViGEm Client SDK for feeder development.

2 Updated Aug 12, 2022

ViGEm.Jaeger Public

Benchmark tool for the client SDK using Jaeger Tracing

0 Updated Jul 22, 2022

Meta-repository for GitHub-specific resources.

0 Updated Jan 14, 2022

VDX Public archive

XInput/x360ce to ViGEm sample application

0 Updated Jan 2, 2022

ViGEmClient.vcpkg Public

Vcpkg portfile for native ViGEm Client library

0 Updated Dec 12, 2021

FireShock Public archive

Windows USB Driver for Sony DualShock 3 Controllers

0 Updated Apr 22, 2021

Shibari Public archive

Gaming input peripherals prototyping platform for Windows

0 Updated Mar 24, 2021

HidGuardian Public archive

Windows kernel-mode driver for controlling access to various input devices.

0 Updated Dec 17, 2020

HidCerberus Public archive

Companion service to manage HidGuardian device blocking and process whitelisting.

0 Updated Dec 14, 2020

ViGEm.Setup Public archive

Resources for builing a setup to redistribute a device driver reliably.

0 Updated May 8, 2020

WireShock Public archive

Windows Bluetooth Host Driver for Sony DualShock Controllers

0 Updated Apr 29, 2020

AirBender Public archive

Windows Bluetooth Host Driver for Sony DualShock Controllers

0 Updated Dec 8, 2019

vmulti Public

Virtual Multiple HID Driver (multitouch, mouse, digitizer, keyboard, joystick)

0 Updated Aug 20, 2018

ViGEm.Management Public archive

Tools for distribution, installation and management of the ViGEm framework drivers.

0 Updated May 19, 2018

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Virtual Gamepad Emulation Framework

Repositories

DsHidMini Public

Virtual HID Mini-user-mode-driver for Sony DualShock 3 Controllers

0 Updated Aug 25, 2022

ViGEmBus Public

Windows kernel-mode driver emulating well-known USB game controllers.

1 Updated Aug 24, 2022

HidHide Public

Gaming Input Peripherals Device Firewall for Windows.

1 Updated Aug 24, 2022

BthPS3 Public

Windows kernel-mode Bluetooth Profile & Filter Drivers for PS3 peripherals

0 Updated Aug 21, 2022

ViGEm.github.io Public

Sources of ViGEm Website.

0 Updated Aug 19, 2022

ViGEm.NET Public

.NET bindings for the ViGEmClient library.

0 Updated Aug 12, 2022

ViGEmClient Public

ViGEm Client SDK for feeder development.

2 Updated Aug 12, 2022

ViGEm.Jaeger Public

Benchmark tool for the client SDK using Jaeger Tracing

0 Updated Jul 22, 2022

Meta-repository for GitHub-specific resources.

0 Updated Jan 14, 2022

VDX Public archive

XInput/x360ce to ViGEm sample application

0 Updated Jan 2, 2022

ViGEmClient.vcpkg Public

Vcpkg portfile for native ViGEm Client library

0 Updated Dec 12, 2021

FireShock Public archive

Windows USB Driver for Sony DualShock 3 Controllers

0 Updated Apr 22, 2021

Shibari Public archive

Gaming input peripherals prototyping platform for Windows

0 Updated Mar 24, 2021

HidGuardian Public archive

Windows kernel-mode driver for controlling access to various input devices.

0 Updated Dec 17, 2020

HidCerberus Public archive

Companion service to manage HidGuardian device blocking and process whitelisting.

0 Updated Dec 14, 2020

ViGEm.Setup Public archive

Resources for builing a setup to redistribute a device driver reliably.

0 Updated May 8, 2020

WireShock Public archive

Windows Bluetooth Host Driver for Sony DualShock Controllers

0 Updated Apr 29, 2020

AirBender Public archive

Windows Bluetooth Host Driver for Sony DualShock Controllers

0 Updated Dec 8, 2019

vmulti Public

Virtual Multiple HID Driver (multitouch, mouse, digitizer, keyboard, joystick)

0 Updated Aug 20, 2018

ViGEm.Management Public archive

Tools for distribution, installation and management of the ViGEm framework drivers.

0 Updated May 19, 2018

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drowhunter/ViGEm

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README.md

ATTENTION! We are moving!

This shouldn’t take too long. We’ve disabled the issue tracker temporarily. Cya in a bit!

Virtual Gamepad Emulation Framework

This repository contains projects related to USB device emulation and HID device manipulation on the Windows platform.

Community and Support

Don’t email developers for support requests

It’s sad that it has to be addressed but please use the resources below to seek assistance, free support has to happen via public channels, thank you for understanding 🥰 Mails in violation of this simple request will be discarded without any further comment 👮

Struggling with some project and need help? We’ve got you covered! In addition to the articles on this site there’s the possibility of human interaction 😉

Discord

Wanna have a quick chat? Be our guest on Discord! Various helpful people can be found here happy to chat. Do keep in mind that time zones are a thing so answers might come with a delay 😉 Read and respect the rules ❤️

GitHub Discussions

Nefarius virtual gamepad emulation bus driver

Most (every?) repository has Discussions enabled, browse existing topics and open your own if your search didn’t bring up satisfying results ❤️

GitHub Issues

Please respect that the GitHub issue tracker of the individual repositories is a collaboration platform for mainly developers and advanced users; kindly don’t use it to ask for help, use the channels mentioned above. Mods shall close non-relevant issues without further notice to keep discussions clean 👮

Virtual Gamepad Emulation Framework

We’ve verified that the organization ViGEm controls the domain:

Pinned

Windows kernel-mode driver emulating well-known USB game controllers.

ViGEm Client SDK for feeder development.

.NET bindings for the ViGEmClient library.

Virtual HID Mini-user-mode-driver for Sony DualShock 3 Controllers

0 Updated Aug 25, 2022

Windows kernel-mode Bluetooth Profile & Filter Drivers for PS3 peripherals

0 Updated Aug 21, 2022

ViGEm Client SDK for feeder development.

2 Updated Aug 12, 2022

Windows USB Driver for Sony DualShock 3 Controllers

0 Updated Apr 22, 2021

Windows kernel-mode driver for controlling access to various input devices.

0 Updated Dec 17, 2020

Windows Bluetooth Host Driver for Sony DualShock Controllers

0 Updated Apr 29, 2020

Windows Bluetooth Host Driver for Sony DualShock Controllers

0 Updated Dec 8, 2019

Virtual Multiple HID Driver (multitouch, mouse, digitizer, keyboard, joystick)

0 Updated Aug 20, 2018

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Frequently Asked Questions about BthPS3

Got questions? Who can blame you 😅 we can provide some answers, though! Read on, traveler!

How to fix this setup message?

Nefarius virtual gamepad emulation bus driver

Your Bluetooth isn’t working 🙂 If you’re on a Laptop, make sure you haven’t disabled wireless either via a physical switch or a key combination (depends on the device model). On Desktop, make sure you actually have a Bluetooth dongle plugged in 😉 If you had other solutions like ScpToolkit or AirBender installed, make sure they have been removed completely and you run stock drivers. If you don’t see the little Bluetooth tray icon in your taskbar, chances are your Bluetooth isn’t working or turned on. Fix it and setup will be happy 😘

How to fix Bluetooth device error codes 19 & 39?

. or Code 31 or Code 43. If you end up with a damaged/partial installation for whatever reason (computers, right? 😅) the setup or uninstaller might not even be able to do its work. Worry not though, if you check Device Manager and see that yellow exclamation mark on your Bluetooth host device, check the details and if they give you a familiar error code, like.

Nefarius virtual gamepad emulation bus driver

Nefarius virtual gamepad emulation bus driver

Nefarius virtual gamepad emulation bus driver

Nefarius virtual gamepad emulation bus driver

. this may look frightening, but in essence is an easy fix.

Fire up PowerShell as Administrator and execute:

This removes the requirement to load the filter driver, which might be missing, and therefore prohibiting your radio to boot properly. After this line got executed, either power-cycle your radio or simply reboot and see if that issue got fixed ❤️ You may also need to uninstall and install BthPS3 again to completely fix the issue.

What Bluetooth hosts are supported?

In short: all of them manufactured within the last decade and running proper stock drivers (means no ScpServer/ScpToolkit, no AirBender, stock as the manufacturer intended). For details see this article.

Only host radios using USB are supported! This includes the majority of external dongles or integrated cards (they use USB under the hood to connect to the rest of the system). So if your device is using something more exotic like I²C or UART, I’m afraid that’s not gonna work 😔

What controllers are supported?

The genuine original Sony hardware, anything else is a nice-to-have that may or may not work ✨

This is unfortunately impossible to answer a 100% correctly. These drivers have been designed with compromises in mind. They aim to support the original genuine Sony SIXAXIS/DualShock 3 (and Navigation, Move) controllers while operating within the realms of possibilities the Microsoft Bluetooth stack offers and allows. The DualShock 3 (or DS3 in short) has been a fairly popular piece of hardware and many clones have arisen over time, some coming close to the quality of the original, some. well, not quite as much. Aftermarket devices spoof (forge) the Hardware Identification Information that Windows sees and the labels and manufacturer notes on the housing itself. There simply is no rock-solid way to properly identify these devices to separate the good from the ugly. That’s the inconvenient truth, any other statement would be a wild guess and not facts. For details see this article.

Can I use my wireless Keyboard/Mouse/Headphones with this?

Yes, that’s the whole purpose of this design 😉 BthPS3 extends the existing vanilla Bluetooth stack, it doesn’t replace it (like ScpToolkit and alike did). This means it can never be as close to the original PlayStation Bluetooth stack (we need to play by Microsoft’s design rules, remember?) as other solutions but the trade-off of keeping your stock wireless functionality should be worth it.

How many devices can I connect at the same time?

There is no definitive answer to that one, as it depends heavily on the Bluetooth host hardware (quality, antenna design, size and position) and the amount of «noise» in your environment (Bluetooth is a fairly «weak» protocol compared to all the other radio chatter that’s constantly happening in a common household). Users have reported all sorts of working constellations; like up to 6 controllers connected and working concurrently without any human-noticeable delay. So it’s up to you to figure this one out! 😁

Can it emulate another common controller, like Xbox One?

Controller emulation is not the job of these drivers, they provide the plumbing required to get them connected to Windows (and stay connected and keep talk), nothing more, nothing less. Other drivers (which you can find on this site) handle the controller-specific work required.

Is there any noticeable input lag over Bluetooth?

Another stellar question! With no definite answer 😅 The truthful answer would be: don’t know, don’t care since it hasn’t been measured with scientific equipment. The more down-to-earth answer comes from simple experience and interaction, human to machine: no. You might feel it working better or worse compared to USB, real or placebo. Those who ask this question usually just wanna hear «nope, it’s all fine» so that they can move on. Well, there you have it, you can move on now 😘

Why is the DualShock 4 even supported?

Because I can 😜 literally. It wasn’t much extra work to add DS4 compatibility, as under the hood it operates quite similar to the DS3, without the unnecessary quirks. The DualShock 4 works natively without any custom drivers on Windows if paired in «PC mode» (PS and share button pressed at the same time until the light bar flashes rapidly), but a little known «secret» about this device is, that by default it operates in «PS mode» (PlayStation Bluetooth compatible) which BthPS3 can emulate! For now this doesn’t really have any real-world advantages but leaves a backdoor for experimentation, if adventurous developers wanna talk to it they way the PlayStation originally does.

How do I uninstall this?

In case you don’t want/need the software anymore or you’re getting this setup message:

Nefarius virtual gamepad emulation bus driver

Simply head over to Apps & features and uninstall from there:

Nefarius virtual gamepad emulation bus driver

Follow the instructions of the uninstaller and you’re all set! 👋

Why does it not work on the Raspberry Pi 4?

If you’re running Windows on Raspberry and attempt to install BthPS3 you will be greeted by error Code 31 in Device Manager:

Nefarius virtual gamepad emulation bus driver

Note the UART in the parent device. Unfortunately the mandatory filter driver that ships with BthPS3 work with USB only, not UART. Therefore this solution is unable to operate on the Raspberry Pi 4 and any other device that uses UART for Bluetooth.

Yiandenge / ViGEmBus Goto Github PK

This project forked from ViGEm/ViGEmBus

Windows kernel-mode driver emulating well-known USB game controllers.

License: BSD 3-Clause «New» or «Revised» License

C 12.20% C++ 84.42% Batchfile 0.08% PowerShell 1.17% Shell 0.91% C# 1.22%

ViGEmBus’s Introduction

ViGEm Bus Driver

Windows kernel-mode driver emulating well-known USB game controllers.

(This project is available under a free and permissive license, but needs financial support to sustain its continued improvements. In addition to maintenance and stability there are many desirable features yet to be added. If your company is using components of ViGEm, please consider reaching out.)

Businesses: support continued development via invoiced technical support, maintenance, sponsoring contracts:
E-mail: vigem @ nefarius dot at

Individuals: support continued maintenance and development via PayPal donations.

Currently supports emulation of the following USB Gamepads:

A few examples of the most common use cases for ViGEm are:

Version 1.16 and below

The driver is built for Windows 7/8.1/10/Server 2016/Server 2019 (x86 and amd64).

Version 1.17 and above

The driver is built for Windows 10/Server 2016/Server 2019 only (x86 and amd64).

The ViGEm Bus Driver is licensed under the BSD-3-Clause, see LICENSE for more information.

You can build directly within Visual Studio.

Do bear in mind that you’ll need to sign the driver to use it without test mode.

Found a bug and want it fixed? Open a detailed issue on the GitHub issue tracker!

Have an idea for a new feature? Let’s have a chat about your request on Discord or the community forums.

Please respect that the GitHub issue tracker isn’t a helpdesk. We offer a Discord server and forums, where you’re welcome to check out and engage in discussions!

Pre-built production-signed binaries are provided by Nefarius Software Solutions e.U. and available as an all-in-one setup.

Sponsors listed here have helped the project flourish by either financial support or by gifting licenses:

Known users of ViGEm

A brief listing of projects/companies/vendors known to build upon the powers of ViGEm.

This list is non-exhaustive, if you’d like to see your project included, contact us!

ViGEm/DsHidMini

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README.md

Nefarius virtual gamepad emulation bus driver

Virtual HID Mini-user-mode driver for Sony DualShock 3 Controllers

Check the ⚡ issue tracker ⚡ for work-in-progress or known bugs!

The following features are not available (and most probably won’t in the near future until more contributors join the party):

For in-progress features and bug-fixes please consult the issue tracker.

DsHidMini is a filter driver sitting below mshidumdf.sys and acts as a function driver for USB and Bluetooth through the User-mode Driver Framework Reflector, handling translation of incoming HID I/O traffic to underlying USB/Bluetooth I/O and vice versa. On USB it replaces the Windows stock drivers for the Sony hardware and presents the device as a variety of user-configurable HID devices (see documentation). On Bluetooth in conjunction with BthPS3 it replaces the need for Shibari as the driver directly communicates over wireless channels and takes care of the necessary translation logic. As a user-mode driver it has limited access to the registry, therefore device-specific settings are stored and retrieved using the Unified Device Property Model API. Most of the core HID heavy lifting is done by the amazing DMF_VirtualHidMini module which greatly reduced the need for boilerplate code and sped up development tremendously.

This solution contains BSD-3-Clause and other licensed components. For details, please consult the individual LICENSE files.

This is a community project and not affiliated with Sony Interactive Entertainment Inc. in any way.

«PlayStation», «PSP», «PS2», «PS one», «DUALSHOCK» and «SIXAXIS» are registered trademarks of Sony Interactive Entertainment Inc.

DsHidMini components (drivers, utilities) are designed for Windows 10, version 1809 or newer (x86, x64).

The dependencies used in DsHidMini don’t exist in Windows 7/8/8.1 so they can’t be supported.

You can build individual projects of the solution within Visual Studio.

Take a look at the project page for more information.

Pre-built binaries and instructions are provided on the releases page.

Sources & 3rd party credits

The following awesome resources have made this project possible.

Error Initializing ViGem #42

Comments

nwpappas commented Feb 9, 2018

Installing with the latest installer, I get a «Error initializing ViGem!» error when trying to run an overlay.

On closing, the screen goes white or black (sometimes one, someone’s the other). I can bring up the onscreen keyboard, and move the mouse around, but am blind as to what’s going on behind.

The text was updated successfully, but these errors were encountered:

Kiviran commented Feb 20, 2018

I have the exact same issue.

rusagent commented Feb 21, 2018 •

#metoo. I’m on win 10 pro x64, version 1709, os build 16299.248

sfabris commented Mar 1, 2018

#metoo Same here.

benchesh commented Mar 2, 2018

Same here. Fortnite isn’t getting any of my controller input and the glosc_overlaywindow seems to never close even when I quit the game and the epic launcher

Alia5 commented Mar 17, 2018 •

If you have multiple (or none) «Virtual Gamepad Emulation Bus» devices in your device manager (under System Devices)
Remove them and then run the «Install_Update_ViGEm.ps» script, from the latest Release (v2 or higher), via PowerShell.

nwpappas commented Mar 17, 2018

I checked and only had 1 entry. With nothing to lose, I uninstalled and ran script per instructions above, but it didn’t fix the problem. I uninstalled and reinstalled (something I’d tried before) and this time it appears to work. On my desktop.

I tried it over the Steam Link and I still get the white screen. No error, but the screen goes opaque when a shotcut is run.

Is the support, or official non-support, for the Steam Link?

Alia5 commented Mar 18, 2018 •

Last time I checked, GloSC worked just fine using Steam InHome-Streaming, and therefore with the Steam Link.
However, if the GloSC overlay window is in focus, or the focused window runs in exclusive fullscreen you won’t see anything.

AmazingMrBrock commented Mar 29, 2018 •

Hello, been trying is use GloSC but havent been able to yet. I’ve installed uninstalled installed repeatedly (as admin) and am still getting the vigem error. I have no virtual gamepads in device manager at all, that being the case I ran the vigem updater and rebooted. No dice, full uninstall reboot install reboot install vigem reboot, add game to steam (sea of thieves) reboot, try to start game (inside big picture), vigem error.

It seems like vigem just isn’t installing on my system or something.

system is fully updated win 10 x64, steam is up to date but no beta. Glosc is v 2.0.0

Alia5 commented Mar 30, 2018

@AmazingMrBrock
You could try installing ViGEm manually (without the script)

However, be aware that «Get-ViGEmBusDevice | Remove-ViGEmBusDevice» is currently bugged if you have more than 1 ViGEm device installed. So you have to remove them manually as described above.

AlexanderGalen commented Mar 31, 2018

@Alia5
I just want to confirm that I was in the same situation as @AmazingMrBrock, and following the wiki to install ViGEm and then reinstalling GloSC fresh to undo all the other stuff I tried finally got this working for me. Thanks for the help, and thanks for making this in the first place.

If I had to guess why running «Install_Update_ViGEm.ps» didn’t work, I’d wager that it’s because some of the commands from the ViGEm wiki require administrator privilege, so need to be run from an administrator instance of powershell. When I tried running the script I saw the powershell window pop up and disappear immediately, so I think it may not have privileges and be silently failing. Just some speculation though, I’m no expert.

Alia5 commented Mar 31, 2018

The script should restart itself with admin privileges.

heckelson commented Mar 31, 2018

Hi, for me (Windows 8) installing ViGEm manually from this link via device manager > add legacy device and rebooting did the trick, the powershell script didn’t work for me after running powershell with admin privileges and setting the ExecutionPolicy to Bypass. I installed GloSC via the provided installer and it seems to be working now.

AmazingMrBrock commented Apr 2, 2018

That did the trick for me, thanks for the help @Alia5. I also second @AlexanderGalen in thinking its an problem with automated admin privileges not transferring.

FlipEnergy commented Apr 3, 2018 •

Windows 10 here and just installed GloSC 2.0.1.124 and installation went through successfully. However, I looked at your comment above and noticed the virtual GamePad Emulation bus wasn’t installed by the script. I tried to manually run it and after it asked for admin privileges, it continues to silently fail and exit immediately. So I ended up just running powershell as admin, copy-pasting the second half portion of the script and ran/installed manually successfully and solved the Error. This is just FYI.

EDIT: I dug a little deeper and found out that the new process simply doesn’t run because of this error:
File C:\Users\[me]\dev\GloSC\redist\Install_Update_ViGEm.ps1 cannot be loaded because running scripts is disabled on this system. For more information, see about_Execution_Policies at https:/go.microsoft.com/fwlink/?LinkID=135170
I’ll look to see if we can get around that since most people will have running scripts disabled by default like I did.

Alia5 commented Apr 4, 2018

That’s interesting!
Thanks!

freewizard commented Apr 5, 2018

Alia5 commented Apr 5, 2018

I’ll have it fixed in the next update then.

Thanks all.
Didn’t even know that policy «crap» existed >.

steve1977 commented Apr 7, 2018

Facing the same issue. Not clear what the work-around is? I execited the command from @freewizard, but didn’t change anything.

Alia5 commented Apr 15, 2018 •

x8009 commented Apr 16, 2019

I have issue with

.\Install_Update_ViGEm.ps1
Register-PSRepository : The term ‘Register-PSRepository’ is not recognized as the name of a cmdlet, function, script
file, or operable program. Check the spelling of the name, or if a path was included, verify that the path is correct
and try again.
At C:\Program Files (x86)\GloSc\redist\Install_Update_ViGEm.ps1:12 char:5

Install-Module : The term ‘Install-Module’ is not recognized as the name of a cmdlet, function, script file, or
operable program. Check the spelling of the name, or if a path was included, verify that the path is correct and try
again.
At C:\Program Files (x86)\GloSc\redist\Install_Update_ViGEm.ps1:13 char:5

And it keeps going with all the other commands.

Donations

A token of appreciation ❤️

I accept donations solely as a token of appreciation if my work has brought you joy. I do not offer any services in return for donations. If you wish to contract me to carry out specific work for financial reimbursement you can hire my skills through my company. B2B relationships most welcome! Contact vigem [_at] nefarius [dot_] at to talk business 😘

A vast majority of my work is available for free under permissive licenses, for both private individuals and enterprises alike. Maintaining this many popular projects requires time and skill and over the years a tremendous portion of my life has been dedicated to Free and Open Source Software. I usually work independent and without an «agenda» so if my chaotic creations have been useful to you consider supporting my path by tossing a coin or two 💖

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Manual removal of ScpToolkit residue

🚨 There’s a tool available to automate driver removal 🚨

To quickly get rid of the drivers shipped with SCP you can use the Legacinator in addition to this guide!

This article will walk you through the process of removing any traces of various versions of ScpToolkit from your machine 😊

How to determine ScpToolkit version

If you’re not sure if you’re either running version 1.6.x or 1.7.x you can check this by going to Programs and Features and inspect the version column like demonstrated below:

Nefarius virtual gamepad emulation bus driver

In this case, version 1.6.x is installed and the according removal procedures apply.

Don’t worry if it’s not there

If you don’t find this entry because your installation is damaged or partially removed, don’t worry, just read on and try all the steps provided in this guide!

Stop processes, remove the service

Administrative permissions required

Make sure to run the following commands in an administrative prompt!

These instructions terminate all SCP components that might currently run:

Should look similar to this output (notice that the server wasn’t running, therefore displaying an error):

Nefarius virtual gamepad emulation bus driver

If none were running, that’s perfectly fine, just continue.

Now let’s stop and delete the background service:

Nefarius virtual gamepad emulation bus driver

Errors can be ignored

Depending on your installation, the service might not be installed. In that case, just ignore reported errors.

Remove drivers from v1.6

Connect all your devices

For this procedure to work properly make sure you’ve got your controller(s) and Bluetooth dongle(s) connected. If you don’t have enough USB ports just repeat the described steps for each device, plugging it in one after another.

Download and run the DriverStore Explorer tool. We’ll use this to safely remove the driver files from the system. Make sure to run it with administrative permissions!

You’ll be presented with a list of drivers found on your machine:

Nefarius virtual gamepad emulation bus driver

The highlighted entries belong to the toolkit installation. Select those, tick the Force Deletion box on the right and then click Delete Package :

Nefarius virtual gamepad emulation bus driver

Confirm the, uhm, confirmation 😃

Nefarius virtual gamepad emulation bus driver

A few moments later they shall be gone:

Nefarius virtual gamepad emulation bus driver

Sweet! Now we need to instruct Windows to revert the devices to their default drivers. Open Device Manager and look for a node titled libusbK USB Devices :

Nefarius virtual gamepad emulation bus driver

Expanding said node shall reveal the devices running under SCP’s drivers:

Nefarius virtual gamepad emulation bus driver

Right-click on each of those and select Uninstall :

Nefarius virtual gamepad emulation bus driver

We’re sure we wanna do that 😋

Nefarius virtual gamepad emulation bus driver

Same goes for the Bluetooth host:

Nefarius virtual gamepad emulation bus driver

Alternatively the section and device names may differ, depending on your specific case, like so:

Nefarius virtual gamepad emulation bus driver

You might think that you’re done now but there’s a twist! A copy of the driver can still remain in memory and therefore won’t be deleted. I strongly recommend you re-plug all devices and check if they are still running under the SCP drivers!

If your controller or Bluetooth dongle is still showing up in the libusbK node, right-click, uninstall and re-plug until it’s gone for good

Nefarius virtual gamepad emulation bus driver

Observe and repeat carefully or you’ll be left with unusable devices

If you’ve done well, this is how your devices should pop up as again:

Nefarius virtual gamepad emulation bus driver

Great! Now there’s the Bluetooth dongle back running the default Windows drivers and the controller is under Human Interface Devices where it belongs

Remove drivers from v1.7

The procedure for 1.7 is very similar to the steps described for 1.6 above, except that the node you’ll find the devices under is called Universal Serial Bus devices :

Nefarius virtual gamepad emulation bus driver

In Driver Store Explorer, things will pop up slightly different, nevertheless select and force removal:

Nefarius virtual gamepad emulation bus driver

Then, in Device Manager go through the same «right-click, Uninstall» procedure:

Nefarius virtual gamepad emulation bus driver

Rinse and repeat until the devices won’t show up under this node anymore.

Remove SCP Virtual Bus driver

While still in Device Manager, expand the System devices node:

Nefarius virtual gamepad emulation bus driver

Locate the device named Scp Virtual Bus Driver :

Nefarius virtual gamepad emulation bus driver

Same deal here; right-click, select Uninstall and confirm:

Nefarius virtual gamepad emulation bus driver

But are the drivers really gone though?

Not sure if everything’s cleaned up like it should? Devices still not showing up normally or behaving funny? How about this:

Example of some ScpToolkit v1.7.x residue:

Nefarius virtual gamepad emulation bus driver

If that’s the case scroll back up and have a go at it again

Remove program files

As a last step you can now safely delete the ScpToolkit installation directory, typically C:\Program Files\Nefarius Software Solutions\ScpToolkit (may be subject to change depending on your installation, consult your brain memory to find the correct path )

Congratulate yourself and reboot

You’ve done it! You escaped the curse! Give yourself a pat on the back and reboot your PC, just to be sure

Attempt to create ARM64 builds #83

Comments

nefarius commented Feb 26, 2021

Apparently ARM64 installations are on the rise, the solution/project needs this platform integrated and tested.

The text was updated successfully, but these errors were encountered:

ynohtnalude commented Aug 12, 2021

Any chance of this happening? Xbox cloud gaming is working pretty good on my arm device, would like my old logitech rumblepad 2 to work on it with the x360ce emulator! Good opportunity to do more on this arm device!

nefarius commented Jun 26, 2022

Here’s the first unsigned and untested ARM64 build for anybody who knows how to test-sign, manually install and put the machine in test mode.

nefarius commented Jun 29, 2022

We successfully installed and tested a build on a MacBook Pro 14 (M1 Pro) and everything seems to work fine! Next step is making a setup for it.

nefarius commented Aug 8, 2022

An ARM64 BETA release is vailable whoever has the hardware, please test and provide feedback here, thanks.

CodeMonkeyInit commented Aug 8, 2022

Attempting to install on m1 mac air with windows 11 vm inside of parallels getting error: «The file ‘nefconw.exe’ is not marked for installation»

nefarius commented Aug 8, 2022

CodeMonkeyInit commented Aug 8, 2022 •

double checked, getting same error with this one

p.s managed to install by using /unpack command and manually installing driver with ARM64/ViGEmBus.inf

nefarius commented Aug 8, 2022

double checked, getting same error with this one

p.s managed to install by using /unpack command and manually installing driver with ARM64/ViGEmBus.inf

Well, partial progress is better than no progress 😉 We’ll figure it out.

ynohtnalude commented Aug 9, 2022

not sure if it helps but I also get the
«The file ‘nefconw.exe’ is not marked for installation»

Edition Windows 11 Pro
Version 22H2
Installed on ‎2022-‎05-‎27
OS build 22621.160
Experience Windows Feature Experience Pack 1000.22632.1000.0

Processor Snapdragon(TM) 835 2.21 GHz
Installed RAM 4.00 GB (3.69 GB usable)
System type 64-bit operating system, ARM-based processor
Pen and touch Pen and touch support with 10 touch points

It’s a Lenovo Miix630

ImSaaam commented Aug 9, 2022 •

double checked, getting same error with this one

p.s managed to install by using /unpack command and manually installing driver with ARM64/ViGEmBus.inf

I am getting the same error as well, can I ask you how you installed it?

edit
Works now with new installer.

nefarius commented Aug 9, 2022

Replaced the setup on the release page with a fixed one, please try again.

Delstrom2 commented Aug 10, 2022

I don’t know why this doesn’t seem to be working on Parallels, but this works perfectly on my original Windows Arm hardware. You guys are lifesavers!

nefarius commented Aug 10, 2022

I don’t know why this doesn’t seem to be working on Parallels, but this works perfectly on my original Windows Arm hardware. You guys are lifesavers!

Isn’t parallels emulating a different CPU architecture?

Delstrom2 commented Aug 10, 2022

I don’t know why this doesn’t seem to be working on Parallels, but this works perfectly on my original Windows Arm hardware. You guys are lifesavers!

Isn’t parallels emulating a different CPU architecture?

Not really, or at least it shouldn’t be. The M1 is an ARM-based CPU, and Parallels can’t translate CPU architecture and perform well, so it has to use a version of Windows designed to be installed for ARM64 hardware like mine (Galaxy Book2). It should be worth noting that I’m referring to full Windows ARM64, not Windows RT or Windows Mobile.

nefarius commented Aug 10, 2022

I don’t know why this doesn’t seem to be working on Parallels, but this works perfectly on my original Windows Arm hardware. You guys are lifesavers!

Isn’t parallels emulating a different CPU architecture?

Not really, or at least it shouldn’t be. The M1 is an ARM-based CPU, and Parallels can’t translate CPU architecture and perform well, so it has to use a version of Windows designed to be installed for ARM64 hardware like mine (Galaxy Book2). It should be worth noting that I’m referring to full Windows ARM64, not Windows RT or Windows Mobile.

I see. I have no experience with Apple stuff or Parallels etc. so I’ll take your folk’s words for it 😇

CodeMonkeyInit commented Aug 10, 2022

Replaced the setup on the release page with a fixed one, please try again.

Seems to be fixed now on Windows 11 inside of Parallels

ynohtnalude commented Aug 10, 2022

I just open up xbox cloud gaming on my sd835 pc with windows 11 in MS edge,

My Logitech Rumble pad worked great playing forza5 on this wimpy machine!!

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Virtual Gamepad Emulation Framework

We’ve verified that the organization ViGEm controls the domain:

Pinned

Windows kernel-mode driver emulating well-known USB game controllers.

ViGEm Client SDK for feeder development.

.NET bindings for the ViGEmClient library.

Virtual HID Mini-user-mode-driver for Sony DualShock 3 Controllers

0 Updated Aug 25, 2022

Windows kernel-mode driver emulating well-known USB game controllers.

1 Updated Aug 24, 2022

Gaming Input Peripherals Device Firewall for Windows.

1 Updated Aug 24, 2022

Windows kernel-mode Bluetooth Profile & Filter Drivers for PS3 peripherals

0 Updated Aug 21, 2022

Sources of ViGEm Website.

0 Updated Aug 19, 2022

.NET bindings for the ViGEmClient library.

0 Updated Aug 12, 2022

ViGEm Client SDK for feeder development.

2 Updated Aug 12, 2022

Benchmark tool for the client SDK using Jaeger Tracing

0 Updated Jul 22, 2022

Meta-repository for GitHub-specific resources.

0 Updated Jan 14, 2022

XInput/x360ce to ViGEm sample application

0 Updated Jan 2, 2022

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README.md

ViGEm Client Native SDK

TL;DR: use this if you want to create virtual game controllers from your C/C++ application 😊

Found a bug and want it fixed? Open a detailed issue on the GitHub issue tracker!

Have an idea for a new feature? Let’s have a chat about your request on Discord or the community forums.

Please respect that the GitHub issue tracker isn’t a helpdesk. We offer a Discord server and forums, where you’re welcome to check out and engage in discussions!

Integrating this library into your project is pretty straight-forward, there are no additional 3rd party dependencies. You can either git submodule or git subtree this repository directly into your source tree or use the provided vcpkg package manager integration found here (recommended, can be updated with ease). The library tries to handle driver compatibility internally so static linking is recommended to avoid DLL hell 😊

For a general overview of the provided types and functions take a look at the main include file.

Now, onwards to a practical example 😉 First, include some basic headers:

To initialize the API call vigem_alloc which gives you an opaque handle to the underlying driver:

Establish connection to the driver:

👉 Note: this is an «expensive» operation, it’s recommended you do this once in your project, not every frame for performance benefits.

With this handle we’re prepared to spawn (connect) and feed (supply with periodic input updates) one or many emulated controller devices. So let’s spawn an Xbox 360 controller:

Alright, so we got the feeding side of things done, but what about the other direction? After all, the virtual device can receive some state changes as well (for the Xbox 360 device the LED ring can change and rumble/vibration requests can arrive) and this information is of interest for us. This is achieved by defining a notification callback like so:

The function notification will now get invoked every time a rumble request was sent to the virtual controller and can get handled accordingly. This is a blocking call and the invocation will take place in the order the underlying requests arrived.

Once ViGEm interaction is no longer required (e.g. the application is about to end) the acquired resources need to be freed properly:

After that the client handle will become invalid and must not be used again.

Nefarius Virtual Gamepad Emulation Bus Driver Setup Wizard ended prematurely about ViGEmBus CLOSED

Nefarius virtual gamepad emulation bus driver

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Users of HidGuardian

Over its lifespan the project has seen some adoption in the following projects. This list is most probably incomplete, please help expanding it by contributing to it. The projects listed are made by 3rd party individuals, we can not provide any form of warranty or support. Appearance in no particular order.

x360ce

«Xbox 360 Controller Emulator» allows your controller (gamepad, joystick, wheel, etc.) to function as an Xbox 360 controller. For example, it lets you play games such as «Grand Theft Auto» (GTA) or «Mafia II» using a Logitech Wheel.

XOutput

If you have an older or not supported game controller (gamepad, wheel, joystick, etc.), but XBox 360 controllers are supported you can use this software and enjoy gaming with your controller.

XOutput is a software that can convert DirectInput into XInput. DirectInput data is read and sent to a virtual XInput (Xbox 360 Controller) device. XInput is the new standard game controller input on windows, and DirectInput can no longer be used with Universal Windows Platform software, but with this tool you can use DirectInput devices as well.

InputMapper

Input Mapper is designed to bridge the gap between the devices you use and the games you play.

HidVanguard

A tool for configuring and automating HidGuardian.

HIDer

HIDer is an open source application that allows you to manage HidGuardian in order to hide chosen controllers from being seen by games/applications (that are not whitelisted). This is useful when some games/applications have issues with specific controllers that are connected.

JoyShockMapper

The Sony PlayStation DualSense, DualShock 4, Nintendo Switch JoyCons (used in pairs), and Nintendo Switch Pro Controller have much in common. They have many of the features expected of modern game controllers. They also have an incredibly versatile and underutilised input that their biggest rival (Microsoft’s Xbox One controller) doesn’t have: a 3-axis gyroscope (from here on, “gyro”).

Joystick Gremlin

Joystick Gremlin is a program that allows the configuration of joystick like devices, similar to what CH Control Manager and Thrustmaster’s T.A.R.G.E.T. do for their respectively supported joysticks. However, Joystick Gremlin works with any device be it from different manufacturers or custom devices that appear as a joystick to Windows. Joystick Gremlin uses the virtual joysticks provided by vJoy to map physical to virtual inputs and apply various other transformations such as response curves to analogue axes. In addition to customizing joysticks, Joystick Gremlin also provides powerful macro functionalities, a flexible mode system, scripting using Python, and many other features.

BetterJoy

Allows the Nintendo Switch Pro Controller, Joycons and SNES controller to be used with CEMU, Citra, Dolphin, Yuzu and as generic XInput.

ProconXInput

A Windows user-mode XInput driver for the Switch Pro Controller.

Auto-Whitelister

This is a solution for stopping games from seeing a DirectInput stick (Basically any stick except Xbox controllers) on your system.

For ages we have been able to create virtual controllers and remap a stick to that, but in the past we have not been able to stop the game from seeing the physical stick.

Well now we have a proper solution: The HidGuardian / HidCerberus components from ViGEm. HidGuardian is a device driver that you install which can hide sticks from the system. HidCerberus is a windows service that allows you to «whitelist» a process (eg your AHK script) so that your script is the ONLY thing on the system that can see through HidGuardian and read the stick. The stick even disappears from the joystick control panel in windows!

Vigem bus driver что это

ViGEmBus is a low-level emulator library (framework) for USB game controllers, it doesn’t have a user interface. You need software building upon ViGEmBus to make things happen 😉 If you don’t know what that means, you’re in the wrong place and most probably shouldn’t install it 😘

Installation

Congratulations! That was it, ViGEmBus is now ready to use.

In case you are experiencing issues, have a look at the troubleshooting section.

Updating

Updating simply involves downloading the latest setup and following the exact same steps.

Removal

This depends on the software you use

Some programs «bundle» ViGEmBus with it (e.g. silently install a copy on their own), either with or without the users consent. This method is out of our reach; please contact the distributor of said software, we can’t aid in this case.

Apps and Features method

The usual way consists in using its built-in uninstaller:

Nefarius virtual gamepad emulation bus driver

.msi installer method

This method is useful when the ViGEmBus entry doesn’t appear in the Windows’ Apps lists at Apps and Features :

Nefarius virtual gamepad emulation bus driver

That should do the trick. If you want to be absolutely sure that there are no traces left of the ViGEmBus on your system, have a look at the troubleshooting section

Troubleshooting

Section based on the latest version!

The whole troubleshooting section is based on top of the latest version of ViGEmBus. If you are using or trying to install an older version, then your experience will greatly differ and following this section may actually cause more issues. Use common sense 🙂

General health checks

The ViGEmBus has no user interface, but don’t worry, it’s easy to verify if everything is working as expected when you know where to look:

Nefarius virtual gamepad emulation bus driver

If more than one entry appears, you might have multiple version of ViGEmBus installed which may cause conflicts. Follow the full clean section.

If you have only one entry and it is the one starting with Nefarius then continue following this section:

Nefarius virtual gamepad emulation bus driver

If everything matches the instructions, then things should work as expected. A special case is when the user has a laptop from the HP Omen Gaming line. If this is your case, have a look at the ViGEm issues in HP Omen laptops section.

ViGEmBus issues in HP Omen laptops

HP’s line of Omen gaming Laptops/Desktops come pre-installed with a modified (forked) version of the ViGEmBus driver (from 2018). Apps trying to locate the latest ViGEmBus may end up detecting the modified HP driver instead, causing all sorts of issue since it is based on an outdated version.

Purging every trace of ViGEmBus

If you are facing issues and/or have multiple ViGEmBus entries in your Device Manager it’s best to remove every trace of it from your system to start clean again:

Having no ViGEmBus entries left at the Device Manager does not mean your system is fully rid of it, so let’s continue:

And done, no ViGEmBus left anywhere! Now it’s safe to try re-installing the latest version according to the installation section.

Other issues

This guide should cover all known issues regarding the ViGEmBus setup, so give it a good read.

If you are facing another issue that is not covered here, feel free to reach us through the proper means.

Copy raw contents

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ViGEm Bus Driver

Windows kernel-mode driver emulating well-known USB game controllers.

(This project is available under a free and permissive license, but needs financial support to sustain its continued improvements. In addition to maintenance and stability there are many desirable features yet to be added. If your company is using components of ViGEm, please consider reaching out.)

Businesses: support continued development via invoiced technical support, maintenance, sponsoring contracts:
E-mail: vigem @ nefarius dot at

Individuals: support continued maintenance and development via PayPal donations.

Currently supports emulation of the following USB Gamepads:

Version 1.16 and below

The driver is built for Windows 7/8.1/10/Server 2016/Server 2019 (x86 and amd64).

Version 1.17 and above

The driver is built for Windows 10/Server 2016/Server 2019 only (x86 and amd64).

The ViGEm Bus Driver is licensed under the BSD-3-Clause, see LICENSE for more information.

You can build directly within Visual Studio.

Do bear in mind that you’ll need to sign the driver to use it without test mode.

Found a bug and want it fixed? Open a detailed issue on the GitHub issue tracker!

Have an idea for a new feature? Let’s have a chat about your request on Discord or the community forums.

Please respect that the GitHub issue tracker isn’t a helpdesk. We offer a Discord server and forums, where you’re welcome to check out and engage in discussions!

Pre-built production-signed binaries are provided by Nefarius Software Solutions e.U. and available as an all-in-one setup.

Sponsors listed here have helped the project flourish by either financial support or by gifting licenses:

Known users of ViGEm

A brief listing of projects/companies/vendors known to build upon the powers of ViGEm.

This list is non-exhaustive, if you’d like to see your project included, contact us!

ViGEm Bus Driver

Windows kernel-mode driver emulating well-known USB game controllers.

(This project is available under a free and permissive license, but needs financial support to sustain its continued improvements. In addition to maintenance and stability there are many desirable features yet to be added. If your company is using components of ViGEm, please consider reaching out.)

Businesses: support continued development via invoiced technical support, maintenance, sponsoring contracts:
E-mail: vigem @ nefarius dot at

Individuals: support continued maintenance and development via PayPal donations.

Currently supports emulation of the following USB Gamepads:

Version 1.16 and below

The driver is built for Windows 7/8.1/10/Server 2016/Server 2019 (x86 and amd64).

Version 1.17 and above

The driver is built for Windows 10/Server 2016/Server 2019 only (x86 and amd64).

The ViGEm Bus Driver is licensed under the BSD-3-Clause, see LICENSE for more information.

You can build directly within Visual Studio.

Do bear in mind that you’ll need to sign the driver to use it without test mode.

Found a bug and want it fixed? Open a detailed issue on the GitHub issue tracker!

Have an idea for a new feature? Let’s have a chat about your request on Discord or the community forums.

Please respect that the GitHub issue tracker isn’t a helpdesk. We offer a Discord server and forums, where you’re welcome to check out and engage in discussions!

Pre-built production-signed binaries are provided by Nefarius Software Solutions e.U. and available as an all-in-one setup.

Sponsors listed here have helped the project flourish by either financial support or by gifting licenses:

Known users of ViGEm

A brief listing of projects/companies/vendors known to build upon the powers of ViGEm.

This list is non-exhaustive, if you’d like to see your project included, contact us!

Nefarius virtual gamepad emulation bus driver

Ни для кого не секрет, что Steam контроллер может полноценно работать в играх только с запущенным в фоне клиентом Steam. Целевая игра должна находиться в вашей библиотеке Steam. Без Steam, Steam-контроллер работает, как мышь с несколькими дополнительными кнопками, дублирующими кнопки клавиатуры:

Nefarius virtual gamepad emulation bus driver

Для поддержки в сторонних играх (не из вашей библиотеки Steam), понадобится добавить EXE-файла такой игры в вашу библиотеку:

Nefarius virtual gamepad emulation bus driver

реклама

К сожалению, на сегодняшний день утилита находится в несколько недоделанном виде. Но основной функционал более менее работает. Далее приведу небольшую инструкцию, как этим пользоваться.

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Nefarius virtual gamepad emulation bus driver

Этот драйвер также используется в текущей версии DS4Windows (1.7.0 и старше), так что если у вас есть DUALSHOCK 4 и вы пользуетесь DS4Windows, установку ViGEm Bus Driver можно пропустить и сразу приступать к использованию SC Controller.

Переходим в папку с распакованной программой и запускаем файл scc-daemon.exe (можно от админа):

Nefarius virtual gamepad emulation bus driver

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После запуска файла появится вот такое окно, а в системе должен появиться XBox 360 Controller:

Nefarius virtual gamepad emulation bus driver

По умолчанию, включён профиль эмулирующий мышь+клавиши клавиатуры. Для переключения на эмуляцию XBox геймпада, нужно нажать светящуюся клавишу со значком Steam на геймпаде, после чего в левом нижнем углу появится меню, где уже можно выбрать варианты эмуляции:

Nefarius virtual gamepad emulation bus driver

Готовых вариантов эмуляции пока три:

Также из меню можно выключить геймпад.

Nefarius virtual gamepad emulation bus driver

Nefarius virtual gamepad emulation bus driver

Nefarius virtual gamepad emulation bus driver

Теоретически можно создать даже собственные профили. Для добавления собственных профилей в меню выбора, видимо понадобится вписать их в файл Default.menu, который лежит в папке default_menus:

Nefarius virtual gamepad emulation bus driver

За счёт эмуляции XInput можно подружить Steam-геймпад с любой игрой, где есть поддержка XBox-геймпада, и при этом не использовать клиент Steam.

Единственные нюансы: программа как-то избирательно относится к своему местоположению на дисках и нет эмуляции вибромоторов. Желательно размещать папку с программой на рабочий стол, или в корень диска (не обязательно системного), а эмуляция вибромоторов изначально спорная затея, учитывая особенность её реализации на Steam-контроллере.

ctinkong / ViGEmBus Goto Github PK

This project forked from ViGEm/ViGEmBus

Windows kernel-mode driver emulating well-known USB game controllers.

License: BSD 3-Clause «New» or «Revised» License

ViGEmBus’s Introduction

ViGEm Bus Driver

Windows kernel-mode driver emulating well-known USB game controllers.

(This project is available under a free and permissive license, but needs financial support to sustain its continued improvements. In addition to maintenance and stability there are many desirable features yet to be added. If your company is using components of ViGEm, please consider reaching out.)

Businesses: support continued development via invoiced technical support, maintenance, sponsoring contracts:
E-mail: vigem @ nefarius dot at

Individuals: support continued maintenance and development via PayPal donations.

Currently supports emulation of the following USB Gamepads:

A few examples of the most common use cases for ViGEm are:

The driver is built for Windows 7/8.1/10 (x86 and amd64).

The ViGEm Bus Driver is licensed under the BSD-3-Clause, see LICENSE for more information.

You can build directly within Visual Studio.

Do bear in mind that you’ll need to sign the driver to use it without test mode.

Found a bug and want it fixed? Open a detailed issue on the GitHub issue tracker!

Have an idea for a new feature? Let’s have a chat about your request on Discord or the community forums.

Please respect that the GitHub issue tracker isn’t a helpdesk. We offer a Discord server and forums, where you’re welcome to check out and engage in discussions!

Pre-built production-signed binaries are provided by Nefarius Software Solutions e.U. and available as an all-in-one setup.

Sponsors listed here have helped the project flourish by either financial support or by gifting licenses:

Known users of ViGEm

A brief listing of projects/companies/vendors known to build upon the powers of ViGEm.

This list is non-exhaustive, if you’d like to see your project included, contact us!

ViGEmBus’s People

Contributors

Recommend Projects

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mogzol/ScpDriverInterface

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README.md

ScpDriverInterface uses Scarlet.Crush’s SCP Virtual Bus Driver to emulate Xbox 360 controllers. Credits and major props go to Scarlet.Crush for his awesome SCP Server software, without his work this wouldn’t be possible.

Head over to the project’s releases page to download the latest compiled version of ScpDriverInterface, along with an installer for the SCP Virtual Bus Driver (credit to Scarlet.Crush) and a tester application.

Just a note, the example code here is all in C#, but it should be pretty similar for other languages.

A Note on Return Values

Creating a New ScpBus Object

After adding the DLL to your project, usage is very straightforward. First you must create a new ScpBus object:

Note that this will throw an IOException if ScpBus isn’t able to get a handle to the SCP Virtual Bus Device (Usually this is because the SCP Virtual Bus Driver isn’t installed).

Plugging In and Unplugging Virtual Controllers

Sending Inputs to the Virtual Controllers

To send inputs to a controller, you use the Report() method. This method takes a 20-byte Xbox 360 controller input report, as specified here. To make this easier, ScpDriverInterface includes the X360Controller class, which can generate the report for you. To use it, first create a new X360Controller object:

Now you need to set up the state of the controller. Analog inputs (triggers and thumbsticks) are easy, just set them to the desired value (triggers use 8-bit unsigned integers, thumbsticks use 16-bit signed integers). For example, this code would set the left trigger to be fully pushed in, the right trigger to be halfway pushed in, and the right thumbstick to be pointing diagonally up and to the right:

Buttons are also very straightforward; you can use them like flags. For example, to set A to be pressed, without affecting the states of any of the other buttons, you would use the bitwise or operator:

You can assign multiple buttons in a single statement. For example, this code would set A, B, Up, and the left bumper to be pressed, again not affecting the state of any other buttons:

If instead of setting a button to be pressed, you just wanted to toggle its state, you would use the bitwsise xor operator. For example, this would toggle the A button:

And if you wanted to set a button to be not pressed, regardless of its initial state, you would use the bitwise and operator combined with a negation. For example, this would set A to be not pressed:

Once you are done setting up the state of the controller, you can use the GetReport() method to get the 20-byte input report that can be used with ScpBus’s Report() method. For example, if you had set up controller to be the state you wanted controller 2 to be in, then you would use this code to send that state to the virtual controller:

Virtual Controller Rumble Data

Here is some example code that will print the rumble data for controller 1 to the console, provided that Report() gives an output report with rumble data:

Disposing of ScpBus objects

VigemBus Driver is not installing #982

Comments

rodpim8 commented Dec 29, 2019

I downloaded the DS4Windows and when i open it, asks to instal the VigemBus Driver, however, it doesn’t download.
Actually, it stays at «Downloading 0,00%» and never changes.
Please, help me

The text was updated successfully, but these errors were encountered:

Lili-SXC commented Dec 29, 2019

WhiteyDude commented Dec 29, 2019

I grabbed the latest release from here, installed and restarted DS4Windows, seems to be working fine. Note the latest is a pre-release at this time of writing, so you might be better getting one version back (1.16.115)

mika-n commented Dec 29, 2019

The VigEm 1.16.116 has the same signed driver, but the installer app itself is supposed to be tweaked to solve those weird ViGem installation failures. So, I would say it is pretty safe to try this latest installer if the 1.16.115 version fails to install the Vigem driver. However, if 1.16.115 is already installed then there is no need to download and install this 1.16.116 VigEm package because the driver has still the same version.

Tiberiusmoon commented Dec 29, 2019

Me too, but i already have it installed

pransh15 commented Dec 29, 2019

If any of you have the 1.16.115 or higher downloaded, can you pass it on here?
The download speed is 4kB/s and it just fails to download.

Ryochan7 commented Dec 29, 2019

The file was moved. The old release entry is gone. My Windows install got corrupt again so I didn’t even get to commit the fix; compy screwed up while running the VS debugger. I have to order a new hard drive tomorrow.

dbandy20 / ViGEmBus Goto Github PK

This project forked from ViGEm/ViGEmBus

Windows kernel-mode driver emulating well-known USB game controllers.

License: BSD 3-Clause «New» or «Revised» License

ViGEmBus’s Introduction

ViGEm Bus Driver

Windows kernel-mode driver emulating well-known USB game controllers.

(This project is available under a free and permissive license, but needs financial support to sustain its continued improvements. In addition to maintenance and stability there are many desirable features yet to be added. If your company is using components of ViGEm, please consider reaching out.)

Businesses: support continued development via invoiced technical support, maintenance, sponsoring contracts:
E-mail: vigem @ nefarius dot at

Individuals: support continued maintenance and development via PayPal donations.

Currently supports emulation of the following USB Gamepads:

A few examples of the most common use cases for ViGEm are:

The driver is built for Windows 7/8.1/10 (x86 and amd64).

The ViGEm Bus Driver is licensed under the BSD-3-Clause, see LICENSE for more information.

You can build directly within Visual Studio.

Do bear in mind that you’ll need to sign the driver to use it without test mode.

Found a bug and want it fixed? Open a detailed issue on the GitHub issue tracker!

Have an idea for a new feature? Let’s have a chat about your request on Discord or the community forums.

Please respect that the GitHub issue tracker isn’t a helpdesk. We offer a Discord server and forums, where you’re welcome to check out and engage in discussions!

Pre-built production-signed binaries are provided by Nefarius Software Solutions e.U. and available as an all-in-one setup.

Sponsors listed here have helped the project flourish by either financial support or by gifting licenses:

Known users of ViGEm

A brief listing of projects/companies/vendors known to build upon the powers of ViGEm.

This list is non-exhaustive, if you’d like to see your project included, contact us!

ViGEmBus’s People

Contributors

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Gusar09 / ViGEmBus Goto Github PK

This project forked from ViGEm/ViGEmBus

Windows kernel-mode driver emulating well-known USB game controllers.

License: BSD 3-Clause «New» or «Revised» License

C 18.67% C++ 77.95% Batchfile 0.08% PowerShell 1.17% Shell 0.91% C# 1.22%

ViGEmBus’s Introduction

ViGEm Bus Driver

Windows kernel-mode driver emulating well-known USB game controllers.

(This project is available under a free and permissive license, but needs financial support to sustain its continued improvements. In addition to maintenance and stability there are many desirable features yet to be added. If your company is using components of ViGEm, please consider reaching out.)

Businesses: support continued development via invoiced technical support, maintenance, sponsoring contracts:
E-mail: vigem @ nefarius dot at

Individuals: support continued maintenance and development via PayPal donations.

Currently supports emulation of the following USB Gamepads:

A few examples of the most common use cases for ViGEm are:

Version 1.16 and below

The driver is built for Windows 7/8.1/10/Server 2016/Server 2019 (x86 and amd64).

Version 1.17 and above

The driver is built for Windows 10/Server 2016/Server 2019 only (x86 and amd64).

The ViGEm Bus Driver is licensed under the BSD-3-Clause, see LICENSE for more information.

You can build directly within Visual Studio.

Do bear in mind that you’ll need to sign the driver to use it without test mode.

Found a bug and want it fixed? Open a detailed issue on the GitHub issue tracker!

Have an idea for a new feature? Let’s have a chat about your request on Discord or the community forums.

Please respect that the GitHub issue tracker isn’t a helpdesk. We offer a Discord server and forums, where you’re welcome to check out and engage in discussions!

Pre-built production-signed binaries are provided by Nefarius Software Solutions e.U. and available as an all-in-one setup.

Sponsors listed here have helped the project flourish by either financial support or by gifting licenses:

Known users of ViGEm

A brief listing of projects/companies/vendors known to build upon the powers of ViGEm.

This list is non-exhaustive, if you’d like to see your project included, contact us!

ViGEmBus’s People

Contributors

Recommend Projects

A declarative, efficient, and flexible JavaScript library for building user interfaces.

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TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

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dfhgds / ViGEmBus Goto Github PK

This project forked from ViGEm/ViGEmBus

Windows kernel-mode driver emulating well-known USB game controllers.

License: BSD 3-Clause «New» or «Revised» License

C 18.67% C++ 77.95% Batchfile 0.08% PowerShell 1.17% Shell 0.91% C# 1.22%

ViGEmBus’s Introduction

ViGEm Bus Driver

Windows kernel-mode driver emulating well-known USB game controllers.

(This project is available under a free and permissive license, but needs financial support to sustain its continued improvements. In addition to maintenance and stability there are many desirable features yet to be added. If your company is using components of ViGEm, please consider reaching out.)

Businesses: support continued development via invoiced technical support, maintenance, sponsoring contracts:
E-mail: vigem @ nefarius dot at

Individuals: support continued maintenance and development via PayPal donations.

Currently supports emulation of the following USB Gamepads:

A few examples of the most common use cases for ViGEm are:

Version 1.16 and below

The driver is built for Windows 7/8.1/10/Server 2016/Server 2019 (x86 and amd64).

Version 1.17 and above

The driver is built for Windows 10/Server 2016/Server 2019 only (x86 and amd64).

The ViGEm Bus Driver is licensed under the BSD-3-Clause, see LICENSE for more information.

You can build directly within Visual Studio.

Do bear in mind that you’ll need to sign the driver to use it without test mode.

Found a bug and want it fixed? Open a detailed issue on the GitHub issue tracker!

Have an idea for a new feature? Let’s have a chat about your request on Discord or the community forums.

Please respect that the GitHub issue tracker isn’t a helpdesk. We offer a Discord server and forums, where you’re welcome to check out and engage in discussions!

Pre-built production-signed binaries are provided by Nefarius Software Solutions e.U. and available as an all-in-one setup.

Sponsors listed here have helped the project flourish by either financial support or by gifting licenses:

Known users of ViGEm

A brief listing of projects/companies/vendors known to build upon the powers of ViGEm.

This list is non-exhaustive, if you’d like to see your project included, contact us!

ViGEmBus’s People

Contributors

Recommend Projects

A declarative, efficient, and flexible JavaScript library for building user interfaces.

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TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

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FFMPEG-VSProject / ViGEmBus Goto Github PK

This project forked from ViGEm/ViGEmBus

Windows kernel-mode driver emulating well-known USB game controllers.

License: BSD 3-Clause «New» or «Revised» License

C 12.20% C++ 84.42% Batchfile 0.08% PowerShell 1.17% Shell 0.91% C# 1.22%

ViGEmBus’s Introduction

ViGEm Bus Driver

Windows kernel-mode driver emulating well-known USB game controllers.

(This project is available under a free and permissive license, but needs financial support to sustain its continued improvements. In addition to maintenance and stability there are many desirable features yet to be added. If your company is using components of ViGEm, please consider reaching out.)

Businesses: support continued development via invoiced technical support, maintenance, sponsoring contracts:
E-mail: vigem @ nefarius dot at

Individuals: support continued maintenance and development via PayPal donations.

Currently supports emulation of the following USB Gamepads:

A few examples of the most common use cases for ViGEm are:

Version 1.16 and below

The driver is built for Windows 7/8.1/10/Server 2016/Server 2019 (x86 and amd64).

Version 1.17 and above

The driver is built for Windows 10/Server 2016/Server 2019 only (x86 and amd64).

The ViGEm Bus Driver is licensed under the BSD-3-Clause, see LICENSE for more information.

You can build directly within Visual Studio.

Do bear in mind that you’ll need to sign the driver to use it without test mode.

Found a bug and want it fixed? Open a detailed issue on the GitHub issue tracker!

Have an idea for a new feature? Let’s have a chat about your request on Discord or the community forums.

Please respect that the GitHub issue tracker isn’t a helpdesk. We offer a Discord server and forums, where you’re welcome to check out and engage in discussions!

Pre-built production-signed binaries are provided by Nefarius Software Solutions e.U. and available as an all-in-one setup.

Sponsors listed here have helped the project flourish by either financial support or by gifting licenses:

Known users of ViGEm

A brief listing of projects/companies/vendors known to build upon the powers of ViGEm.

This list is non-exhaustive, if you’d like to see your project included, contact us!

Nefarius virtual gamepad emulation bus drivernefarius/ViGEm

Virtual Gamepad Emulation Framework

ATTENTION! We are moving!

Don’t author any pull-requests on this repository as they will be discarded, thank you.

The projects listed here have not yet been migrated or otherwise updated.

Project Statistics
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Created May 22, 2016
Last updated Dec 29, 2018
Last pushed Sep 30, 2018
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ViGEm / ViGEmBus Goto Github PK

Windows kernel-mode driver emulating well-known USB game controllers.

License: BSD 3-Clause «New» or «Revised» License

ViGEmBus’s Introduction

ViGEm Bus Driver

Windows kernel-mode driver emulating well-known USB game controllers.

(This project is available under a free and permissive license, but needs financial support to sustain its continued improvements. In addition to maintenance and stability there are many desirable features yet to be added. If your company is using components of ViGEm, please consider reaching out.)

Businesses: support continued development via invoiced technical support, maintenance, sponsoring contracts:
E-mail: vigem @ nefarius dot at

Individuals: support continued maintenance and development via PayPal donations.

This project will not receive any new features (e.g. additional emulated devices) besides stability improvements and bugfixes in favour to focus on a successor solution. More news to come, stay tuned 😁

Emulation of the following USB Gamepads is supported:

A few examples of the most common use cases for ViGEm are:

Version 1.16 and below

The driver is built for Windows 7/8.1/10/Server 2016/Server 2019 (x86 and amd64).

Version 1.17 and above

The driver is built for Windows 10/Server 2016/Server 2019 only (x86 and amd64).

The ViGEm Bus Driver is licensed under the BSD-3-Clause, see LICENSE for more information.

You can build directly within Visual Studio.

Do bear in mind that you’ll need to sign the driver to use it without test mode.

Found a bug and want it fixed? Open a detailed issue on the GitHub issue tracker!

Have an idea for a new feature? Let’s have a chat about your request on Discord.

Please respect that the GitHub issue tracker isn’t a helpdesk. We offer a range of support resources you’re welcome to check out!

Pre-built production-signed binaries are provided by Nefarius Software Solutions e.U. and available as an all-in-one setup.

Sponsors listed here have helped the project flourish by either financial support or by gifting licenses:

Known users of ViGEm

A brief listing of projects/companies/vendors known to build upon the powers of ViGEm.

This list is non-exhaustive, if you’d like to see your project included, contact us!

ViGEmBus’s People

Contributors

Stargazers

Watchers

Forkers

ViGEmBus’s Issues

RAW PDO exposure invalid on USB devices

Emulated DS4 controller is not seen by PSNow

Describe the bug
If I emulate a DS4 controller using VDX, it is not detected by PSNow. If I change the type to XBox 360 and reconnect, the controller is detected immediately and if I change it back to DS4, it is not seen anymore. I’ve also tried it with UCR, but no difference.

To Reproduce
Steps to reproduce the behavior (example):

Expected behavior
I’d expect that PSNow detects the virtual DS4 controller

System details (please complete the following information):

Vigem 1.16.116 rumble problem (Dualshock 4 v2)

Some problems when the Vigem 1.16.116 are installed on the system. When a rumble event comes on some games (Using different emulators) the controller freezes and the character keeps walking/shooting/whatever. After uninstalling the Vigem, the problem was solved.

This reminds me a similar problem on another software called ScpServer:

The thing is that I need Vigem in order to use DS4Windows + Cemu emulator. In this emulator, the problem happens in every game with rumble functions.

On another emulators such as RPCS3, the problem happens also in the games. But if I uninstall Vigem (Since RPCS3 haves dualshock passthrough and it doesn’t need an external software) the problem is solved again.

There are any plans for releasing a new Vigem version? The latest one was on Dec 19. Almost a year ago.

Windows 10 x64
GTX 970
i7 4790k
16 GB DDR3

Thank you for this awesome software.

sorry im really new and i need this for some joy-con software and im not sure how to install it

ds4 bluetooth audio sound support (working piece of the code)

Hello! There are working piece of code, detail reverse engineering report with example how to implement that audio play through dual shock 4 controller

Can you please implement that audio device inside ViGem driver or separated driver?

[Cannot Build] inf2cat fails

I’m trying to build the driver from source, but the inf2cat stage keeps failing.

Errors: 22.9.1: vigembus.sys in [drivers_dir] of ViGEmBus\vigembus.inf is missing or cannot be decompressed from source media. Please verify all path values specified in SourceDisksNames, SouceDisksFiles, and CopyFiles sections resolve to the actual location of the file, and are expressed in terms relative to the location of the inf.

22.9.1: wdfcoinstaller01009.dll in [vigembus_device_coinstaller_copyfiles] of ViGEmBus\vigembus.inf is missing or cannot be decompressed from source media. Please verify all path values specified in SourceDisksNames, SouceDisksFiles, and CopyFiles sections resolve to the actual location of the file, and are expressed in terms relative to the location of the inf.

Possibly add Touchmote to Known users of ViGEm list

To preface this, Touchmote is a Wiimote mapper utility that can be used to navigate the Windows desktop with a Wiimote and for playing games with the Wiimote by emulating an Xbox 360 controller. Although the official Touchmote project is pretty much dead, I have forked it and I have been updating it for about two months. One of the big updates was to rewrite the XInput output handler to use ViGEmBus rather than ScpVBus.

I have only one old example of using Xbox 360 controller emulation in Touchmote; my main experiments have been improving the FPS mouse routine. There is a short video showing Star Wars Episode 1: Racer being played with a Wiimote. The Wiimote was placed in a Wheel shell to mimic playing the game with steering wheel. Although updates to Touchmote would make this type of configuration better now, the game was pretty fun playing this way and I played through the whole campaign using the Wiimote.

As an aside, HidGuardian was needed to get controller support working properly in the game. The game initially detected the inactive DolphinBar created controllers and would refuse to detect the emulated Xbox 360 controller. Hiding the 4 DolphinBar created controllers was required for the game to detect the virtual Xbox 360 controller.

Were the button 9 and 10 implemented?

Nefarius virtual gamepad emulation bus driver
I didn’t find the way to activate the button 9 and 10. Were they implemented?

Closing connection to ViGEmBus error

Describe the bug
I can connect the controller and it’ll work for a while. Yet after a while the controller will loose connection and a message appears on the left side of the bottom bar, it reads «closing connection to ViGEmBus

To Reproduce
Steps to reproduce the behavior (example):

System details (please complete the following information):

Additional context
I’ve never had this issue before reinstalling Windows.

Install fails with fatal error and rollbacks

Logfile attached for your perusal.

Rumble state is not always sent to client code

Describe the bug

DS4Windows users have brought up the issue and I can reproduce it. There are times when a (0,0) feedback state is not sent to the client code so DS4Windows will replay old rumble data and the DS4 will constantly rumble. I did some digging using the trace messages and I have concluded that the issue is with the code that handles IOCTL_XUSB_REQUEST_NOTIFICATION requests in ViGEmBus.

The major issue is that a game can send an updated rumble state while a previous rumble state update is still being processed by the client code. The ViGEmClient will then send the next notify request to the bus, that request will then be put into a queue and then have to wait until the game sends another rumble state change before the client code will retrieve an updated rumble state.

To Reproduce

Expected behavior

Controller will rumble briefly followed by having the controller rumble motors stop

System details (please complete the following information):

Additional context

I made a temporary fix but it might not be a good idea to implement as is; there might be a better approach. Instead of forwarding the notify request immediately to a queue, check if the current xusb device has different rumble data than the data retrieved with the request. If the data differs, process the data immediately. Here is an example diff.

WiFi HID emulator

Stadia Controller Support

Is your feature request related to a problem? Please describe.
I would like to use a Stadia Controller with Parsec but it is misidentified. Buttons are registering as triggers and the joysticks are double mapped to the triggers and joysticks simultaneously.

Describe the solution you’d like
Stadia Controller support.

Describe alternatives you’ve considered
I’m attempting to use SDL2 Gamepad Tool to interpret the Stadia Controller for Parsec

Additional context
none

KMODE_EXCEPTION_NOT_HANDLED (1e) on systems with HVCI

Describe the bug
On a system with Hypervisor Code Integrity (HVCI) enabled a KMODE_EXCEPTION_NOT_HANDLED bugcheck is triggered.

To Reproduce
Turn on Code Integrity checks in Driver Verifier and spawn a new x360 or ds4 pad.

Expected behavior
No crash obviously 😛

Screenshots
If applicable, add screenshots to help explain your problem.

System details (please complete the following information):

Add touchscreen support for the Dualshock 4 touchpad

I use ViGEm for using a tablet with game controls for remote play, which is better than Vita except clicking the touchscreen doesn’t send touchpad events to the PS4. Could you please add this?

cannot install ViGEmBus driver

No idea what’s going on. EVERY TIME I try to install the driver I get a «driver failed, please try again» message and restarting the pc/redownloading DS4 does not work./

Feeder Software is DS4Win

PARSEC ViGEmBus issues

Hi! My friend install Parsec to play online but it doesn’t allow me to use my gamepad (the game pad is okay, it works in my computer). I asked in a Parsec forum and they told me to reinstall Parsec and install ViGEmBus manually.
My friend did all of that but it still doesnt work (VigemBus doesn’t appears in the devices manager)

emulated controller not listed by usbview(usbTreeView) and usbTrace

This emulated usb controller is not listed when I use some usb tool, eg.
usbTreeView: www.uwe-sieber.de
usbTrace: http://sysnucleus.com/
It is nice If ViGemBus be recognized by them.
plus. If ViGem could be listed by vmware workstation or virtualbox. Then we could redirect emulated controller to vmware guest os(android, linux, macos. )

Add Ryochan’s DS4Windows to known users of ViGEmBus

IOCTL_XUSB_GET_USER_INDEX can cause a crash when sent to non-XUSB PDO

Sending IOCTL_XUSB_GET_USER_INDEX to the bus can cause a crash in Xusb_GetUserIndex when the serial number doesn’t belong to a PDO of correct type. XusbGetData will then return NULL and trigger a crash.

Wrong version of the installer on the main page

Describe the bug
The link to the latest version on the main page is wrong.

To Reproduce

Expected behavior
Display the good version of the installer.

System details (please complete the following information):

PNP & Power Capabilities of PDOs don’t match the real hardware

PNP & Power Capabilities currently set on PDOs don’t reflect the properties reported by the real emulated hardware.

Hot to emulate ps4 controller to play ps4 remote play?

UNEXPECTED_KERNEL_MODE_TRAP Bluescreen

Describe the bug
While playing Forza Horizon 4 my machine bluescreened

To Reproduce
Not sure on the exact way to reproduce, Yesterday it worked fine all day and then today within an hour of playing I got hit by this bluescreen.

Expected behavior
No bluescreen

Screenshots
NA

System details (please complete the following information):

Additional context

Less intrusive updater notifications

Is your feature request related to a problem? Please describe.
Kinda. The ViGEm Updater is completely silent for most of the time, however, when an update is available, it is intrusive since it immediately opens a window on top of everything else asking if you want to update. I’ve also noticed the updater window will even kick you off of any running fullscreen application (similar to the Windows Firewall notification when it blocks something) if the update check happens while a fullscreen app or game is running.

Describe the solution you’d like
I have no issues with the actual updater window, in fact its wizard-based approach is very concise and direct to the point. However, I do think it shouldn’t immediately open on top of everything else whenever an update is available.

I think displaying a system tray icon and pushing a regular notification when an update is available (e.g. similar to the behavior of safely removing an USB device), then bringing the updater window only upon clicking on the system tray icon or on the notification is way less intrusive, while still retaining the current update flow.

Describe alternatives you’ve considered
I considered disabling the updater and manually checking for new versions, but I ended leaving it enabled despite the current intrusive behavior, as in the end it still is way more practical than manually checking for new versions.

Setup crashes when encountering a substitute drive

Describe the bug
Setup fails to install if there any any substitute/virtual drives with the message: Invalid Drive: X:\
I guess this isn’t a bug with the driver itself but more of the setup, but I couldn’t find a repository for that.

To Reproduce

Expected behavior
The setup shouldn’t crash when trying to compute space requirements for substituted drives

Screenshots
Nefarius virtual gamepad emulation bus driver

System details (please complete the following information):

Workaround
A simple workaround is simply to delete the substituted drive with e.g. subst /D X: but this is undesirable.

Another «Know User» of ViGEm: csutorasa’s XOutput

Csutorasa’s XOutput is the reason I currently use ViGEm; would it be possible to add his project to the list of «Known Users» in the Readme? XOutput makes DInput controllers appear as XInput controllers.

Xbox 360 and Xbox One Controller HID Report Descriptors

While looking at original xboxgip.sys (version 10.0.18362.267) and how it works I found gipControllerHidDescriptor var that this driver uses for its HID Physical Device Object. It was HID_DESCRIPTOR struct.
Stripped header and decoded it via RDD! HID Report Descriptor Decoder tool. Maybe could be userfull in this or other projects:

Release notes are confusing

Describe the bug
The release notes start with «Necessary preparations for Windows 7» and finish with «These steps are not necessary for Windows 8.1 or 10!». There are no clear install instructions for windows 8.1 or 10 and some users have skipped installing the drivers due to the ambiguity of the description.

To Reproduce
Steps to reproduce the behavior (example):

Expected behavior
A clear and concise description on how to install ViGEmBus drivers for Windows 8.1 and 10 is included in addition to the Windows 7 instructions.

Screenshots
Not applicable.

System details (please complete the following information):

Additional context
None

Driver deadlock

Describe the bug
With a virtual Xbox 360 controller enabled, programs that poll controller input will be unable to launch. They deadlock attempting to open a handle to the device. This happens with feeder applications as well.

It also prevents any real devices from connecting to or disconnecting from my system.

To Reproduce
I’ve been unable to consistently reproduce it. It happens fairly frequently, but with no specific steps that I could identify. If applications begin failing to launch with a feeder and Xbox 360 endpoint, however:

Expected behavior
Some kind of error handling or error logging. ViGEmClient has error logging, but it doesn’t appear to encounter any errors when this deadlock occurs.

Screenshots
Nefarius virtual gamepad emulation bus driver

I attempted to disable the device, Device Manager stalled, and both the Game Controllers dialog and Battle.net immediately launched. Opening another instance of Device Manager reveals that the device is still enabled:

Nefarius virtual gamepad emulation bus driver

System details (please complete the following information):

Additional context
It very well could be something I’m doing with my feeder, but I’ve been unable to figure it out.

Win7 First Boot Gamepads in Joy.cpl DS4Windows Ryochan Issue

Any way something can be done on this end regarding this issue? Windows 7 Ultimate 64 bit here.

I do not have quickboot because it is not a feature of win7. System restore is not on, nor is hibernation mode. So nothing is being stored to memory when my cpu is shut down.

When first starting windows (after their permanent controller feature was introduced, and turning on ds4windows for the first time nomatter with autoboot or manually, virtual xbox controllers are seen in the joy.cpl when no controller is connected and when ds4windows is not on permanent mode. I have to stop and restart ds4windows (the whole program) for everything to function correctly. If I just press stop/start, the output slots are not cleared inside ds4windows.

So is there any way that something on the driver end can be adjusted to fix this issue for win7?

Replace async device plugin tracking mechanism

Spawning PDOs is an inherently asynchronous operation, the user-land API requires plugin requests to be blocking though, since other APIs will not work if the PDO isn’t fully operational. A plugin request tracking mechanism was introduced which is absolutely horrendous and I’m surprised it even worked for so long. Re-implement porperly.

Stops mid-installation, then rolls back changes.

Tried disconnecting the controller, uninstalling the driver (first try was an update attempt) as well as DS4Windows. Running Win10.
Nefarius virtual gamepad emulation bus driver

An unexpected error has occurred

Describe the bug

I downloaded the latest installer (1.16.116) and tried to run it.
but this error always occurs

An unexpected error has occurred. please run the setup program again.
if problems continue, see the microsoft hardware web site for software updates and additional product information to help you troubleshoot the issue.

To Reproduce

System details

Windows 10 pro 1903 (1836.2.720)

Remove reWASD from «Known users of ViGEm» list

reWASD has own driver hidgamemap.sys

It doesn’t use ViGEmBus at all.

Rename some GUIDs

Add support for Xbox One Controller Emulation

I have had issues with games that support xbox one controllers, but do not support xbox 360 controllers.

Edit: I now suspect it’s not working at all due to some fault of my own.

Hi there. Can someone tell me how I completely uninstall Fireshock?
I basically would like to revert my system back to the time before I installed Fireshock. And no I dont have a System backup. i uninstalled in my Programs already, but there are traces.
for example, i have this folder left: Windows\System32\drivers\UMDF
do i need to completele delete this folder? or is only the fireshock.ddl related to fireshock instead of the whole folder?

I would like to know a safe method to delete all traces of firechock.

EDIT : it is the same with vigembus. i uninstalled it, but there are still a few traces. like this folder here Windows\System32\DriverStore\FileRepository\vigembus.inf_amd64_dc012c700833063e
(i already used sc delete vigembus and deleted vigembus.sys)
can i delete safely the stated folder without anny worries?

What is the mistake?

Assertion failed: Could not find ‘git’ via ‘C:\Windows\System32\where.exe’.
at Nuke.Common.ControlFlow.Fail(String text)
at Nuke.Common.ControlFlow.NotNull[T](T obj, String text)
at Nuke.Common.Tooling.ToolPathResolver.GetPathExecutable(String pathExecutable)
at Nuke.Common.Tools.Git.GitTasks.GitCurrentBranch(String workingDirectory)
at System.Lazy 1.ViaFactory(LazyThreadSafetyMode mode) at System.Lazy 1.ExecutionAndPublication(LazyHelper executionAndPublication, Boolean useDefaultConstructor)
at System.Lazy 1.CreateValue() at Nuke.Common.Git.GitRepositoryAttribute..ctor() at System.RuntimeTypeHandle.CreateCaInstance(RuntimeType type, IRuntimeMethodInfo ctor) at System.Reflection.CustomAttribute.GetCustomAttributes(RuntimeModule decoratedModule, Int32 decoratedMetadataToken, Int32 pcaCount, RuntimeType attributeFilterType, Boolean mustBeInheritable, IList derivedAttributes) at System.Reflection.CustomAttribute.GetCustomAttributes(RuntimeFieldInfo field, RuntimeType caType) at System.Attribute.GetCustomAttributes(MemberInfo element, Type type, Boolean inherit) at System.Reflection.CustomAttributeExtensions.GetCustomAttributes[T](MemberInfo element) at Nuke.Common.Execution.BuildExtensions.<>c. b__4_0(MemberInfo x) at System.Linq.Enumerable.WhereArrayIterator 1.ToList()
at System.Linq.Enumerable.ToList[TSource](IEnumerable 1 source) at Nuke.Common.Execution.BuildExtensions.GetInjectionMembers(NukeBuild build) at Nuke.Common.Execution.InjectionService.InjectValues(NukeBuild build) at Nuke.Common.Execution.BuildExecutor.Execute[T](Expression 1 defaultTargetExpression)

Repeating warnings and errors:
Assertion failed: Could not find ‘git’ via ‘C:\Windows\System32\where.exe’.

Hacked PS2 running as a controller over the network

Is your feature request related to a problem? Please describe.
I have a hacked ps2 with freemcboot. I’m interested in writing some homebrew to use the ps2 network and ps2 controller to use it as a game pad.

Describe the solution you’d like
Before I build the developer tools I want to know if this is even possible or the write tool to build such a project.

Describe alternatives you’ve considered
I couldn’t find anything that supported a socket connection as a game pad.
I could look at more source code for android wifi controllers. Those are the only thing I know that work.

Motion sensing and Touchpad emulation for ds4

ViGEm Updates Has Expired SSL Certificate

The certificate expired on the 10th and hasn’t been updated.
I noticed this because I am now getting a warning window on Windows10.
Nefarius virtual gamepad emulation bus driver
Nefarius virtual gamepad emulation bus driver
Nefarius virtual gamepad emulation bus driver

D-pad Y-axis will unexpectedly invert

Describe the bug
The Y-axis of a DS4 D-pad will flip if either the UP or DOWN arrow is held, and either the LEFT or RIGHT arrows is tapped.

So holding: ↑ ↗ ↑ or ↑ ↖ ↑ will result in ↑ ↗ ↓ or ↑ ↖ ↓
The same will also occur in reverse if the DOWN arrow is pressed in place of the UP arrow.

To Reproduce
As stated above, when either UP or DOWN is held on the Dpad, then a diagonal direction is toggled, the direction of the UP or DOWN movement inverts temporarily until the arrow button is released. The LEFT and RIGHT arrow, however, never invert.

Also notable, When using the DS4 controller on Steam, if an arrow button is pressed, it causes the cursor to move 1 unit in that direction; so to get to the bottom of a list requires repeatedly pressing the DOWN button where the ViGEm driver will ‘rapid fire’ when an arrow is held. This seemed unusual to me, but I can’t be sure it’s related.

System details
My Setup: A DS4 controller on Linux Mint 19.1 running ShadowPC Official release. I followed the guide here (https://www.reddit.com/r/linux_gaming/comments/9cf6ip/guide_how_to_make_all_of_your_controllers_work_at/) to interpret my DS4 controller as SDL2 output. Without this ShadowPC doesn’t register the D-pad at all. All outputs were verified to work correctly with jstest-gtk on the Linux system.

Additional context
After installing the driver the problem has been seen with 2 separate PS4 controllers and 1 PS3 controller using both Linux Mint and Windows 10 as the client system.

SYSTEM_SERVICE_EXCEPTION (3b) on systems with HVCI

The older version of ViGEm Bus Driver cannot be removed

I dont remember having an older version installed.

Installer «Invalied drive Z:»

Describe the bug
Installer (1.16.116) show warninng window «Invalied drive Z:» and installation is interrupted

To Reproduce
Just start installer and click install

Additional context
Drive Z: is webdav

How can I disable the updater

It was mentioned that the updater can be disabled by the user. Unfortunately he forgot to say how this is done. So, tell me, please.

Setup isn’t working here

Describe the bug
I downloaded the latest installer (ViGEmBus_Setup_1.16.115.exe) and tried to run it. Absolutely nothing happens. I already tried as admin and through powershell, nothing is printed either. I found out that GloSC wasn’t working because the driver wasn’t installed, so I tried to install it manually.

To Reproduce

Expected behavior
The driver to be installed.

System details (please complete the following information):

Are there any flags I can pass to the installer to make it verbose and give me any clues on what is happening?

vigem_target_add with x360 target hangs Windows 7

Describe the bug
Calling vigem_target_add with x360 target hangs (freezes) Windows 7. There is no BSOD nor error message, system simply stops.

To Reproduce
Consider following sample code:

. compiled with g++ from MinGW package.

When ran on Windows 10 (recompiled or even same executable) or when DS4 target is used, code works exactly as expected.

Expected behavior
Not freezing.

Screenshots
I’ve captured output from serial console and uploaded it to pastebin, just in case it will be somehow useful. I believe it’s same message repeated.

System details (please complete the following information):

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wjokerw / ViGEmBus Goto Github PK

This project forked from ViGEm/ViGEmBus

Windows kernel-mode driver emulating well-known USB game controllers.

License: MIT License

ViGEmBus’s Introduction

ViGEm Bus Driver

Windows kernel-mode driver emulating well-known USB game controllers.

(This project is available under a free and permissive license, but needs financial support to sustain its continued improvements. In addition to maintenance and stability there are many desirable features yet to be added. If your company is using components of ViGEm, please consider reaching out.)

Businesses: support continued development via invoiced technical support, maintenance, sponsoring contracts:
E-mail: vigem @ nefarius dot at

Individuals: support continued maintenance and development via PayPal donations.

Currently supports emulation of the following USB Gamepads:

A few examples of the most common use cases for ViGEm are:

The driver is built for Windows 7/8.1/10 (x86 and amd64).

You can build directly within Visual Studio.

Do bear in mind that you’ll need to sign the driver to use it without test mode.

Found a bug and want it fixed? Open a detailed issue on the GitHub issue tracker!

Have an idea for a new feature? Let’s have a chat about your request on Discord or the community forums.

Please respect that the GitHub issue tracker isn’t a helpdesk. We offer a Discord server and forums, where you’re welcome to check out and engage in discussions!

To grab the latest signed binaries for use or redistribution head over to releases and download the latest setup. It will take care of everything.

Sponsors listed here have helped the project flourish by either financial support or by gifting licenses:

Known users of ViGEm

A brief listing of projects/companies/vendors known to build upon the powers of ViGEm.

This list is non-exhaustive, if you’d like to see your project included, contact us!

The ViGEm Bus Driver is licensed under the MIT License, see LICENSE for more information.

YoungboShim / ViGEmBus Goto Github PK

This project forked from ViGEm/ViGEmBus

Windows kernel-mode driver emulating well-known USB game controllers.

License: BSD 3-Clause «New» or «Revised» License

C 18.67% C++ 77.95% Batchfile 0.08% PowerShell 1.17% Shell 0.91% C# 1.22%

ViGEmBus’s Introduction

ViGEm Bus Driver

Windows kernel-mode driver emulating well-known USB game controllers.

(This project is available under a free and permissive license, but needs financial support to sustain its continued improvements. In addition to maintenance and stability there are many desirable features yet to be added. If your company is using components of ViGEm, please consider reaching out.)

Businesses: support continued development via invoiced technical support, maintenance, sponsoring contracts:
E-mail: vigem @ nefarius dot at

Individuals: support continued maintenance and development via PayPal donations.

Currently supports emulation of the following USB Gamepads:

A few examples of the most common use cases for ViGEm are:

Version 1.16 and below

The driver is built for Windows 7/8.1/10/Server 2016/Server 2019 (x86 and amd64).

Version 1.17 and above

The driver is built for Windows 10/Server 2016/Server 2019 only (x86 and amd64).

The ViGEm Bus Driver is licensed under the BSD-3-Clause, see LICENSE for more information.

You can build directly within Visual Studio.

Do bear in mind that you’ll need to sign the driver to use it without test mode.

Found a bug and want it fixed? Open a detailed issue on the GitHub issue tracker!

Have an idea for a new feature? Let’s have a chat about your request on Discord or the community forums.

Please respect that the GitHub issue tracker isn’t a helpdesk. We offer a Discord server and forums, where you’re welcome to check out and engage in discussions!

Pre-built production-signed binaries are provided by Nefarius Software Solutions e.U. and available as an all-in-one setup.

Sponsors listed here have helped the project flourish by either financial support or by gifting licenses:

Known users of ViGEm

A brief listing of projects/companies/vendors known to build upon the powers of ViGEm.

This list is non-exhaustive, if you’d like to see your project included, contact us!

ViGEmBus’s People

Contributors

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Frequently Asked Questions

XInput? DS3? DS4? What are you talking about?

What is DsHidMini?

Check out the repository README and the main project page.

I am already using ScpToolKit / MotionInJoy / Shibari / Whatever, should I move to DsHidMini?

That is entirely up to you of course 🙂 Do you wish to stick with abandoned, outdated, unmaintained, complex and potentially untrustworthy software that will work less and less the further Windows and Games advance or do you want to step into the light and use fresh, stable, thought-through open software that simple delivers what it promises? Your call 😉

How do I use it?

After DsHidMini is active and the controller connected, you just need to change to the mode best suited to your use case. Keep in mind that if you want to use your controller as a XInput (Xbox 360) or DualShock 4 controller, there are a few extra steps left to be followed.

Nefarius virtual gamepad emulation bus driver

Does my fake PS3 controller work with DsHidMini?

Short answer: it depends. Long answer: it depends 🙂 This is community software with no ties to any hardware manufacturer, all we can provide is knowledge based on research and reverse engineering.

What are the HID Device Modes? Which one should I use?

Go back to the How do I use it? question.

What does my controllers’ LED represent? How do I quickly disconnect the controller on Bluetooth?

Read the Features section of the main GitHub page of DsHidMini.

How do I use my controller as a Xbox 360 or DualShock 4?

Recommended method

Set the controller into DS4Windows Mode and use it with Ryochan7’s DS4Windows. For more detailed instructions and other information, follow the DS4Windows Mode User Guide and you’ll be good to go.

Nefarius virtual gamepad emulation bus driver

Alternative methods

If, for whatever reason, you don’t want to use DS4Windows and prefer to choose your own remapping tool, then you have the following options:

Using the Controller in SXS Mode + Steam: Steam will detect the controller as an official PlayStation 3 controller as long as PlayStation configuration support is enabled. XInput and DS4 emulation are then done automatically according to what Steam thinks the game supports.

Using the controller in SDF or GPJ Mode + another remapping software: in SDF/GPJ Mode the controller is presented as a generic gamepad which can then be used with remapping tools like x360ce, UCR etc.

What is the best way to use my controller in games/emulators?

The answer is: it depends.

You need to verify which Input API is supported in whatever you are using and if you want to use DS3 specific functions, like pressure buttons or motion controls. The following table should help you:

How do I use DsHidMini with RPCS3?

It’s recommended that you use your DS3 controller in SXS Mode and then choose on RPCS3’s controller settings the DualShock 3 Handler. When doing so, RPCS3 should automatically pick and set your DS3, with full support to all its functions including LEDs, pressure buttons and motion.

Nefarius virtual gamepad emulation bus driver

How do I set the controller’s pressure buttons in PCSX2?

The recommended method is the following:

Nefarius virtual gamepad emulation bus driver

How do I use the motion sensors with emulators?

The only emulator that can use the DS3 motion sensors is the RPCS3 when using the DualShock 3 handler.

For now, it’s impossible to use the controller’s motion with other emulators, like CEMU, Yuzu, Dolphin etc. The reason for this is that the PS3 controller only has 1 gyroscope, while modern controllers have 3 gyros. While it’s possible to «emulate» the missing gyros by using the sensors it does have, the whole process involves many maths that are not implemented at the moment and are at the very bottom of DsHidMini’s To-Do list.

I’m having «X» problem when using DsHidMini, what should I do?

If you have a different situation than the ones above, feel free to reach us through the proper means.

FahrulID/virtual-gamepad

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README.md

Transform your phone into a virtual gamepad.
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About The Project

Nefarius virtual gamepad emulation bus driver

This is an example of how you can setting up your project locally. To get a local copy up and running follow these simple example steps.

Prerequisites for building this project.

ViGEmBus, Download from here

Python, Latest Python 3

Visual Studio, Latest Visual Studio including the «Desktop development with C++» workload.

See the open issues for a full list of proposed features (and known issues). You can also request feature.

Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are greatly appreciated.

If you have a suggestion that would make this better, please fork the repo and create a pull request. You can also simply open an issue with the tag «enhancement». Don’t forget to give the project a star! Thanks again!

API Documentation

Topic intended for developers

This topic is intended for developers who’d like to build upon the capabilities of HidHide and alter driver configuration. As an end-user you can simply use the client UI application shipped along with the driver setup.

This article describes how an application can interact with the driver to influence which device instances get blocked and which processes get granted access. The steps outlined here are the only supported and safe way (besides the control application shipped along the driver) to interact with the driver and should be read carefully and thoroughly.

Control Device

The filter driver uses the common concept of exposing a Control Device which can be opened from any user-land process and used to send I/O Control Commands to. No elevated privileges are required (and thus should be avoided) to access the control device.

Obtain Control Device handle

For other frameworks and languages please consult the appropriate documentation.

Exclusive handle access enforced

Reading and altering the lists of denied/allowed entities is not an atomic operation, therefore only one handle (process) is allowed to open the control device and issue requests at a time. Make sure to close the handle shortly after your operations are done to not block other processes which may want to talk to the driver.

I/O Control Commands

Driver behavior is altered entirely through the DeviceIoControl Windows API and outlined below. Arrays of strings are exchanged as a double-null-terminated wide-character-string literal so make sure to apply proper conversion and specify the correct buffer lengths (include all NULL-characters and multiply times sizeof(wchar_t) ).

Get Blacklist

Retrieves the current blacklist/block-list/deny-list of Device Instance IDs which are currently blocked access to.

Set Blacklist

Submits a new blacklist/block-list/deny-list of Device Instance IDs which are then blocked access to.

Get Whitelist

Retrieves the current whitelist/allow-list of absolute DOS device paths to applications which are currently allowed to see blocked devices.

Set Whitelist

Submits a new whitelist/allow-list of absolute DOS device paths to applications which will then be allowed to see blocked devices.

Get Status

Retrieves the current global status of blocking capabilities. Returns a boolean value if the the driver is currently blocking configured devices ( true ) or on pass-through ( false ).

Set Status

Submits the new global status of blocking capabilities. Sets a boolean value if the the driver is currently blocking configured devices ( true ) or on pass-through ( false ).

Usage examples

The API usage should be fairly self-explanatory to anyone experienced with the basic Windows API, if in doubt, consult the Microsoft documentation for usage details 😉 For other high-level languages like C#/.NET wrapper libraries exist for the few required functions. A sample implementation is provided below (C#).

Preparation

Dealing with the application list requires translating the native executable file path to the DOS device path the driver works with. This is a tricky task as it involves quite a few native API calls and logic taking NTFS mount points (junctions) into account. Feel free to utilise yet another helper class:

With that out of the way we need the IOCTL definitions for the DeviceIoControl call. The values are simply computed from the helper macros which are not available in managed code:

hijackgames / ViGEmBus Goto Github PK

This project forked from ViGEm/ViGEmBus

Windows kernel-mode driver emulating well-known USB game controllers.

License: BSD 3-Clause «New» or «Revised» License

C 18.67% C++ 77.95% Batchfile 0.08% PowerShell 1.17% Shell 0.91% C# 1.22%

ViGEmBus’s Introduction

ViGEm Bus Driver

Windows kernel-mode driver emulating well-known USB game controllers.

(This project is available under a free and permissive license, but needs financial support to sustain its continued improvements. In addition to maintenance and stability there are many desirable features yet to be added. If your company is using components of ViGEm, please consider reaching out.)

Businesses: support continued development via invoiced technical support, maintenance, sponsoring contracts:
E-mail: vigem @ nefarius dot at

Individuals: support continued maintenance and development via PayPal donations.

Currently supports emulation of the following USB Gamepads:

A few examples of the most common use cases for ViGEm are:

Version 1.16 and below

The driver is built for Windows 7/8.1/10/Server 2016/Server 2019 (x86 and amd64).

Version 1.17 and above

The driver is built for Windows 10/Server 2016/Server 2019 only (x86 and amd64).

The ViGEm Bus Driver is licensed under the BSD-3-Clause, see LICENSE for more information.

You can build directly within Visual Studio.

Do bear in mind that you’ll need to sign the driver to use it without test mode.

Found a bug and want it fixed? Open a detailed issue on the GitHub issue tracker!

Have an idea for a new feature? Let’s have a chat about your request on Discord or the community forums.

Please respect that the GitHub issue tracker isn’t a helpdesk. We offer a Discord server and forums, where you’re welcome to check out and engage in discussions!

Pre-built production-signed binaries are provided by Nefarius Software Solutions e.U. and available as an all-in-one setup.

Sponsors listed here have helped the project flourish by either financial support or by gifting licenses:

Known users of ViGEm

A brief listing of projects/companies/vendors known to build upon the powers of ViGEm.

This list is non-exhaustive, if you’d like to see your project included, contact us!

ViGEmBus’s People

Contributors

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README.md

XBox360 controller emulation for Xiaomi gamepad. Supports multiple devices and vibration. Implemented on vanilla C and WinAPI, supposed to be much more lightweight comparing to it’s analogs. XBox360 emulation driver is provided by ViGEm (https://github.com/ViGEm/ViGEmBus), by Benjamin Höglinger.

Mi-ViGEm program at start scans for Xiaomi Gamepad devices and then proxies found Xiaomi gamepads to virtual XBox360 gamepads (with help of ViGEmBus). Also Mi-ViGEm subscribes to system device plug/unplug notifications and rescan devices on each notification. All found devices are displayed in tray icon context menu (along with their battery level). Manual device rescan can be initiated via tray icon context menu.

Double input problem

Mi-ViGEm doesn’t replace Xiaomi gamepad with XBox360 gamepad, it just creates virtual XBox360 gamepad in parallel, so both gamepads are presented in OS. This causes problems in some games, which read input from both real and virtual gamepads. There is nothing to do with that on user application level, only kernel level driver can help. Fortunately, ViGEm developed HidHide driver which deals with that problem (can be downloaded here).

Mi-ViGEm provides integration with HidHide driver since version 1.2. It automatically detects HidHide presence and makes necessary changes in white and black lists. You only need to install HidHide (reboot is required) and run Mi-ViGEm.

This project is inspired by following projects written on C#:

Thanks to following libraries and resources:

About DsHidMini

DsHidMini is a universal driver for the dated yet beloved DualShock 3 Controllers used by the Sony PlayStation 3 (Navigation and Motion Controller support is planned). It’s aimed to be a full, modern replacement of the discontinued ScpToolkit, feature-rich yet lightweight providing a wide range of compatibility with existing Games, Tools and Emulators. Developed for and compatible with latest Windows 10/11.

No Windows XP/Vista/7/8/8.1 support

DsHidMini heavily depends on amazing libraries and frameworks provided by Microsoft, unfortunately those are not available on anything older than Windows 10/11. Upgrade now ✨

No fake/aftermarket/3rd-party/non-Sony Controller support

This solution was developed for the official Sony-designed and sold SIXAXIS/DualShock 3 controller hardware that was shipped with the consoles. Over time countless (cheaply designed and manufactured) copy-cats have been released, some with major compatibility issues with Windows that can’t be addressed. So if you attempt to use DsHidMini with wannabe-PS3-Controllers and it doesn’t work you’re on your own, do not open issues regarding this, you will receive no help because we can’t provide any. Refund the controller and get a genuine one (new-old-stock) or buy an Xbox controller ❤️

Installation

Demo-Videos

A few videos about various topics and progress reports over the development cycle of the project can be found below. Since videos can’t be updated, always assume the written documentation is more up to date and favour that over the videos! You have been warned ❤️

2021-03-08 DsHidMini DS4 mode custom LED Demo

2021-03-08 DsHidMini SDF mode explained with PCSX2 v1.7.0

2021-02-27 DsHidMini Demo RPCS3

2021-02-10 DsHidMini USB LED Charging Animation

2020-03-18 DsHidMini Demo PCSX2 1.5.0

This is a community project and not affiliated with Sony Interactive Entertainment Inc. in any way.

«PlayStation», «PSP», «PS2», «PS one», «DUALSHOCK» and «SIXAXIS» are registered trademarks of Sony Interactive Entertainment Inc.

Video-Game-Developers / ViGEmBus Goto Github PK

This project forked from ViGEm/ViGEmBus

Windows kernel-mode driver emulating well-known USB game controllers.

License: BSD 3-Clause «New» or «Revised» License

C 18.67% C++ 77.95% Batchfile 0.08% PowerShell 1.17% Shell 0.91% C# 1.22%

ViGEmBus’s Introduction

ViGEm Bus Driver

Windows kernel-mode driver emulating well-known USB game controllers.

(This project is available under a free and permissive license, but needs financial support to sustain its continued improvements. In addition to maintenance and stability there are many desirable features yet to be added. If your company is using components of ViGEm, please consider reaching out.)

Businesses: support continued development via invoiced technical support, maintenance, sponsoring contracts:
E-mail: vigem @ nefarius dot at

Individuals: support continued maintenance and development via PayPal donations.

Currently supports emulation of the following USB Gamepads:

A few examples of the most common use cases for ViGEm are:

Version 1.16 and below

The driver is built for Windows 7/8.1/10/Server 2016/Server 2019 (x86 and amd64).

Version 1.17 and above

The driver is built for Windows 10/Server 2016/Server 2019 only (x86 and amd64).

The ViGEm Bus Driver is licensed under the BSD-3-Clause, see LICENSE for more information.

You can build directly within Visual Studio.

Do bear in mind that you’ll need to sign the driver to use it without test mode.

Found a bug and want it fixed? Open a detailed issue on the GitHub issue tracker!

Have an idea for a new feature? Let’s have a chat about your request on Discord or the community forums.

Please respect that the GitHub issue tracker isn’t a helpdesk. We offer a Discord server and forums, where you’re welcome to check out and engage in discussions!

Pre-built production-signed binaries are provided by Nefarius Software Solutions e.U. and available as an all-in-one setup.

Sponsors listed here have helped the project flourish by either financial support or by gifting licenses:

Known users of ViGEm

A brief listing of projects/companies/vendors known to build upon the powers of ViGEm.

This list is non-exhaustive, if you’d like to see your project included, contact us!

ViGEmBus’s People

Contributors

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Razymex / ViGEmBus Goto Github PK

This project forked from ViGEm/ViGEmBus

Windows kernel-mode driver emulating well-known USB game controllers.

License: BSD 3-Clause «New» or «Revised» License

ViGEmBus’s Introduction

ViGEm Bus Driver

Windows kernel-mode driver emulating well-known USB game controllers.

(This project is available under a free and permissive license, but needs financial support to sustain its continued improvements. In addition to maintenance and stability there are many desirable features yet to be added. If your company is using components of ViGEm, please consider reaching out.)

Businesses: support continued development via invoiced technical support, maintenance, sponsoring contracts:
E-mail: vigem @ nefarius dot at

Individuals: support continued maintenance and development via PayPal donations.

Currently supports emulation of the following USB Gamepads:

A few examples of the most common use cases for ViGEm are:

The driver is built for Windows 7/8.1/10 (x86 and amd64).

The ViGEm Bus Driver is licensed under the BSD-3-Clause, see LICENSE for more information.

You can build directly within Visual Studio.

Do bear in mind that you’ll need to sign the driver to use it without test mode.

Found a bug and want it fixed? Open a detailed issue on the GitHub issue tracker!

Have an idea for a new feature? Let’s have a chat about your request on Discord or the community forums.

Please respect that the GitHub issue tracker isn’t a helpdesk. We offer a Discord server and forums, where you’re welcome to check out and engage in discussions!

Pre-built production-signed binaries are provided by Nefarius Software Solutions e.U. and available as an all-in-one setup.

Sponsors listed here have helped the project flourish by either financial support or by gifting licenses:

Known users of ViGEm

A brief listing of projects/companies/vendors known to build upon the powers of ViGEm.

This list is non-exhaustive, if you’d like to see your project included, contact us!

ViGEmBus’s People

Contributors

Recommend Projects

A declarative, efficient, and flexible JavaScript library for building user interfaces.

Vue.js

🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

TensorFlow

An Open Source Machine Learning Framework for Everyone

Django

The Web framework for perfectionists with deadlines.

A PHP framework for web artisans

Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

javascript

JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

Some thing interesting about web. New door for the world.

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A server is a program made to process requests and deliver data to clients.

Machine learning

Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

Visualization

Some thing interesting about visualization, use data art

Some thing interesting about game, make everyone happy.

Recommend Org

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We are working to build community through open source technology. NB: members must have two-factor auth.

Microsoft

Open source projects and samples from Microsoft.

Windows kernel-mode driver emulating well-known USB game controllers.

Related tags

Overview

ViGEm Bus Driver

Windows kernel-mode driver emulating well-known USB game controllers.

(This project is available under a free and permissive license, but needs financial support to sustain its continued improvements. In addition to maintenance and stability there are many desirable features yet to be added. If your company is using components of ViGEm, please consider reaching out.)

Businesses: support continued development via invoiced technical support, maintenance, sponsoring contracts:
E-mail: vigem @ nefarius dot at

Individuals: support continued maintenance and development via PayPal donations.

Currently supports emulation of the following USB Gamepads:

A few examples of the most common use cases for ViGEm are:

Version 1.16 and below

The driver is built for Windows 7/8.1/10/Server 2016/Server 2019 (x86 and amd64).

Version 1.17 and above

The driver is built for Windows 10/Server 2016/Server 2019 only (x86 and amd64).

The ViGEm Bus Driver is licensed under the BSD-3-Clause, see LICENSE for more information.

You can build directly within Visual Studio.

Do bear in mind that you’ll need to sign the driver to use it without test mode.

Found a bug and want it fixed? Open a detailed issue on the GitHub issue tracker!

Have an idea for a new feature? Let’s have a chat about your request on Discord or the community forums.

Please respect that the GitHub issue tracker isn’t a helpdesk. We offer a Discord server and forums, where you’re welcome to check out and engage in discussions!

Pre-built production-signed binaries are provided by Nefarius Software Solutions e.U. and available as an all-in-one setup.

Sponsors listed here have helped the project flourish by either financial support or by gifting licenses:

Known users of ViGEm

A brief listing of projects/companies/vendors known to build upon the powers of ViGEm.

This list is non-exhaustive, if you’d like to see your project included, contact us!

Issues
Driver deadlock

Describe the bug With a virtual Xbox 360 controller enabled, programs that poll controller input will be unable to launch. They deadlock attempting to open a handle to the device. This happens with feeder applications as well.

It also prevents any real devices from connecting to or disconnecting from my system.

To Reproduce I’ve been unable to consistently reproduce it. It happens fairly frequently, but with no specific steps that I could identify. If applications begin failing to launch with a feeder and Xbox 360 endpoint, however:

Expected behavior Some kind of error handling or error logging. ViGEmClient has error logging, but it doesn’t appear to encounter any errors when this deadlock occurs.

Screenshots Nefarius virtual gamepad emulation bus driver

I attempted to disable the device, Device Manager stalled, and both the Game Controllers dialog and Battle.net immediately launched. Opening another instance of Device Manager reveals that the device is still enabled:

Nefarius virtual gamepad emulation bus driver

System details (please complete the following information):

Additional context It very well could be something I’m doing with my feeder, but I’ve been unable to figure it out.

[v1.17.33] Setup Wizard ended prematurely

Hello! I ran into a problem while installing ViGEmBusSetup. Installation fails with an error «Nefarius Virtual Gamepad Emulation Bus Driver Setup Wizard ended prematurely» =(

OS: Windows 10 pro 19042.685

ViGEmBus: 1.17.333 FireShock: 3.0.0.0 Shibari: 1.4.106 BthPS3: 1.2.4

Nefarius virtual gamepad emulation bus driver

Add touchscreen support for the Dualshock 4 touchpad

I use ViGEm for using a tablet with game controls for remote play, which is better than Vita except clicking the touchscreen doesn’t send touchpad events to the PS4. Could you please add this?

Setup isn’t working here

Describe the bug I downloaded the latest installer (ViGEmBus_Setup_1.16.115.exe) and tried to run it. Absolutely nothing happens. I already tried as admin and through powershell, nothing is printed either. I found out that GloSC wasn’t working because the driver wasn’t installed, so I tried to install it manually.

To Reproduce

Expected behavior The driver to be installed.

System details (please complete the following information):

Are there any flags I can pass to the installer to make it verbose and give me any clues on what is happening?

vigem_target_add with x360 target hangs Windows 7

Describe the bug Calling vigem_target_add with x360 target hangs (freezes) Windows 7. There is no BSOD nor error message, system simply stops.

To Reproduce Consider following sample code:

. compiled with g++ from MinGW package.

When ran on Windows 10 (recompiled or even same executable) or when DS4 target is used, code works exactly as expected.

Expected behavior Not freezing.

Screenshots I’ve captured output from serial console and uploaded it to pastebin, just in case it will be somehow useful. I believe it’s same message repeated.

System details (please complete the following information):

Win7 First Boot Gamepads in Joy.cpl DS4Windows Ryochan Issue

Any way something can be done on this end regarding this issue? Windows 7 Ultimate 64 bit here.

I do not have quickboot because it is not a feature of win7. System restore is not on, nor is hibernation mode. So nothing is being stored to memory when my cpu is shut down.

When first starting windows (after their permanent controller feature was introduced, and turning on ds4windows for the first time nomatter with autoboot or manually, virtual xbox controllers are seen in the joy.cpl when no controller is connected and when ds4windows is not on permanent mode. I have to stop and restart ds4windows (the whole program) for everything to function correctly. If I just press stop/start, the output slots are not cleared inside ds4windows.

So is there any way that something on the driver end can be adjusted to fix this issue for win7?

Rumble events lasts too much time in 1.17.333

Using newer version of driver (1.17.333) «Tested with Cemu emulator» when a rumble event comes in, the rumble is extended too much time. For example, a rumble event that originally is only a hit or a shoot «0,25 seconds» the controller rumbles for 3-4 seconds. This is a bit annoying in games with too much rumble events.

Previously I used 1.6 version with some issues like controller disconnected problems when the rumble event come in. In this case, this is now solved, but this problem replaced the old one.

Using PS4 Dualshock V2. Windows 10 x64 H2 Build.

Vigem 1.16.116 rumble problem (Dualshock 4 v2)

Some problems when the Vigem 1.16.116 are installed on the system. When a rumble event comes on some games (Using different emulators) the controller freezes and the character keeps walking/shooting/whatever. After uninstalling the Vigem, the problem was solved.

This reminds me a similar problem on another software called ScpServer:

The thing is that I need Vigem in order to use DS4Windows + Cemu emulator. In this emulator, the problem happens in every game with rumble functions.

On another emulators such as RPCS3, the problem happens also in the games. But if I uninstall Vigem (Since RPCS3 haves dualshock passthrough and it doesn’t need an external software) the problem is solved again.

There are any plans for releasing a new Vigem version? The latest one was on Dec 19. Almost a year ago.

Windows 10 x64 GTX 970 i7 4790k 16 GB DDR3

Thank you for this awesome software.

Fix bug, if the plugin fails, the `VIGEM_TARGETS_MAX` device will be created.

Hi,

Describe the bug Starting from the fifth ‘plugin’, countless devices will be created. (VIGEM_TARGETS_MAX 0xFFFF)

To Reproduce Run this:

Expected behavior Create 4 or 5 devices, But created countless. (VIGEM_TARGETS_MAX 0xFFFF)

Screenshots Nefarius virtual gamepad emulation bus driver

System details (please complete the following information):

ViGEmBus does not install on Windows 11 Build 22000

Describe the bug I have tried using the 64-bit installer for version 1.17.333. The installer makes no progress. After a reboot, the same thing happens with version 1.16.116. I cannot find the vigembus.sys driver installed anywhere on my system.

To Reproduce

Expected behavior I expect for the installer to complete and for ViGEmBus to successfully install.

Screenshots I am currently at my parents’ house. I can add screenshots later if necessary.

System details (please complete the following information):

Additional context I do not think that I have installed ViGEmBus through any other means. DS4Windows sends a notification to Windows saying that the ViGEmBus driver is not installed. I keep BetterJoy around, but I do not think that I have made use of it on this install of Windows.

Xbox One controller emulation

I would like to request addition of Xbox One controller emulation.

Dualsense, the new controller released by Sony for PS5 has adaptive trigger features that physically interact with fingers. It’s possible to create many different effects like trigger pull resistance or vibration. With this new functionality it is possible to replicate the trigger vibration of the Xbox One controller. The is already an API for Dualsense but there is no known way to emulate Xbox One controller.

Add Winget Releaser workflow

This action automatically generates manifests for WinGet Community Repository (microsoft/winget-pkgs) and submits them. This is in line with the PR in HidHide (https://github.com/ViGEm/HidHide/pull/80).

Before merging this:

Publish to Windows Package Manager (WinGet)

Is your feature request related to a problem? Please describe. N/A

Describe the solution you’d like With every new release of ViGEmBus, use a GitHub workflow to update manifests at https://github.com/microsoft/winget-pkgs repository.

I can create a pull request if you would like. It would help in keeping manifests up-to-date at WinGet with every new release automatically.

Same can be done for HidHide.

Describe alternatives you’ve considered N/A

Additional context N/A

Weird Interactions with Focusrite Scarlett Drivers/Devices

Describe the bug With both the ViGEmBus drivers and Focusrite drivers for their Scarlett 2i2 3rd gen interface installed, Windows experiences random audio cutout issues, where audio cuts out for around 2-5 seconds or longer. If I am in a Discord call, my microphone audio will be delayed by several seconds, so others in the call hear me several seconds after I say anything. It could usually be fixed by re-choosing the same microphone in Discord audio settings, but under specific circumstances (running Blue stacks emulating an Android game) Discord would refuse to be fixed until I quit the emulator. In one particularly egregious case, my audio output became delayed, so that I heard everything several seconds after it actually happened, while my input was on-time.

To Reproduce Requires Focusrite Scarlett interface and drivers to reproduce

System details (please complete the following information):

Additional context This seems to be a very specific issue that can’t conveniently be replicated, but the problem was bugging me so much that I did a fresh install of Windows (and upgraded to Windows 11 in the meantime) to get rid of it. I wanted to be able to use BetterJoy again, so I installed the drivers again, and when I rebooted to initialize them my computer started experiencing the audio glitch within 10 minutes of the reboot. That’s. not really a coincidence. Given, I’m only guessing that the problem is caused by some interaction with the Focusrite drivers, but it seems to me like a fair guess given that most people don’t experience this problem, most people wouldn’t have Scarlett interfaces, and on a practically fresh Windows 11 install, the most niche thing I’m running at the moment are those Focusrite drivers. If absolutely required I could try to uninstall the Focusrite drivers and see if that also fixes the issue, but I kind of need my interface to be able to use my computer normally. If it’s any help, the problem seemed to be able to be fixed by switching Windows and Discord from the interface to another device.

Successor «ViGEmBus 2» is in the works

A successor «ViGEmBus 2» (not the official name) is in development since the beginning of 2022 and will supersede this project eventually. No new features will be added to this repository, only bug-fix updates. This issue will be updated once more information is available.

good first issue

Switch Pro controller Emulation Support

It’d be awesome to have an emulated switch pro controller, as it has motion controls that work with Steam. It’d also allow the program BetterJoyForCemu to emulate a switch pro controller using joy cons, allowing the joy con motion controls to function on steam instead of emulating a mouse.

ViGEmBus issues in HP Omen Gaming Laptops caused by pre-installed, modified version of Vigem

The issue

HP’s line of Omen gaming laptops come pre-installed with a modified version of the ViGEmBus driver. Apps trying to locate the latest ViGEmBus may end up detecting the modified HP driver instead, causing all sorts of issue since it is based on an older version of vigem (v1.4.3.X), but presents itself with a higher number (10.X. )

Workaround

HP’s ViGEm driver must be disabled and its entry in Windows’ registry deleted so only the actual Nefarius’ ViGEmBus remains active on the system:

Remember that you can click on the images to expand them

Open Device Manager by pressing the keys WIN + X and selecting it from the menu

Click on the View tab at the top and change the view type to Devices by connection

Look for the HP Omen Driver and expand it, then right-click on the Virtual Gamepad Emulation Bus under it and select Disable device
Nefarius virtual gamepad emulation bus driver

After confirming the driver is disabled, open the Windows Run tool by pressing WIN + R and executing the regedit command. Windows’ registry should then open

Navigate, carefully, to HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\DeviceClasses

The search function should lead you to a folder. Expand it and look for a folder called: SWD\DRIVERENUM #HPIncVigemBusOmenFusionSoftware&4&14eddee5&0 (Emphazis on the HPIncVigemBUS in the middle of its name)

Right click on the (. )HPIncVigemBUS(. ) entry and then delete it. Be EXTRA CAREFUL so you don’t delete the wrong entry
Nefarius virtual gamepad emulation bus driver

Deleting that entry should solve the problem for good, but keep in mind that HP’s Virtual Gamepad Emulation Bus must remain disabled on the Device Manager, otherwise it will recreate that entry after every system reboot. like a virus.

Proper solution

Send angry e-mails to HP support to make this issue more relevant until they decide to actually fix it on their side (I’m being serious).

Клавиатура как геймпад – как настроить vJoy и Universal Control Remapper

Программа X360CE или TocaEdit Xbox 360 Controller Emulator позволяет подключить практически любой джойстик к современным играм и очень хорошо экономить средства. Фактически, она переписывает координаты команд для стандартного геймпада консоли от Microsoft предыдущего поколения. Кроме собственно геймпадов, назначить команды можно и на джойстик, практически никаких ограничений в этом смысле не существует. Библиотеки таких эмуляторов очень обширны и способны работать практически со всеми движками, предназначенными для самых разных жанров игр.

База геймпадов

У данного эмулятора есть интернет-база, откуда можно скачивать готовые конфигурации геймпада. Если ваше устройство есть в этой базе, то вы можете сэкономить большое количество времени, которое обычно затрачивается на проверку, подключение и настройки аксессуара.

Бандикам с кряком – удобная и практичная программа для записи с экрана или вебки. Скачай бесплатно уже сейчас.

JoyToKey — простой эмулятор джойстика для Xbox 360

JoyToKey – это еще одна программа, подобна предыдущей, которая позволит вам играть в игры Xbox 360 на клавиатуре. Программа также понимает обе схемы управления – Dinput и XInput. Этот эмулятор геймпада отличается особой простотой в настройке. При помощи данного софта вы можете имитировать действия одновременно двух геймпадов. Этот вариант отлично подойдет, когда вы захотите поиграть с друзьями в файтинги на вашем ПК.

Программа JoyToKey позволяет сохранять несколько профилей настроек, управлять дистанционно компьютером. Здесь отсутствуют настройки для вибрации, они здесь являются лишними. Для того, чтобы скачать эмулятор геймпада JoyToKey, перейдите по ссылке https://joytokey.net/en/download. Внизу страницы выберите необходимый вариант.

Если игра поддерживает официально джойстик Xbox 360 для компьютера, то лучше использовать эмулятор x360ce, т. к. он содержит намного больше настроек и позволяет максимально расположить управление по вашему предпочтению.

Минусы программы

Будьте внимательны при выборе версии эмулятора. При подключении джойстика обратите внимание на цвет индикатора. Даже если для вашего аксессуара есть готовая конфигурация, лучше проверить его при работе с эмулятором. Продукт находится в постоянном развитии, поэтому для более новых контроллеров нужна более новая версия эмулятора. Скачать x360ce можно перейдя по ссылке, которая находится под статьей.

XPadder — программа для игры в Xbox 360 при помощи мыши и клавиатуры

Эта программа позволяет играть в игры для Xbox 360, используя мышь и клавиатуру. Например, вы на клавиатуре нажимаете клавишу пробела, а игра реагирует так, будто бы вы нажали на геймпаде кнопку «X» и т. д. Благодаря этому вы можете запускать games, которые не поддерживают контроллеры от любых производителей. Некоторые игры понимают джойстики, но делают это некорректно. Клавиши часто перепутаны, а иногда и вовсе не работают.

При использовании XPadder вы можете назначить любую кнопку, соответствующую оригинальному геймпаду Xbox 360. Настроить программу очень легко. Вы сможете это сделать самостоятельно. В этом вам поможет схема, соответствующая кнопкам геймпада. XPadder поддерживает обе схемы – Xinput, DirectInput. Чтобы скачать программу, перейдите по ссылке https://xpadder.com/?lang=russian&country=RU. Софт не бесплатный, его стоимость – около 10 долларов. Чтобы приобрести, введите свой адрес электронной в окне по ссылке.

Рекомендуем к прочтению: Тест видеокарты онлайн от nVidia.

Скачать

В программе Xpadder простой и удобный интерфейс. Быстрая настройка джойстика или геймпада любой модели. Универсальная подстройка клавиш геймпада под клавиши клавиатуры.

Операционная система: Windows 7, Vista, 8, 10, Microsoft Office
Язык программы: Русский
Лицензия: Бесплатно, торрент

Многопрофильная поддержка, которая обеспечивает подключение до 16 игровых устройств. Утилита поддерживает изменение и сохранение конфигурационного файла для каждого профиля. Программа Xpadder подходит для неопытных пользователей компьютера.

Как пользоваться

Пройдемся по основным моментам, которые следует выполнить при установке и настройке софта.

Загрузка и установка

Бесплатную версию программы вы можете скачать с нашего портала. Для этого просто нажмите кнопку, прикрепленную после основной части обзора. Затем следуйте шагам из инструкции:

Вместе с этим смотрят: RPG Maker MV 1.6.1 на русском

Кроме инсталляции самой программы, вы должны выполнить настройку геймпада. Для этого подсоедините его через USB-кабель и установите драйвер. Если речь идет о новых DualShock 4, Xbox One Controller и подобных устройствах, то Windows инсталлирует подходящее ПО самостоятельно.

Инструкция по работе

Теперь переходим к настройкам клавиш через JoyToKey. Следуйте всем советам из руководства:

Через раздел Options пользователь управляет геймпадом. Можно обнулить настройки, изменить чувствительность стиков, количество активных кнопок и так далее.

Определяемся с жестами

Для начала я создал инструмент визуализации движения аналоговых стиков геймпада на основе pygame языка Python. Для наглядности я дополнил инструмент так, чтобы он не только показывал текущие позиции стиков, но и предыдущие позиции всё более светлых оттенков серого, чтобы вы видели траектории, по которым движутся стики.
На рисунке ниже показаны одновременные движения обоих аналоговых стиков внутрь, вверх, наружу, вниз, снова внутрь и обратно в центр.

Визуализация паттернов движения аналоговых стиков
Первое, что я заметил: поскольку нейтральным состоянием геймпада является нахождение стиков в центре, все варианты ввода должны быть достижимы из этого нейтрального состояния и все они должны завершаться возвратом стиков в центр.

С учётом этих ограничений я выяснил, что простейшим возможным вводом будет перемещение одного из стиков в любом направлении и обратно в центр.

Левый стик переместился вверх и обратно в центр
Сколько направлений и какие именно направления можно точно выбрать вслепую? Рассмотрим следующий пример.

Левый стик переместился вверх, вниз, в центр, влево и вправо, а правый стик двигался по диагонали
Несколько минут экспериментов показали, что можно точно выбирать направления вдоль осей, а ввод в других направлениях был гораздо менее точным (это видно из предыдущего изображения).

Следующими найденными простейшими способами ввода стали одноэтапные и двухэтапные круговые движения.

Левый стик переместился вверх, влево и обратно к центру

Левый стик переместился вверх, влево, вниз и обратно в центр
Учитывая все придуманные пока жесты, мы получили 4 + 8 + 8 = 20 вариантов ввода на каждом стике.

Разумеется, оба стика можно двигать одновременно, создавая комбинированные жесты ввода.

Оба стика одновременно движутся вверх и обратно к центру
При комбинировании жестов в сумме получается 20 * 20 + 20 + 20 = 440 вариантов ввода, чего, по-моему, более чем достаточно.

Эмуляция XBox-контроллера для геймпадов без аппаратной поддержки XInput.

Этот материал написан посетителем сайта, и за него начислено вознаграждение.

В текущих реалия ПК-гейминга, современные игры поддерживают только XInput-совместимые геймпады, и только некоторые игры поддерживают DirectInput-устройства, и то, в основном применительно только к одному контроллеру — DUALSHOCK 4. Также стандарт DirectInput используется в различных гоночных и авиа-симуляторах, для работы игровых рулей и штурвалов.

Что такое XInput? XInput — это API, который позволяет приложениям получать данные от контроллера Xbox (или любого другого контроллера с аппаратной поддержкой XInput). Подробнее можно почитать тут.

А что же делать юзеру, если у него в арсенале оказался геймпад без аппаратной поддержки XInput, DirectInput-совместимый? Выкидывать геймпад? Продавать и покупать XInput-совместимый? Нет, это совершенно необязательно, потому что существуют различные варианты эмуляции XInput для DirectInput Only геймпада. Вот эти варианты мы сегодня и рассмотрим.

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Сразу оговорюсь, эмуляторов DS4Windows и InputMapper, предназначенных для DUALSHOCK 4, в этой статье не будет. Для DUALSHOCK 4 существует отдельная статья в блоге, DUALSHOCK 4 в реалиях ПК, где эта тема раскрыта достаточно широко.

Вариант номер один — эмулятор x360ce.

Изначально эмулятор появился под названием «XBOX360 Controller Emulator v3.0 by Racer_S». Был он, мягко говоря, сыроват, пока его дальнейшим развитием не занялся пользователь с ником virus, обитающий тогда на сайте www.tocaedit.com. В дальнейшем всё это дело переросло в проект x360ceи существует по сей день.

Что представляет из себя x360ce эмулятор? Это кастомные библиотеки:

xinput1_4.dll xinput1_3.dll xinput1_2.dll xinput1_1.dll xinput9_1_0.dll

плюс файл с настройками:

x360ce.ini конфигурируете вы самостоятельно, конкретно под свой геймпад, с помощью утилиты из комплекта. После чего x360ce.ini и dll-файлы (как правило достаточно одного dll-файла — xinput1_3.dll) подбрасываются в папку с целевой игрой:

Настроек много и они не универсальные. Эмуляция может работать, а может и не работать, зависит от игры и подобранных настроек. Для 64-битных приложений, нужно использовать 64-битную версию библиотек. Если для вашего DirectInput-геймпада в системе не установлен драйвер с поддержкой вибрации, вибрации не будет и через эмулятор. x360ce не работает с UWP-приложениями.

x360ce-эмулятор был отличным решением несколько лет назад, но сейчас есть варианты поинтереснее. Впрочем, иногда он спасает.

Скачать x360ceможно тут.

Вариант номер два — XOutput эмулятор.

В XOutput принцип работы уже более продвинутый. При установке этого эмулятора, в систему ставится virtual bus driver (SCP драйвер-враппер, который также используют утилиты DS4Windows и InputMapper, для эмуляции XInput на геймпадах DUALSHOCK 4):

Но в отличие от заточенных под один геймпад DS4Windows и InputMapper, этот эмулятор всеяден и готов работать с любыми DirectInput геймпадами:

После настройки и активации эмуляции в системе (помимо нашего DirectInput геймпада) должен появиться XBox 360 геймпад:

Чтобы скрыть DirectInput сущность нашего геймпада от системы и игр, следует воспользоваться режимом «Exclusivity»:

должно стать так:

…по идее должно стать… Эмулятор достаточно капризный, в том, что касается эксклюзивного режима. Особенно на последних версиях Windows 10. Т.е. может и не работать.

Вибрации через эмулятор, даже если она поддерживается вашим геймпадом, и в систему установлен родной forcefeedback драйвер для DirectInput устройства, не будет:

У этого эмулятора есть неоспоримые преимущества перед x360ce: он работает в UWP-приложениях, он не требует никаких сторонних DLL-библиотек в папке с игрой, он легко включается и выключается, его можно добавить в автозагрузку, он работает с 32-битными и 64-битными приложениями.

Скачать эмулятор можно тут.

Также существует новая ветка разработки XOutput. Тут для полноценной работы потребуется другой пакет драйверов (вместо SCP) — ViGEm Bus:

Суть та же, но тут работа над софтом и драйвером идёт активнее.

Вот вам необходимые ссылки по новой версии XOutput:

И наконец вариант номер три — эмуляция XInput через Steam.

Steam поддерживает большое количество геймпадов «из коробки», т.е. не требуется дополнительных телодвижений для того, чтобы Steam распознал ваш геймпад, а точнее правильно определил раскладку кнопок и прочее.

Но нет ничего страшного, если ваш DirectInput-геймпад незнаком стиму.

Для того, чтобы для вашего DirectInput-друга, в играх из библиотеки Steam (или добавленных туда вручную), заработала эмуляция XInput (и прочие плюшки), нужно проделать следующие шаги.

Подключить геймпад к ПК, запустить Steam и перейти в режим Big Picture:

Перейти в пункт меню с настройками контроллера:

поставить галочку на «пользовательские настройки обычного геймпада»:

выбрать внизу, в обнаруженных контроллерах, ваш геймпад и настроить его в соответствии с подсказками на экране:

нажать «сохранить» и дать имя вашему геймпаду:

Всё. Теперь ваш геймпад поддерживается в Steam, и для него доступны все настройки для любой игры из библиотеки:

В играх (из библиотеки Steam) ваш геймпад будет определяться, как XBox 360 контроллер. Чтобы произвести дополнительные настройки по конкретной игре, нужно вызвать в процессе игры оверлейный экран Steam (кнопкой GUIDE) или комбинацией клавиш и произвести все необходимые манипуляции.

На этом пока всё.

Начислено вознаграждение
Этот материал написан посетителем сайта, и за него начислено вознаграждение.

Настройка vJoy и UCR

Вместо левого стика назначаем клавиши клавиатуры W A S D, как правый стик будет работать мышь:

Настроенное рабочее окно программы с тестированием кнопок WASD и движениями мыши.

Для этого установим vJoy и Universal Control Remapper.

vJoy (виртуальный джойстик) – это драйвер, который позволяет пользоваться любым устройством, не являющимся геймпадом или джойстиком, в игре для которой требуется геймпад.

Universal Control Remapper – программа для переназначения устройств ввода одного на другое – в данном случае вместо виртуального геймпада vJoy будет использоваться клавиатура и мышь.

Посмотрите правильно ли установлен vJoy (installed – установлен) и установите SCPVBus – это виртуальная шина USB (сделайте рестарт UCR)

создание нового профиля в программе UCR

дайте ему название, например WASD

замена кнопок на джойстике клавиатурой

Simple setup guide

HidHide is only supported on 64 bits Windows 10 as for the day this article was written

What is HidHide

HidHide is a filter driver than can «hide» Gamepads/joysticks devices, ensuring Windows and other applications stop detecting it as a game controller and allowing only chosen applications to see them. Specially useful when the user is remapping a real controller into an emulated one.

Nefarius virtual gamepad emulation bus driver

Why one might need it

Imagine the following scenario: you have a generic gamepad that you want to «convert» into a XInput Device (a Xbox 360 controller) or DualShock 4, since most games are already pre-configured to these controllers, or maybe your game doesn’t even detect your generic one as it is. So you start using a remapping program ( x360ce / XOutput / UCR / etc ) to do so.

This put you in a problematic situation: you don’t end-up just with the emulated controller that you want to use. No no, you end-up with 2 controllers: the real and the emulated one.

If the games you are playing don’t even detect your real controller, then all good. The issue starts when the game detects both real and emulated controllers while you only want it to recognize the latter. Since most games auto-detect controllers, the game will think there are 2 separate controllers connected, leading to the famous Double-Input and mis-input issue. Examples:

This issue can be solved by using HidHide to:

Verifying if HidGuardian is installed and uninstalling it

HidHide and HidGuardian MUST NOT be together on the same system

HidHide is HidGuardian’s successor and both have the same function. Having the two installed simultaneously can cause confusion at best and actual issues at worst.

HidGuardian’s installer utility can check if it’s installed and correctly uninstall it in case it is, so that’s what we are going to use:

Nefarius virtual gamepad emulation bus driver

Setting up HidHide (quick guide)

This section is for users who know more or less what they are doing. If you want a more detailed, step-by-step guide, jump to the next section.

DONE. Be happy. Still, be sure to give a read on the last sections of this article.

Setting up HidHide (step-by-step guide)

Installing HidHide

Hiding the controller

Verifying if the controllers are hidden

At this point, your controllers should be hidden to everything. To verify, open Windows’ joy.cpl by one of the following methods:

Assuming the hidden controllers are the only ones connected to the system and there are no virtual controllers being emulated, no device should show up in the Game Controller’s list. If your real controller is still on the list, try reconnecting them.

Allowing chosen applications to see hidden devices

Now that it’s confirmed your controllers are hidden, you need to select which applications should be able to detect them anyway:

From this point, the applications on the list should be able to detect the hidden devices. The image below is an example of the application «UCR» being able to see a hidden Controller and emulating a DualShock 4: Nefarius virtual gamepad emulation bus driver

Users of DS4Windows: PAY ATTENTION!

What now?

If you’ve set everything correctly then all that is left is for you to enjoy! Before you leave, have a quick look in the next section and on the Frequently Asked Questions article on the left side-bar (I mean. if it has already been created).

Things to keep in mind

Common things to know regarding using HidHide with your controllers:

Arctificial7 / ViGEmBus Goto Github PK

This project forked from ViGEm/ViGEmBus

Windows kernel-mode driver emulating well-known USB game controllers.

License: BSD 3-Clause «New» or «Revised» License

Shell 0.91% C++ 77.95% C 18.67% C# 1.22% PowerShell 1.17% Batchfile 0.08%

ViGEmBus’s Introduction

ViGEm Bus Driver

Windows kernel-mode driver emulating well-known USB game controllers.

(This project is available under a free and permissive license, but needs financial support to sustain its continued improvements. In addition to maintenance and stability there are many desirable features yet to be added. If your company is using components of ViGEm, please consider reaching out.)

Businesses: support continued development via invoiced technical support, maintenance, sponsoring contracts:
E-mail: vigem @ nefarius dot at

Individuals: support continued maintenance and development via PayPal donations.

Currently supports emulation of the following USB Gamepads:

A few examples of the most common use cases for ViGEm are:

Version 1.16 and below

The driver is built for Windows 7/8.1/10/Server 2016/Server 2019 (x86 and amd64).

Version 1.17 and above

The driver is built for Windows 10/Server 2016/Server 2019 only (x86 and amd64).

The ViGEm Bus Driver is licensed under the BSD-3-Clause, see LICENSE for more information.

You can build directly within Visual Studio.

Do bear in mind that you’ll need to sign the driver to use it without test mode.

Found a bug and want it fixed? Open a detailed issue on the GitHub issue tracker!

Have an idea for a new feature? Let’s have a chat about your request on Discord or the community forums.

Please respect that the GitHub issue tracker isn’t a helpdesk. We offer a Discord server and forums, where you’re welcome to check out and engage in discussions!

Pre-built production-signed binaries are provided by Nefarius Software Solutions e.U. and available as an all-in-one setup.

Sponsors listed here have helped the project flourish by either financial support or by gifting licenses:

Known users of ViGEm

A brief listing of projects/companies/vendors known to build upon the powers of ViGEm.

This list is non-exhaustive, if you’d like to see your project included, contact us!

ViGEmBus’s People

Contributors

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Virtual Gamepad Emulation Framework

Repositories

DsHidMini Public

Virtual HID Mini-user-mode-driver for Sony DualShock 3 Controllers

0 Updated Aug 25, 2022

ViGEmBus Public

Windows kernel-mode driver emulating well-known USB game controllers.

1 Updated Aug 24, 2022

HidHide Public

Gaming Input Peripherals Device Firewall for Windows.

1 Updated Aug 24, 2022

BthPS3 Public

Windows kernel-mode Bluetooth Profile & Filter Drivers for PS3 peripherals

0 Updated Aug 21, 2022

ViGEm.github.io Public

Sources of ViGEm Website.

0 Updated Aug 19, 2022

ViGEm.NET Public

.NET bindings for the ViGEmClient library.

0 Updated Aug 12, 2022

ViGEmClient Public

ViGEm Client SDK for feeder development.

2 Updated Aug 12, 2022

ViGEm.Jaeger Public

Benchmark tool for the client SDK using Jaeger Tracing

0 Updated Jul 22, 2022

Meta-repository for GitHub-specific resources.

0 Updated Jan 14, 2022

VDX Public archive

XInput/x360ce to ViGEm sample application

0 Updated Jan 2, 2022

ViGEmClient.vcpkg Public

Vcpkg portfile for native ViGEm Client library

0 Updated Dec 12, 2021

FireShock Public archive

Windows USB Driver for Sony DualShock 3 Controllers

0 Updated Apr 22, 2021

Shibari Public archive

Gaming input peripherals prototyping platform for Windows

0 Updated Mar 24, 2021

HidGuardian Public archive

Windows kernel-mode driver for controlling access to various input devices.

0 Updated Dec 17, 2020

HidCerberus Public archive

Companion service to manage HidGuardian device blocking and process whitelisting.

0 Updated Dec 14, 2020

ViGEm.Setup Public archive

Resources for builing a setup to redistribute a device driver reliably.

0 Updated May 8, 2020

WireShock Public archive

Windows Bluetooth Host Driver for Sony DualShock Controllers

0 Updated Apr 29, 2020

AirBender Public archive

Windows Bluetooth Host Driver for Sony DualShock Controllers

0 Updated Dec 8, 2019

vmulti Public

Virtual Multiple HID Driver (multitouch, mouse, digitizer, keyboard, joystick)

0 Updated Aug 20, 2018

ViGEm.Management Public archive

Tools for distribution, installation and management of the ViGEm framework drivers.

0 Updated May 19, 2018

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hijackgames / ViGEmBus Goto Github PK

This project forked from ViGEm/ViGEmBus

Windows kernel-mode driver emulating well-known USB game controllers.

License: BSD 3-Clause «New» or «Revised» License

C 18.67% C++ 77.95% Batchfile 0.08% PowerShell 1.17% Shell 0.91% C# 1.22%

ViGEmBus’s Introduction

ViGEm Bus Driver

Windows kernel-mode driver emulating well-known USB game controllers.

(This project is available under a free and permissive license, but needs financial support to sustain its continued improvements. In addition to maintenance and stability there are many desirable features yet to be added. If your company is using components of ViGEm, please consider reaching out.)

Businesses: support continued development via invoiced technical support, maintenance, sponsoring contracts:
E-mail: vigem @ nefarius dot at

Individuals: support continued maintenance and development via PayPal donations.

Currently supports emulation of the following USB Gamepads:

A few examples of the most common use cases for ViGEm are:

Version 1.16 and below

The driver is built for Windows 7/8.1/10/Server 2016/Server 2019 (x86 and amd64).

Version 1.17 and above

The driver is built for Windows 10/Server 2016/Server 2019 only (x86 and amd64).

The ViGEm Bus Driver is licensed under the BSD-3-Clause, see LICENSE for more information.

You can build directly within Visual Studio.

Do bear in mind that you’ll need to sign the driver to use it without test mode.

Found a bug and want it fixed? Open a detailed issue on the GitHub issue tracker!

Have an idea for a new feature? Let’s have a chat about your request on Discord or the community forums.

Please respect that the GitHub issue tracker isn’t a helpdesk. We offer a Discord server and forums, where you’re welcome to check out and engage in discussions!

Pre-built production-signed binaries are provided by Nefarius Software Solutions e.U. and available as an all-in-one setup.

Sponsors listed here have helped the project flourish by either financial support or by gifting licenses:

Known users of ViGEm

A brief listing of projects/companies/vendors known to build upon the powers of ViGEm.

This list is non-exhaustive, if you’d like to see your project included, contact us!

Recommend Projects

A declarative, efficient, and flexible JavaScript library for building user interfaces.

Vue.js

🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

TensorFlow

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nymlinkin / ViGEmBus Goto Github PK

This project forked from ViGEm/ViGEmBus

Windows kernel-mode driver emulating well-known USB game controllers.

License: BSD 3-Clause «New» or «Revised» License

ViGEmBus’s Introduction

ViGEm Bus Driver

Windows kernel-mode driver emulating well-known USB game controllers.

(This project is available under a free and permissive license, but needs financial support to sustain its continued improvements. In addition to maintenance and stability there are many desirable features yet to be added. If your company is using components of ViGEm, please consider reaching out.)

Businesses: support continued development via invoiced technical support, maintenance, sponsoring contracts:
E-mail: vigem @ nefarius dot at

Individuals: support continued maintenance and development via PayPal donations.

Currently supports emulation of the following USB Gamepads:

A few examples of the most common use cases for ViGEm are:

The driver is built for Windows 7/8.1/10 (x86 and amd64).

The ViGEm Bus Driver is licensed under the BSD-3-Clause, see LICENSE for more information.

You can build directly within Visual Studio.

Do bear in mind that you’ll need to sign the driver to use it without test mode.

Found a bug and want it fixed? Open a detailed issue on the GitHub issue tracker!

Have an idea for a new feature? Let’s have a chat about your request on Discord or the community forums.

Please respect that the GitHub issue tracker isn’t a helpdesk. We offer a Discord server and forums, where you’re welcome to check out and engage in discussions!

Pre-built production-signed binaries are provided by Nefarius Software Solutions e.U. and available as an all-in-one setup.

Sponsors listed here have helped the project flourish by either financial support or by gifting licenses:

Known users of ViGEm

A brief listing of projects/companies/vendors known to build upon the powers of ViGEm.

This list is non-exhaustive, if you’d like to see your project included, contact us!

ViGEmBus’s People

Contributors

Recommend Projects

A declarative, efficient, and flexible JavaScript library for building user interfaces.

Vue.js

🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

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locetyang / ViGEmBus Goto Github PK

This project forked from ViGEm/ViGEmBus

Windows kernel-mode driver emulating well-known USB game controllers.

License: BSD 3-Clause «New» or «Revised» License

C 18.67% C++ 77.95% Batchfile 0.08% PowerShell 1.17% Shell 0.91% C# 1.22%

ViGEmBus’s Introduction

ViGEm Bus Driver

Windows kernel-mode driver emulating well-known USB game controllers.

(This project is available under a free and permissive license, but needs financial support to sustain its continued improvements. In addition to maintenance and stability there are many desirable features yet to be added. If your company is using components of ViGEm, please consider reaching out.)

Businesses: support continued development via invoiced technical support, maintenance, sponsoring contracts:
E-mail: vigem @ nefarius dot at

Individuals: support continued maintenance and development via PayPal donations.

Currently supports emulation of the following USB Gamepads:

A few examples of the most common use cases for ViGEm are:

Version 1.16 and below

The driver is built for Windows 7/8.1/10/Server 2016/Server 2019 (x86 and amd64).

Version 1.17 and above

The driver is built for Windows 10/Server 2016/Server 2019 only (x86 and amd64).

The ViGEm Bus Driver is licensed under the BSD-3-Clause, see LICENSE for more information.

You can build directly within Visual Studio.

Do bear in mind that you’ll need to sign the driver to use it without test mode.

Found a bug and want it fixed? Open a detailed issue on the GitHub issue tracker!

Have an idea for a new feature? Let’s have a chat about your request on Discord or the community forums.

Please respect that the GitHub issue tracker isn’t a helpdesk. We offer a Discord server and forums, where you’re welcome to check out and engage in discussions!

Pre-built production-signed binaries are provided by Nefarius Software Solutions e.U. and available as an all-in-one setup.

Sponsors listed here have helped the project flourish by either financial support or by gifting licenses:

Known users of ViGEm

A brief listing of projects/companies/vendors known to build upon the powers of ViGEm.

This list is non-exhaustive, if you’d like to see your project included, contact us!

ViGEmBus’s People

Contributors

Recommend Projects

A declarative, efficient, and flexible JavaScript library for building user interfaces.

Vue.js

🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

TensorFlow

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Django

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Windows 7 AIO [Все в одном] в Win Toolkit.: spayte — ЖЖ

В этой инструкции я покажу вам, как создать свою сборку Windows 10 с помощью удобного, бесплатного инструмента MSMG Toolkit.

Для создания своей сборки Windows 10 вам понадобится как минимум сам образ Windows 10. Можно скачать «Средство создания носителя Windows 10» с официального сайта Microsoft или сохранить дистрибутив в виде ISO-файла, либо поместить его на флешку. Выбирайте наиболее подходящую редакцию операционной системы — то есть ту, для которой у вас имеется серийный номер.

  1. 1
    Включите контроллер.
    Для этого нажмите стилизованную кнопку «PS» посередине контроллера.
    • Если контроллер сопряжен с игровой консолью, сначала отключите ее от источника питания.
  2. 2

Подключите контроллер к компьютеру.

Узкий штекер USB-кабеля (имеется в виду зарядный кабель контроллера) подключите к контроллеру, а широкий — к USB-порту компьютера.

    Расположение USB-портов зависит от модели компьютера. Если вы не можете найти USB-порты, поищите их на боковых или задней панелях компьютера или на задней панели ноутбука.

Если вы подключаете контроллер через беспроводной модуль, возможно, сначала придется установить драйверы для этого модуля. Подключите модуль и точно следуйте инструкциям на экране.

Перейдите на сайт программы SCP Toolkit.

С помощью этой программы контроллер PS3 можно подключить к компьютеру и играть в разные игры (например, в игры сервиса Steam).

Щелкните по ссылке «ScpToolkit_Setup.exe».

Это первая ссылка в разделе «Downloads» (Загрузки). Указанный файл скачается в папку для загрузок на компьютере (например, в папку «Загрузки» или на рабочий стол).

  • Скачайте последнюю версию программы. Если вы попали на страницу последней версии, в левой части страницы отобразится «Latest Release» (Последний релиз).

Дважды щелкните по скачанному установочному файлу.

Его значок выглядит как черный контроллер PS3.

Следуйте инструкциям на экране.

Прочтите лицензионное соглашение, а затем нажмите «Install» (Установить). Возможно, понадобится установить несколько компонентов программы, поэтому вам придется нажать «Установить» несколько раз.

    Если отобразится сообщение, что не соблюдены некоторые условия, необходимые для запуска программы, нажимайте «Next» (Далее) до тех пор, пока не запустится процесс установки. В противном случае просто нажмите «Finish» (Завершить) в первом окне.

Если откроется окно с запросом, можно ли доверять установочному файлу, нажмите «Да».

Дважды щелкните по программе «ScpToolkit Driver Installer».

Вы найдете ее в папке с программой «SCP Toolkit».

Уберите флажок у опции «Install DualShock 4 Controller» (Установить контроллер DualShock 4).

Она находится в левой части окна. Так как вы подключаете контроллер PS3 (например, контроллер DualShock 3), драйверы для PS4 не понадобятся.

    Также уберите флажок у опции «Bluetooth», если вы используете проводной контроллер.

Рекомендуем убрать флажки у тех опций, которые вам не нужны.

Щелкните по полю «Choose DualShock 3 Controllers to Install» (Выберите устанавливаемый контроллер DualShock 3).

Оно находится в правой части окна. Теперь выберите свой контроллер.

Поставьте флажок у опции «Wireless Controller» (Беспроводной контроллер).

Вы увидите список всех устройств, подключенных к компьютеру (например, клавиатуру, мышь, веб-камеру и так далее). Контроллер PS3 называется «Wireless Controller (Interface [number])» (Беспроводной контроллер интерфейс [номер]), где номер относится к USB-порту, к которому подключен контроллер.

  • Если вы используете беспроводной контроллер, в разделе «Bluetooth» над выпадающим меню «DualShock 3 Controllers» (Контроллеры DualShock 3) выберите USB-устройство, с помощью которого осуществляется беспроводная связь.

Нажмите Install (Установить).

Эта опция находится в правой части окна. Программа SCP Toolkit приступит к установке драйверов контроллера; этот процесс займет не более пяти минут.

    Когда процесс установки будет завершен, раздастся сигнал.

Готово — драйверы контроллера установлены и его можно использовать в играх.

Настройка системы: Таблицы сравнения

Название программы На русском Дистрибутивы Инсталлятор Популярность Размер Индекс
★ ★ ★ ★ ★ 1.6 Мб 100
★ ★ ★ ★ ★ 0.1 Мб 97
★ ★ ★ ★ ★ 2 Мб 98
★ ★ ★ ★ ★ 1.3 Мб 96
★ ★ ★ ★ ★ 14.6 Мб 96
★ ★ ★ ★ ★ 36.4 Мб 85
★ ★ ★ ★ ★ 2.9 Мб 92
★ ★ ★ ★ ★ 1 Мб 90
★ ★ ★ ★ ★ 1.5 Мб 87
★ ★ ★ ★ ★ 3.6 Мб 84

Toolkit помогает максимально эффективно использовать устройство хранения с помощью простых в использовании инструментов для резервного копирования файлов, управления безопасностью и многого другого. Toolkit включают в себя следующее операции и функции.

Некоторые операции и функции Toolkit доступны только для накопителей, поддерживаемых Seagate и LaCie. См. главы в этом руководстве пользователя, чтобы узнать больше о накопителях с поддержкой данных операций или функций.

Интерфейс

Программа представлена довольно простым рабочим окном, включающим разделенные по функциям вкладки и информационную консоль, отображающую данные по исполняемым задачам.
В состав входят два приложения: Windows Toolkit и Office Toolkit. Для переключения между ними, необходимо кликнуть на иконки-логотипы продуктов, расположенных в правом нижнем углу.

Запуск активатора Microsoft Toolkit

На главной вкладке приложений указаны сведения об операционной системе или офисном пакете установленных на компьютере, а именно разрядности, версии и номере редакции продукта. В офис тулкит включена функция по деинсталляции MS Office, на случай, если не удается удалить его вручную.

Главная Office Toolkit

Причины MSMG ToolKit?

Активатор kmsautonet 2021 offical kms

Если вы получили эту ошибку на своем ПК, это означает, что произошла сбой в работе вашей системы. Общие причины включают неправильную или неудачную установку или удаление программного обеспечения, которое может привести к недействительным записям в вашем реестре Windows, последствиям атаки вирусов или вредоносных программ, неправильному отключению системы из-за сбоя питания или другого фактора, кто-то с небольшими техническими знаниями, случайно удалив необходимый системный файл или запись в реестре, а также ряд других причин. Непосредственной причиной ошибки «MSMG ToolKit» является неспособность правильно выполнить одну из своих нормальных операций с помощью системного или прикладного компонента.

Достоинства и недостатки

Предлагаем ознакомиться со списками плюсов и минусов программы.

  • поддержка DualShock 3 и 4;
  • автоматический подбор и установка необходимого драйвера;
  • отслеживание состояния геймпада;
  • бесплатное распространение;
  • совместимость с 32/64-битными ОС;
  • подключение до 4-х контроллеров к одному порту USB на компьютере.
  • отсутствует русский язык интерфейса.

Как пользоваться Microsoft Toolkit

Программа не требует установки. Для ее запуска необходимо наличие на компьютере .NET Framework 4.0 и выше.

Перед тем, как скачать активатор, отключите все защитные компоненты, от файрвола до антивируса и Windows Defender. Софт не содержит вредоносного ПО, однако некоторые антивирусы определяют его как хакерскую утилиту из-за того, что он основан на KMSEmulator, который множество раз протестирован и является полностью безопасным.

Прежде, чем обратно включить защитников добавьте файл microsoft_toolkit.exe в список исключений.

Инструкция

Софт предоставляет расширенный круг возможностей. Если нужно провести активацию и не хочется заморачиваться, стоит воспользоваться самым простым и долговечным способом – ez-активацией.

Для этого запустите программу, в нижнем правом углу, выберите, с чем предстоит работать (офис или виндовс), откройте раздел Activation» и нажмите кнопку EZ-Activator».

Активатор соберет необходимую информацию о статусе ПО и подберет подходящий лицензионный ключ. После этого он установит AutoKMS для автоматического продления периода активации, по сути, сделав ее вечной.

Кнопка «Uninstall» предназначена для удаления AutoKMS, если по каким-то причинам от него нужно избавиться. Но в этом случае, при завершении 180-дневного срока действия ключа, переактивацию придется проводить самостоятельно.

Данный способ подходит для Volume License версии ОС. Для Retail редакции воспользуйтесь теми, что описаны ниже (кроме опции «Activate»).

Проверка статуса активации

Чтобы убедиться в успешном завершении процесса, нажмите на кнопку «Check», после чего в информационной консоли отобразятся сведения о типе лицензии, ключе продукта и времени его действия.

Также, состояние активации можно посмотреть в сведениях об операционной системе и справке любого из приложений офиса.

Переводим обновления Windows в ручной режим

Обновления Windows превратились в головную боль для многих пользователей. Совсем недавно в СМИ прошел скандал с новым бесполезным обновлением, которое всего лишь добавляет в меню “Пуск” ярлыки на облачные офисные продукты Microsoft и при этом перезагружает(!) компьютер без спроса.

Такое поведение можно было бы простить бесплатной ОС Андроид, но платная ОС так не должна вести себя. Обновления, выполняемые такими агрессивными и беспардонными методами, обязательно должны быть под вашим ручным контролем.

В редакторе групповых политик переходим по адресу “Конфигурация компьютераАдминистративные шаблоныКомпоненты WindowsЦентр обновления Windows”.

Можно поставить данный пункт в режим “Отключено”.

При этом центр обновления будет выглядеть вот так.

Это только малая часть полезных настроек Windows в редакторе групповых политик. Ну а мы переходим к средству Dism++.

Первое, на что стоит обратить внимание, так это удобная очистка Windows, включая папку WinSxS.

В управлении Appx вы можете удалить встроенные UWP-приложения, превратив вашу систему в аналог LTSC.

Я удалил около половины UWP-приложений Windows 10 May 2020 Update, получив экономию около 1 Гб на системном диске. Оставил я только вот такие (кортана отключена).

Еще более тонкую настройку и удаление ненужных компонентов можно выполнить в разделе “Компоненты Windows”.

Раздел “Обновления” поможет удалить проблемное обновление.

И наконец раздел “Оптимизация”. В нем можно сделать множество настроек, для которых обычно используют сторонние утилиты.

Все изменения в Windows через Dism++ происходят быстро и наш план действий будет такой. После переустановки Windows скачиваем актуальную версию Dism++, делаем полезные твики, удаляем ненужные UWP-приложения, останавливаем ненужные службы. Все это займет не больше 10 минут.

Список твиков у каждого будет разный, но испортить Windows с помощью Dism++ или групповых политик нельзя, все изменения можно вернуть к первоначальному состоянию. А вот испортить Windows сторонним твикером – элементарно. Иногда достаточно даже одной чистки реестра с помощью CCleaner.

Другие возможности

Остальные способы активации не такие удобные, но не менее эффективные:

  • При помощи кнопки «Activate» производится такой же процесс, как при ez-активации, только без установки AutoKMS. Что предвещает ручное повторение данной манипуляции при окончании срока валидности ключа
  • Нажатием на кнопку «Phone», после чего потребуется ввести идентификационный код, получить который можно позвонив на горячую линию в Microsoft

Вкладка Activation в Windows Toolkit

Вкладка Product Keys в Windows Toolkit

Сброс льготного периода для Windows и Office

Для продуктов, которые предоставляют 30-дневный льготный период, можно сбросить счетчик отсчета с помощью функции «Rearm». Количество сбросов ограничено. «Available» проверяет остаток, имеющийся в распоряжении.

Для офиса данный процесс возможно автоматизировать, установив AutoRearm. Тем самым Microsoft Toolkit сам будет обнулять триальный счетчик, постоянно держа Office в льготном периоде.

Сброс триала в Office Toolkit

Резервное копирование лицензии

Функции во вкладке «License Backup» позволят сохранить данные о лицензиях виндовс и офиса, а при необходимости, восстановить их. Таким образом, после переустановки ПО, можно будет просто восстановить активацию.

Преимущества Office Toolkit

В разделе «Customize Setup Tab» для офиса предусмотрены полезные опции:

  • «ChangeChannel» меняет Retail редакцию на VL и наоборот
  • «AddUpdates» загружает и интегрирует обновления
  • «Add Languages» и«Remove Language» добавляет и удаляет языки

Пользовательские настройки в Office Toolkit

С таким набором инструментов Microsoft Toolkit становится универсальной программой для управления лицензированием Windows и Office.

Скачать Microsoft Toolkit:

Самый лучший, но дорогой способ

Как подключить Dualshock 4 к ПК. Лучшие и простые способы

Особенностью описанных выше методов является то, что в их основе лежит проводное подключение. Однако если у вас есть какой-либо Bluetooth адаптер, то вы сможете подключить свой Dualshock 4 к ПК беспроводным способом. Но в любом случае это не отменяет того факта, что подключение контроллера может вызвать у вас трудности и занять драгоценное время. Да и к тому же предыдущий метод отчасти является «нелегальным».

Что же делать тем людям, которые хотят играть на ПК с Dualshock 4, при этом подключая его максимально быстро, без каких-либо проблем, без внезапных отключений, без провода и с возможностью переназначения кнопок?

Ответ на данный вопрос дала сама Sony, выпустив свой официальный адаптер – Беспроводной USB-адаптер Dualshock 4

Сразу же стоит упомянуть минус данного аксессуара – за него придётся заплатить. Да, все перечисленные выше методы были полностью бесплатными, но в то же время крайне спорными в плане удобства подключения и использования. Тем временем Dualshock 4 USB Wireless Adaptor

является ультимативным решением в том случае, если вы хотите получить от использования своего геймпада от Sony с ПК исключительно лишь положительные эмоции, избежав различных проблем.

Как подключать DS4 через беспроводной USB-адаптер

  • Подключите вышеуказанный адаптер к ПК – загорится синий огонёк;
  • Слегка вдавите адаптер в гнездо (В нём присутствует некая кнопка. Перед использованием просто слегка нажмите на сам USB контакт – вы почувствуете щелчок и убедитесь в этом);
  • Продержите адаптер в таком положении около трёх секунд до того момента, пока огонёк на адаптере не начнёт быстро мигать;
  • Как только это произойдёт, берите в руки Dualshock 4 и одновременно зажимайте кнопки «PS» и «Share»;
  • Удерживайте их около 3-4 секунд до тех пор, пока адаптер и контроллер не перестанут мигать. Готово.

В таком случае вам останется лишь зайти в Steam, где нужно будет, опять же, подружить контроллер с магазином и его играми. После этого вы можете навсегда забыть о каком-либо дискомфорте при подключении или возможных вылетах.

Чтобы в следующие разы подключать геймпад к ПК, вам нужно будет просто вставить адаптер и нажать на кнопку PS. И да, в таком случае не забывайте следить за уровнем заряда вашего Dualshock 4, так как он может разрядиться в самый неудачный момент.

Так что если вы не хотите буквально мучиться при подключении геймпада от Sony, лучше купите этот беспроводной USB-адаптер – вы не пожалеете. Конечно, его цена колеблется в пределах от 1400 до 2000 рублей, но по удобству эксплуатации и сэкономленному на подключении времени он окупается крайне быстро.

И кстати, в данном случае нет ничего зазорного в том, чтобы сэкономить и купить данный адаптер Б/У. Вероятность того, что вам продадут сломанный, крайне мала. Перед приобретением просто протестируйте его. Если геймпад подключается – берите. На вторичном рынке можно найти такой адаптер за 700-800 рублей, что очень дёшево.

Как пользоваться Microsoft Toolkit

Программа не требует установки. Для ее запуска необходимо наличие на компьютере .NET Framework 4.0 и выше.

Перед тем, как скачать активатор, отключите все защитные компоненты, от файрвола до антивируса и Windows Defender. Софт не содержит вредоносного ПО, однако некоторые антивирусы определяют его как хакерскую утилиту из-за того, что он основан на KMSEmulator, который множество раз протестирован и является полностью безопасным.

Прежде, чем обратно включить защитников добавьте файл microsoft_toolkit.exe в список исключений.

Инструкция

Софт предоставляет расширенный круг возможностей. Если нужно провести активацию и не хочется заморачиваться, стоит воспользоваться самым простым и долговечным способом – ez-активацией.

Для этого запустите программу, в нижнем правом углу, выберите, с чем предстоит работать (офис или виндовс), откройте раздел Activation» и нажмите кнопку EZ-Activator».

Активатор соберет необходимую информацию о статусе ПО и подберет подходящий лицензионный ключ. После этого он установит AutoKMS для автоматического продления периода активации, по сути, сделав ее вечной.

Кнопка «Uninstall» предназначена для удаления AutoKMS, если по каким-то причинам от него нужно избавиться. Но в этом случае, при завершении 180-дневного срока действия ключа, переактивацию придется проводить самостоятельно.

Данный способ подходит для Volume License версии ОС. Для Retail редакции воспользуйтесь теми, что описаны ниже (кроме опции «Activate»).

Проверка статуса активации

Чтобы убедиться в успешном завершении процесса, нажмите на кнопку «Check», после чего в информационной консоли отобразятся сведения о типе лицензии, ключе продукта и времени его действия.

Также, состояние активации можно посмотреть в сведениях об операционной системе и справке любого из приложений офиса.

Скачать

Для скачивания установщика утилиты воспользуйтесь прикрепленной кнопкой.

Версия: 1.7.277
Разработчик: Nefarius Software Solutions
Год выхода: 2021
Название: ScpToolkit
Платформа: Microsoft Windows XP, Vista, 7, 8.1, 10
Язык: Английский
Лицензия: Бесплатно
Пароль к архиву: bestsoft.club

Скачать ScpToolkit 1.7.277

Инструкция

После скачивания программы, откройте .exe файл в режиме администратора. После этого появится небольшое окно с информационной консолью. Снизу находятся две кнопки для выбора продукта: ОС или Office.

После выбора продукта откроется главное окно. В верхней панели находится 4 вкладки. В первой вкладке «Main» содержаться сведения о версии и данные о том, поддерживается ли утилитой возможность активации данной сборки.

Во второй вкладке находятся основные инструменты для работы с лицензией операционной системы. Здесь можно выбрать тип активации, и включить некоторые другие функции. Активировать Windows можно одним из следующих способов: удалением сервиса проверки лицензии, обходом механизма, проверяющего наличие ключа или установкой KMSauto — сервера.

В третьей вкладке есть алгоритмы для активации продуктов Microsoft без вмешательства в систему. Для этого нужно указать версию и сборку своей операционной системы, после чего выбрать подходящий код активации, таким образом заменив его покупку.

В четвертой вкладке пользователь может создавать резервные копии лицензий и восстанавливать их с хранилища, которое находится на жестком диске.

Что это за программа?

Одним из самых популярных активаторов для операционной системы Виндовс является Microsoft Toolkit. Он подойдет для неопытных пользователей, поскольку для активирования нужно будет нажать всего несколько клавиш. Чтобы не опасаться различных вирусов, ошибок или потери личных данных с жесткого диска, скачать на русском данную утилиту вы можете с нашего сайта совершенно бесплатно.

Nefarius virtual gamepad emulation bus driver что это

To properly function or to have its capabilities improved, DS4Windows makes use of first and third-party drivers, some of which are required while others are optional. This page contains a list of all drivers that were currently or previously associated to it.

Required and optional drivers

Nefarius’ Virtual Gamepad Emulation Bus (Nefarius’ ViGEmBus)

The ViGEmBus driver is the most important driver used by DS4Windows. It can create virtual/fake/emulated controllers, which DS4Windows uses to spawn virtual Xbox and DS4 controllers.

Nefarius’ HidHide

The HidHide driver allows the user to «hide» gamepads from the system and make them detectable to only chosen programs in order to prevent the infamous double input issue.

Travis Nickles’ FakerInput

DS4Windows uses the FakerInput driver to expose system-wide virtual keyboard, relative mouse and absolute mouse. Allows Keyboard + Mouses events/commands to be usable in some situations where the usual way DS4Windows sends those commands (via «SendInput) fails. Examples of those situations are elevated processes and games, UAC prompts and anti-cheat systems that block SentInput events. Use of FakerInput is necessary to allow DS4Windows to work with some games with anti-cheat protection like valorant.

Legacy drivers

Nefarius’ HidGuardian

HidGuardian is a driver that can hide controllers from the system and allow only chosen processes to detect them. It was previously used by DS4Windows to solve the double input issue, but was made obsolete by the release of its successor, HidHide, a similar driver that works better and is easier to use.

DS4Windows removed support for HidGuardian in version 3.0.8 in favor of HidHide. As such, users who used and still have HidGuardian installed can be in a state where their controllers are hidden and undetectable to Windows and DS4Windows.

It’s highly recommended for the user to follow HidGuardian’s uninstall instructions in order to verify if it’s installed and how to safely remove it in case it is.

Virtual Gamepad Emulation Bus (ScpVBus)

Necessary to confirm the information here

The ScpVBus driver is used to create fake/virtual/emulated Xbox 360 controllers. It was made obsolete by the release of its successor, the ViGEmBus driver.

Usually, users accidentally install this driver when they search for «DS4Windows» on google and end-up clicking on the first result that appears, which leads to the original (but now obsolete) version of DS4Windows from the developer Jays2kings which prompts the user to install it.

ScpVBus is not used anymore by Ryochan7’s DS4Windows besides for experimenting purposes on special testing builds. Therefore, this driver has no use for the average user and it’s better if it were to be uninstalled in case it’s present since it has a minor chance of causing issues/BSoD on Windows.

Releases: ViGEm/ViGEmBus

This project was only possible with the investment of many years of learning, research and dedication. You’re receiving this work for free, if it brought you joy, consider giving back and spend a few coins ❤️

How to install

Simply download the setup below and click through it. Done!

Highlights

  • This release was built with alternate compiler settings (see here for context) to allow real-world performance comparisons
  • Windows ARM64 support (#83)
  • Supports new SDK APIs for feeders to receive the full unaltered DS4 output report (#80)

ViGEmBus Setup 1.20.432

Remarks

This is a pre-release for closed-beta-testers and may still contain unaddressed issues.

Highlights

  • This release was built with alternate compiler settings (see here for context) to allow real-world performance comparisons

ViGEmBus Setup 1.19.418.0

Remarks

This is a pre-release for closed-beta-testers and may still contain unaddressed issues.

Highlights

  • Windows ARM64 support (#83)
  • Supports new SDK APIs for feeders to receive the full unaltered DS4 output report (#80)

ViGEmBus Setup 1.18.367.0

This project was only possible with the investment of many years of learning, research and dedication. You’re receiving this work for free, if it brought you joy, consider giving back and spend a few coins ❤️

How to install

Simply download the setup below and click through it. Done!

Remarks

  • This release supports Windows 10/11 only! (Intel/AMD 64-Bit, 32-Bit)
  • No ARM (Apple M1 etc.) support!

Features

  • New setup made with Advanced Installer
  • Includes auto-updater
  • Driver re-built with latest WDK
  • Some driver memory management improvements

ViGEmBus Setup 1.17.333

This project was only possible with the investment of many years of learning, research and dedication. You’re receiving this work for free, if it brought you joy, consider giving back and spend a few coins ❤️

How to install

Simply download the setup below and click through it. Done!

If you want to redistribute it with your solution and run it silently, invoke the setup with the /qn argument to suppress any user interaction.

Remarks

  • This release supports Windows 10 only! (Intel/AMD 64-Bit, 32-Bit)
  • No ARM (Apple M1 etc.) support!
  • Backwards compatibility with software using the client SDK version below v1.17 has been maintained
  • The setup has been redesigned with Windows Installer XML
    • No more auto-updater
    • The setup will automatically upgrade an existing ViGEm Bus Driver installation, if found

    Bugfixes

    • Addressed several setup issues (#59, #52, #49, #43, #37, #36)
    • Addressed deadlock issue (#47, #22)
    • Corrected some emulation properties deviating from real hardware (#46, #45)
    • Addressed possible BSOD due to missing device type check (#44)

    Features

    • Implemented support for emulating complete DualShock 4 report features (#11)

    ViGEmBus Setup 1.16.116

    This project was only possible with the investment of many years of learning, research and dedication. You’re receiving this work for free, if it brought you joy, consider giving back and spend a few coins ❤️

    How to install

    Windows 8.1, Windows 10

    Simply download the setup below and click through it. Done!

    Windows 7

    Follow these instructions first, then download and run the setup. Done!

    Bugfixes

    • Fixes an issue where setup isn’t launching at all #25

    Remarks

    This is a setup maintenance release, the included driver is still version 1.16.112.0 (17th of October 2018).

    ViGEmBus Setup 1.16.115

    How to install

    Windows 8.1, Windows 10

    Simply download the setup below and click through it. Done!

    Windows 7

    Follow these instructions first, then download and run the setup. Done!

    Bugfixes

    • Fixed #6
    • Fixed #7

    New features

    • Added new user-land API vigem_target_x360_get_user_index

    Returns the user index of the emulated Xenon device. This value correspondents to the
    (zero-based) index number representing the player number via LED present on a
    physical controller and is compatible to the dwUserIndex propery of the XInput* APIs.

    Other news

    • Licensed under GPL-3
    • From now on distributed via multi-arch self-contained auto-updating setup
    • Auto-updater included (checks for updates daily silently in the background, can be disabled by user)
    • Project now under the wings of Nefarius Software Solutions e.U.

    Starting with this release the PowerShell-way of distribution is officially deprecated and will be put offline soon. Every new release will appear on GitHub. No need to uninstall older revisions, the setup will take care of that including the removal of multiple instances.

    Update 10.05.2019: version ViGEmBus_Setup_1.16.115.exe is a hotfix setup resolving an issue causing the installation to fail on Windows 7 under certain circumstances, the included driver is still version 1.16.112.0 (17th of October 2018).

    How to Install/Remove

    ViGEmBus is a low-level emulator library (framework) for USB game controllers, it doesn’t have a user interface. You need software building upon ViGEmBus to make things happen If you don’t know what that means, you’re in the wrong place and most probably shouldn’t install it

    Installation

    • Download the latest setup of ViGEmBus matching your system architecture. It’s a file named ViGEmBusSetup_xXX.msi
    • Run the setup and follow the instructions

    Congratulations! That was it, ViGEmBus is now ready to use.

    In case you are experiencing issues, have a look at the troubleshooting section.

    Updating

    Updating simply involves downloading the latest setup and following the exact same steps.

    Removal

    This depends on the software you use

    Some programs «bundle» ViGEmBus with it (e.g. silently install a copy on their own), either with or without the users consent. This method is out of our reach; please contact the distributor of said software, we can’t aid in this case.

    Apps and Features method

    The usual way consists in using its built-in uninstaller:

    • Open Windows 10’s Apps and Features by pressing Win + X and selecting it from the menu
    • Use the search box in the center to look for Emulation or Nefarius
    • Click on Nefarius Nefarius Gamepad Emulation Bus Driver and select Uninstall UninstallingViGEm
    • Follow the uninstaller’s instructions
    • Done. If you get prompted to reboot, do so and that’s it!
    .msi installer method

    This method is useful when the ViGEmBus entry doesn’t appear in the Windows’ Apps lists at Apps and Features :

    • Just follow the same steps of the installation section, but choose the remove when it appears
      SetupRemoveVigem
    • Done. If you get prompted to reboot, do so and that’s it!

    That should do the trick. If you want to be absolutely sure that there are no traces left of the ViGEmBus on your system, have a look at the troubleshooting section

    Troubleshooting

    Section based on the latest version!

    The whole troubleshooting section is based on top of the latest version of ViGEmBus. If you are using or trying to install an older version, then your experience will greatly differ and following this section may actually cause more issues. Use common sense

    General health checks

    The ViGEmBus has no user interface, but don’t worry, it’s easy to verify if everything is working as expected when you know where to look:

    • Open Device Manager by pressing Win + X and selecting it from the menu:
      Device Manager
    • Click on the View tab at the top and change the view type to Devices by connection
    • Look for entries named Nefarius Virtual Gamepad Emulation Bus or Virtual Gamepad Emulation Bus

    If more than one entry appears, you might have multiple version of ViGEmBus installed which may cause conflicts. Follow the full clean section.

    If you have only one entry and it is the one starting with Nefarius then continue following this section:

    • Right click on the Nefarius Virtual Gamepad Emulation Bus then select Properties
    • At the General tab, its status should be working properly
    • At the Driver tab the Driver Version should match the latest version you downloaded and installed
      DeviceManagerViGEmBUS

    If everything matches the instructions, then things should work as expected. A special case is when the user has a laptop from the HP Omen Gaming line. If this is your case, have a look at the ViGEm issues in HP Omen laptops section.

    ViGEmBus issues in HP Omen laptops

    HP’s line of Omen gaming Laptops/Desktops come pre-installed with a modified (forked) version of the ViGEmBus driver (from 2018). Apps trying to locate the latest ViGEmBus may end up detecting the modified HP driver instead, causing all sorts of issue since it is based on an outdated version.

    Purging every trace of ViGEmBus

    If you are facing issues and/or have multiple ViGEmBus entries in your Device Manager it’s best to remove every trace of it from your system to start clean again:

    • First, follow the removal section to uninstall ViGEmBus via the normal way so we can tackle things in order
    • After uninstalling ViGEmBus by using its uninstaller, reboot your computer
    • Open Device Manager by pressing Win + X and selecting it from the menu
    • Click on the View tab at the top and select Devices by connection
    • For each entry that exists with the name of Nefarius Virtual Gamepad Emulation Bus or Virtual Gamepad Emulation Bus , right click on them and select Uninstall then give confirmation when asked to

    Having no ViGEmBus entries left at the Device Manager does not mean your system is fully rid of it, so let’s continue:

    • Download and open the Driver Store Explorer
    • On its interface, click at the INF bar at the top left side so the list gets ordered by name
    • Scroll to the V letter section and mark every entry of vigembus.inf . BE CAREFUL TO NOT MARK ANYTHING ELSE! After that, on the right side, mark the Force Deletion checkbox and then click on Delete Driver
    • Reboot your computer
    • Verify again on the Driver Store Explorer if there are no entries left of vigembus.inf and if there are no entries left of (Nefarius) Virtual Gamepad Emulation Bus on the Device Manager. If there are, repeat this section

    And done, no ViGEmBus left anywhere! Now it’s safe to try re-installing the latest version according to the installation section.

    Other issues

    This guide should cover all known issues regarding the ViGEmBus setup, so give it a good read.

    If you are facing another issue that is not covered here, feel free to reach us through the proper means.

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